Welcome to Warhammer 40,000 10th Edition! Whether you’re brand new to the game or a veteran of hundreds of miniature battles, we’ve got you covered with everything you need to know about playing the game and improving. If you’re a veteran of 9th edition and are just looking for what changed and how to adapt quickly, we’ve got that too.
40k is a complicated game, and if you’re interested in where to start or looking for what changed from the prior edition, this is where you’ll find what you’re looking for.
The Tenth Edition Review
- Part 1: The Core Rules – The basics of the game and what you need to know
- Part 2: Playing the Game – The sequence of playing a turn and the new special rules involved at each step
- Part 3: The Leviathan Box – A review of the new boxed set and its models
- Part 4: The Leviathan Mission Pack – The Matched play missions for Leviathan, combining 9th edition missions with Tempest of War
- Part Bonus: Leviathan Datasheets – A look at the unit rules from the Leviathan box
- Part 5: Crusade – A review of the new edition’s Crusade rules.
- The 10th Edition Rules Commentary – a review of the clarifications, errata, and FAQs for 10th edition prior to release.
- Combat Patrol Review – A review of the new smaller game mode for Warhammer 40k
Other Stuff
Of course there have been plenty of other changes since that initial review. Here are the most important bits you need to know:
And here’s some of our older content, if you’re interested in going back:
Older Tenth Edition Content - Click to expand Also note that our battle tracking app, Tabletop Battles, now support 10th edition games. We’ll add more as it becomes available, starting with the reviews of each faction’s Index rules which you can find below. As new Codexes release we’ll be reviewing each of them, and going into detail on their rules, their datasheets, and how they change the game. You can find our reviews below. 10th retains Crusade as the premier way to play narratively. In Crusade, players build a Crusade force that they change and improve over time, adding new units to their forces and shaping their growth. From player resources to campaign guides, we’ve got you covered. If you’re interested in Crusade, check out Administratum, Goonhammer’s custom tool for tracking and managing rosters, running campaigns, and generally just making the bookkeeping for armies easier. As each Codex for 10th Edition releases, we’ll review the Crusade rules in each book, run through how they work, and talk about what they mean for your games and campaigns. In our Start Competing series, we take a deep dive into each faction and the rules available to them, looking at how to play them on the tabletop, how to build effective armies, and even how to paint the faction. Each Start Competing page links to multiple articles and we’ll be adding more as we update our content for Tenth Edition. You can find our older reviews of the faction Indexes here, though note that some or all of this content may be out of date. Index Reviews - click to expand Feel there’s anything missing? Drop us a note via email at contact@goonhammer.com and sign up for updates through our Newsletter. And if you like the work we do and would like to support us and help us create more content faster, support us on Patreon.
Administratum
Crusade Reviews
Index Reviews
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