white dwarf

White Dwarf 468 – Tome Celestial: Slaves to Darkness

Continuing the trend set in Issue 467 with the Sons of Behemat, we got another Tome Celestial that offers expanded rulesets for Open, Narrative and Matched Play for an army while they wait for an update in the form...

White Dwarf 468: Hunter Clades – Admech get buff in Kill Team

Kill Team is back, baby! White Dwarf 468 has almost 50 pages of Kill Team content, including an 18-page starter set Krieg vs Orks battle report, 4 pages of designer's notes, ten pages of background on the Adeptus Mechanicus...

White Dwarf 468 Review: The Wolfspear Chapter

White Dwarf 468 threw us a bit of a curveball this month, forgoing our usual campaign content in the Octarius sector for another Codex: Space Marines supplement, this time covering the Wolfspear Chapter, a Space Wolves successor chapter. The...

White Dwarf 467: Flashpoint Octarius – Bianzeer’s Hollow Part 2

We are returning to the icy world of Death of Bianzeer located in the Bianzeer's Hollow System of the Octarius Sector that we were introduced to in last month’s White Dwarf issue 466. With the memory of the excellent...

White Dwarf 467: Sons of Behemat update

The Sons of Behemat came stomping right out the gates of AoS 3.0, with a range of podium finishes across the globe over the last few weeks. Given their recent successes, you’d be forgiven for thinking that the megagargants...

White Dwarf 466: Flashpoints and Torchbearers Review

After a brief bit of downtime in last month’s White Dwarf with the excellent A Fell Tide mission, we’re back up to full speed in issue 466, jumping into the action in the Octarius Sector. This new Flashpoint details...

I’m Not Mad, Just Disappointed: Fallen in WD464, Reviewed.

White Dwarf 464 gives us a new(-ish) Index Hereticus entry, covering the Fallen, the Darkest of all possible Angels. After taking a quick look at what was in it, we made Greg review it, mostly just to mess with...

White Dwarf 463 Review – Flashpoints: Charadon Phase 4 Review (the Tri-Forge Cluster)

In the Narrative Forge, we talk about playing games with more of a storytelling focus in mind. From bespoke missions to Crusade armies to sweeping campaigns, we cover the ways to add flavor to games. This week we're reviewing...

Necromunday: White Dwarf 463 Review – Hangers-On Scenarios

Hey Scummers! Welcome back to another edition of Necromunday! This week, we’re thrilled to get a look at some brand new scenarios that dropped in White Dwarf 463. We love new rules over here, as it gives us a...

White Dwarf #462: Index Astartes: Exorcists Review

In what has become an inevitability for 9th edition, March's White Dwarf brought us another Index: Astartes article, fleshing out one of the lesser-known Space Marine Chapters. This time it's the turn of the Exorcists. The Exorcists aren't a Chapter...