white dwarf

Horus Heresy: Zone Mortalis

Zone Mortalis, commonly referred to as ZM, is the most common way to play smaller games of 30k. It was a hugely popular part way to play 1st edition 30k, and a strange omission from the new Age of...

White Dwarf 476: Flashpoint Nachmund – The Corruption of Faith

Welcome to (hopefully) the end of the Righteous War flashpoints. This ones a bit of a doozy as it includes rules for your army falling to chaos. You may be asking yourself "I spent all this time getting Righteous Inspiration,...

White Dwarf 475 – Flashpoint Nachmund: A Test of Faith

And lo, Beanith wept, seeing as he had more Righteous Warfare content to review and old quotes to butcher. Welcome to the third part of the Nachmund Flashpoint: Righteous Warfare series where we find out what happens when a unit...

Clown Tears: Harlequin Void-Dancer Troupe Kill Teams

Every decade theatre produces a musical seen as defining the zeitgeist, whether it’s about a group of entitled drug addicts ruining their friends attempt to get clean and murdering a dog or a young man exploiting the suicide of...

White Dwarf 473: Flashpoint Nachmund – Absolutions of Faith

Since Crusade launched with the 9th edition, White Dwarf has published supplemental content for Crusade each month in a series called Flashpoints. Each month, we take a look at the newest Flashpoints article, talk about what it adds to...

White Dwarf 472 – The Tome Celestial: Ossiarch Bonereapers

Ossiarch Bonereapers are not in a great spot at the moment. Our analysis shows that despite having a roughly 50% win rate, this win rate is very heavily weighted towards beating armies that are also at the lower end...

White Dwarf 471 – The Tome Celestial: Soulblight Gravelords

We're bit late on this one, with all the holiday festivities but better late than never! Last month, Games Workshop released another Tome Celestial in White Dwarf, this time for the Soulblight Gravelords. This one was probably expected, the...

White Dwarf 471 – Crusher Stampede Army of Renown Review

White Dwarf has given us matched play legal rules before - typically in the form of Space Marine Successor Chapter rules - but with issue 471 we’re getting our first taste of rules legal for matched play that are...

White Dwarf 470 – The Tome Celestial: Cities of Sigmar

This week we look at the new Cities of Sigmar Update from November’s White Dwarf magazine giving new rules for Open, Narrative, and Matched Play games. There is also a narrative campaign covering a Dawnbringer Crusade of any Order...

White Dwarf 469 – The Tome Celestial: Seraphon

This week we're going to finally catch up on the Tome Celestial options in White Dwarf with the most recent edition, featuring Seraphon. Seraphon sat comfortably near the top of the ranking at the end of 2nd edition. This was...