water effects

The Fabricator General – Pouring one out: Creating Water Features

In this article, Mike begins his journey towards building a little slice of Italy, starting from the canal up.

How to Base Everything: Water Bases

Basing is a critical part of the painting process. Armies on the battlefields of the 41st Millennium or the Mortal Realms will find themselves fighting across a wide variety of terrain, from lush jungles to barren rockscapes, industrial wastelands...

How to Base Everything: Beach Bases

Basing is a critical part of the painting process. Armies on the battlefields of the 41st Millennium or the Mortal Realms will find themselves fighting across a wide variety of terrain, from lush jungles to barren rockscapes, industrial wastelands...