Tzeentch

Start Competing: Thousand Sons Tactics

Start Competing: Thousand Sons Tactics The Thousand Sons are a traitor legion dedicated to the Chaos God Tzeentch, the Changer of Ways and master of sorcery and duplicity. Originally one of the first founding legions of space marines, the Thousand...

Hammer of Math: Thousand Sons Kindred Sorcery

This week's Hammer of Math looks at the effects and synergies of the Kindred Sorcery detachment rule for Thousand Sons Cults of Magic in Warhammer 40k.  I don't envy the folks who write rules at Games Workshop. There's a lot...

Competitive Innovations in the Mortal Realms – Krondspine Incarnate of the Meta

This week we've got three events to cover, including the previous list I thought had conquered the metagame (hint: It's got Skeletor in it), and a challenger for the throne that I think is actually an even better list....

Start Competing: Thousand Sons Tactics (Updated May 15, 2023)

Are you a fan of sorcerous tricks that buff your units and hurt those of your enemies? Do you dream of drowning your enemies in a sea of mortal wounds? Were you the person who always played a mage...

Competitive Innovations in 9th: March Multitudes pt.1

March marches on, with truly spectacular quantities of Warhammer continuing to happen around the world. My increasingly regular partner-in-crime Lowest of Men has once more stepped up to help, and will be taking the lead on Friday while I kick...

Competitive Innovations in 9th: Christmas Clash

It's the final Competitive Innovations result roundup of the year, with a last two majors to report on. These are: Rise of The Empire GT France Tournament Circuit GT With just two events, I'm including both Showdowns, and I'm not...

Competitive Innovations in 9th: Eternal Grind pt.1

My hopes that this week would be a bit of a ramp down have, it's fair to say, not entirely played out - we've got eight events to cover spanning the whole globe, as players everywhere grind out a...

Competitive Innovations in 9th: Just As Planned pt.1

We're not too far out from the tournament scene winding down just a little bit for Christmas, but this week is another massive one for results, with a UK Supermajor, two US majors, and a mighty seven GTs. In the...

Competitive Innovations in 9th: Major Mayhem pt.2

Major Mayhem continues, despite it disappointingly not being the month of May. Someone should get on that. Today we've got three more of aforesaid majors to take a look at, and two GTs - the Mother of all Battles...

Hammer of Math: Warhammer 40k Chaos Daemon Psychic Powers

This week's Hammer of Math returns to the Immaeterium to examine the probabilities behind the various Psychic disciplines available in Codex: Chaos Daemons for Warhammer 40k. With the notable exception of the Blood God, psychic powers are a major element...