tyranids

[40k] Competitive Innovations in 10th: Going for Gold pt.2

The Imperium continues to fight back in part 2 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Going for Gold pt.1

The Imperium's elite crack down on the chaotic uprising, while Slaanesh and Ynnead vie for Aeldari souls in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Carnival of Chaos pt.1

Wings returns to find chaotic forces running amok in part 1 of Competitive Innovations.

Competitive Innovations in 10th: Cold Steel pt.1

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...

[40k] Competitive Innovations in 10th: Dog Days pt.2

More dakka, more dogs, and much more in part 2 of Competitive Innovations.

Detachment Focus: Invasion Fleet

In this series of articles we take a deep dive into a specific detachment for a faction, covering the faction’s rules and upgrades and talking about how to build around that faction for competitive play. In this article, we’re...

[40k] Competitive Innovations in 10th: Our Long National Nightmare is So Back pt.2

Perhaps unsurprisingly, part 2 of Competitive Innovations features More Dakka!

[40k] Competitive Innovations in 10th: Our Long National Nightmare is So Back pt.1

Lootas and Lions are unleashed upon the metagame in part 1 of Competitive Innovations.

Contemptor Kevin’s Ongoing Combat Patrol Review: Issues 1 and 2

Contemptor Kevin is covering the new Combat Patrol Magazine for us every week; this week is a double issue debut with issues 1 and 2!

[40k] Competitive Innovations in 10th: Bang to Rights pt.1

A big sendoff for some of the tyrants of the old metagame in part 1 of Competitive Innovations.