Tactics

Blood Bowl – How To Advance Your Cage

Hi Blood Bowl fans!  The humble cage is one of the most common sights on the field, and we looked briefly at how you should go about forming one in our recent article.  As I said back then, advancing...

Codex Tyranids – 10th Edition: The Goonhammer Review

Now just what is going on here? Where are the Space Marines? This seems all wrong! Breaking with generations of tradition, Games Workshop are launching 10th Edition's Codex release cycle not with the power-armoured poster-children of the Astartes, but instead...

10th Edition Competitive Faction Focus: Orks

With the release of 10th edition now firmly behind us and more than a month of competitive games in the books it’s time to start taking a deeper look at each of the game’s factions. In this series we’ll...

Competitive Innovations in 10th: Resigned to Our Fate Dice pt. 1

Look, people often say things get worse before they get better, and week after week it feels like the Aeldari are reaching new heights of depravity. This has never gone wrong for them before, pride being commonly known to...

Danger Planet’s Shatterpoint Reviews: Witches of Dathomir

https://www.youtube.com/watch?v=LLuS2O1JkM0 "We tried to free the Chu'unthor from Dathomir, but were repulsed by the witches." Are you repulsed by witches?  Or are you looking to start up a Dathomirian hit squad of your own?  Get the low down on Mother Talzin,...

Start Competing: Thousand Sons Tactics

Start Competing: Thousand Sons Tactics The Thousand Sons are a traitor legion dedicated to the Chaos God Tzeentch, the Changer of Ways and master of sorcery and duplicity. Originally one of the first founding legions of space marines, the Thousand...

Ilor’s Infinity Adventures at GenCon Part 2: The GenCon Masters Invitational

This article is the second half of our series on the Infinity tournament at GenCon 2023. You can read the first half about the qualifying round here. Right, so against all expectations, I had managed to place first in the...

Competitive Innovations in 10th: Wraithknights at the Warmaster pt.2

We soar across the Atlantic to the US for the second part of this week's Competitive Innovations. Are the Wraithknights here too? Who can say? Well, me. That's my job. I write the column where I tell you about the...

Ilor’s Infinity Adventures at GenCon Part 1: ITS After Dark

It's that time of year again: GenCon, baby! As always, there are great Infinity events on offer there, and once again one of Goonhammer's own was on hand to participate! As I mentioned in my series of articles last year...

Start Competing: Big Waaagh!

Big Waaagh is an odd duck, as unlike pretty much every army legal in Matched play Age of Sigmar, this one is actually just a amalgamation of three different armies: Ironjawz, Kruleboyz and Bonesplitterz. It takes a little bit...