Tactics

The Pariah Nexus Tournament Companion – The Goonhammer Review

We review the new Pariah Nexus Tournament Companion, which includes new updates to the game rules and outlines the missions and terrain layouts for competitive play.

Competitive Innovations in 10th: Leviathan’s Last Orders pt.1

Unless you've been hiding under a rock you should, by now, be aware that the new mission pack, Pariah Nexus, is imminent, releasing in less than two weeks alongside two new Codexes. Given that, the utility of any deep...

Detachment Focus: Berzerker Warband

We take a deep look at the Berzerker Warband Detachment for World Eaters and talk about what it does and how it plays.

Organised Play Announcment for ASOIAF:TMG – Hits and Crits

For ASOIAF: The Miniatures Game, events and tournaments are one of the main drivers for growth in the community. Many are pulled to spend their weekends rolling dice for the fate for Westeros whilst sharing in on these moments...

Competitive Innovations in 10th: 2x Gorky 3x Krump pt.3

It's the final part of another mammoth week of CI, and today Lowest of Men is in charge, covering: Mayhem 3 in 3D Ice Breaker Warhammer 40K GT - Renegade Wargaming The Great Game - Gongaii GT Spring 2024 Barn...

TheChirurgeon’s Road Through 2024, Part 12: Days 1 and 2 of the Dallas Open

Welcome back, Dear Reader, to my ongoing log of personal, hobby, and competitive progress for Warhammer 40,000. Last time around I talked about going to the Asgard RTT and finally snagging a first-place finish for the first time in my competitive...

Competitive Innovations in 10th: 2x Gorky 3x Krump pt.2

We're on to part two, and while we've got plenty more Thousand Sons and Orks for you, some other factions are also making their move, with the Space Wolves and World Eaters at the forefront. Can they stem the...

Competitive Innovations in 10th: Grey Nice

We're in a bit of a holding pattern this week, as there weren't too many big events and (as sometimes happens when a balance update hits) people have fallen back on some reliably brutal builds to stomp on anyone...

Hammer of Math: Green Tide Boyz Resiliency

This week's Hammer of Math gets stuck in with the Boyz and looks at how difficult it is to kill a unit of Ork Boyz in a Green Tide when they're led by a Painboy. Orks is best. That is...

Conquest Tactics: Dealing with Aura of Death & Lethal Demise

Conquest offers its players many different tools for grappling with an enemy, including abilities like Aura of Death or Lethal Demise which inflict hits in response to activating or attacking while in contact with a regiment with these rules....