Statistics

Hammer of Math: Deathwatch Supplement

This week's Hammer of Math takes a look at some of the numbers behind the new Deathwatch supplement to Codex: Space Marines. For a review of the codex which drops next week, click the link here. Special Issue Ammunition The new...

Hammer of Math: Power Weapons

This week's Hammer of Math takes a look at the new stat lines for power weapons that Games Workshop rolled out in the new Codex: Space Marines and accompanying FAQ updates, and provides a bit of comparison to help...

Go First and Prosper: Looking at the 9th Edition Meta

The introduction of 9th edition has generated a lot of excitement and intrigue, much of which is represented in our Faction Focus article series. Additionally, we've discussed what we believe to be the competitive implications for both the new...

Hammer of Math: Warp Missiles and You

“Primaris” Kevin is on break this week, so the Warlord Wednesday crew has decided to take a look at what might be the most unusual weapons in Adeptus Titanicus - the Warp Missile Support Rack. Warp Missiles. A hot topic...

Hammer of Math: Necromath… da

Greetings Hive Dwellers! This week we’re going away from the battlefields of the 41st Millennium and instead diving deep into the underhive of Necromunda. Readers of our Necromunday column are already familiar with the INCREDIBLY AWESOME game of squad...

Hammer of Math: I’ve Run Out of T’au P’uns

Welcome back, statheads! This week we’re finishing up our T’au c’hat series by looking at a question that was repeatedly asked by non-Tau players over the last two articles: When shooting at a Riptide, should you target the battlesuit...

Quantifying Naramyth: A Method of Unit Evaluation (Or: A Love Letter to the Skorpius Chassis)

As he prepares to head to Renegade this weekend, Cyle "Naramyth" Thompson paused to reflect on how he builds lists and evaluates units, and decided to write up some words detailing the method to his madness. Fundamentally there are two...

The Goonhammer Round Table: Dealing With Iron Hands

With the release of Codex Supplement: Iron Hands and the rest of the new marine books, we’re about to see a large-scale shift in the 40k meta. We’ve already looked into the math around Iron Hands vehicles earlier this...

Hammer of Math: Iron Hands Vehicles

Saturday saw the release of the Iron Hands rules and hoo boy, they are a doozy. Between the Hands' Chapter Trait, the new doctrine, the Ironstone Relic, and the new warlord traits, it looks like Iron Hands are going...

Hammer of Math: Understanding Modifiers and Re-Rolls

There's a lot of randomness in Warhammer. Understanding that randomness and how to predict outcomes is a powerful tool in a general's arsenal. In Hammer of Math, we dive into probability and statistics to do just that, tackling specific...