Statistics

Hammer of Math: Calculating Expected Values

In this week's Hammer of Math we look at expected values and how to compare weapon profiles and outcomes when applying special rules and modifiers.

Hammer of Math: 10th Edition Codex Astra Militarum Odds and Ends

We take a look at some common Stats questions from the new tenth edition Codex: Astra Militarum.

Hammer of Math: Creations of Bile Bonuses

In this week's Hammer of Math, we take a look at the different stat boosts you can get in the Creations of Bile Detachment, and how those affect damage output.

Hammer of Math: Grotmas Returns, Part 2

With another week of data collected from Tabletop Battles, we take a look at how Grotmas Detachments are shaping up - the good, the bad, and the ugly.

Hammer of Math: Early Grotmas Returns

We take a look at the games played with the new Detachments and figure out which ones are good, which ones are bad, and which ones may surprise us in January.

Hammer of Math: Impact of Balance Adjustments in 10th Edition Warhammer 40,000

In Hammer of Math, we take a look at key statistical issues in wargames. Today we’re looking at how balance updates have impacted factions throughout the 10th edition of Warhammer 40,000. Tenth Edition gave us our first “reset” edition since...

Hammer of Math: Understanding TiWP and Faction Representation

We look at the common stats we use to determine a faction's strength in the meta, and what those stats can tell us about the upcoming 40k dataslate.

Hammer of Math: The Hourly Cost of Competition

We talk about what it takes to become an expert, what it means for Warhammer and tabletop wargames, and what it takes to become one of the game's best players.

Hammer of Math: Modifiers and Re-rolls in Tenth Edition Warhammer 40k

In this week's Hammer of Math we look at the value of re-rolls vs. modifiers and talk about when to fish for results.

Hammer of Math: Stats from the First Month of Pariah Nexus, Part 2

We take a look at more stats from the first month of Pariah Nexus games, revisiting win rate and looking at Secret Missions, Primary Missions, and Secondary Missions.