Space Marines

Jack’s 2020 Year in Review

Well, 2020 is quickly coming to an end DONE and that means it’s time to look back on what we accomplished this last year from a hobby standpoint. This was our first year doing regular hobby round-ups on a...

Start Competing: Other Space Marine Chapters

At the time of this writing there are nine Space Marine Codex Supplements with a tenth (supposedly final) one on the way. And while these cover the vast majority of Space Marine chapters and options, there are several additional...

Start Competing: Crimson Fists Tactics

Despite being a successor, the Crimson Fists have been around since 40k's earliest days, and at various times have enjoyed being front-and-center in the game's lore, including stints on the cover of the Rogue Trader box art and the...

Imperial Armour Compendium FAQ: The Goonhammer Hot Take

Games Workshop silently dropped a few major FAQs today, with big changes for Deathwatch, Space Wolves, and Imperial Armour: Compendium. As always, we’ve got a full list of the changes and how they affect your games. This is a weird...

Deathwatch Codex Supplement FAQ: The Goonhammer Hot Take

Games Workshop silently dropped a few major FAQs today, with big changes for Deathwatch, Space Wolves, and Imperial Armour: Compendium. As always, we’ve got a full list of the changes and how they affect your games. We were absolutely floored...

Start Competing: Imperial Fists Tactics

The Imperial Fists are the stalwart defenders of Terra, known for wearing yellow power armor and being really uptight. They've never had amazing rules by any stretch, typically focusing on their renowned skill with bolters and their ability to win...

Start Competing: Salamanders Tactics

Salamanders are a First Founding legion that first saw rules with the release of 3rd edition's Codex: Armageddon, which gave the green marines rules alongside the Black Templars - a weird old set which for some reason made the Salamanders...

Start Competing: Raven Guard Tactics

The stealthy killers of the Raven Guard have always had their dedicated fans but have, rather appropriately, kept to the shadows for much of the history of 40K. That changed in a big way with the release of the...

Start Competing: Iron Hands Tactics

Once the terrifying bogeymen of late 8th edition, the Iron Hands haven't had bespoke rules very often but when they have, those rules have been at least pretty good, and sometimes - as was the case with the 8th...

Start Competing: Ultramarines Tactics

The poster boys of the Space Marine faction and potentially all of Warhammer 40,000, the Ultramarines have had a long journey from having their own Codex representing all of the "generic" chapters in 2nd edition to being an afterthought...