reviews

Magic: the Gathering Commander Focus: Talking 2-Cost Mana Rocks, Part 2 of 2

If you're familiar at all with Commander, you'll have heard a lot of talk about Ramp. If you're newer to the game: Ramping is the term for spending your mana on sources of additional mana to use on later...

Magic: the Gathering Commander Focus: Talking 2-Cost Mana Rocks, Part 1 of 2

If you're familiar at all with Commander, you'll have heard a lot of talk about Ramp. If you're newer to the game: Ramping is the term for spending your mana on sources of additional mana to use on later...

Magic: the Gathering Duskmourn Review, Part 4 of 4: Red, Green, and Colorless Cards

Magic's newest expansion takes us to the newly introduced plane of Duskmourn, a plane comprised entirely of a living haunted mansion that thrives on the fear of its denizens. A new set means new cards, and we're finishing our...

Magic: the Gathering Duskmourn Review, Part 3 of 4: White, Blue, and Black Cards

Magic's newest expansion takes us to the newly introduced plane of Duskmourn, a plane comprised entirely of a living haunted mansion that thrives on the fear of its denizens. A new set means new cards, and we're continuing our...

Magic: the Gathering Duskmourn Review, Part 2 of 4: Multicolor Cards

Magic's newest expansion takes us to the newly introduced plane of Duskmourn, a plane comprised entirely of a living haunted mansion that thrives on the fear of its denizens. A new set means new cards, and we're kicking off...

Magic: the Gathering Duskmourn Review, Part 1 of 4: The Mechanics

Magic's newest expansion takes us to the newly introduced plane of Duskmourn, a plane comprised entirely of a living haunted mansion that thrives on the fear of its denizens. A new set means new mechanics, and we've got some...

Goonhammer Reviews: Pariah Nexus Crusades Rules in White Dwarf 502

We take a look at the Pariah Nexus mission rules from White Dwarf #502, which make it possible to play Crusade games using the Pariah Nexus missions deck.

Magic the Gathering Bloomburrow Review, Part 4 of 4: Red, Green, and Colorless Cards

Magic's newest expansion takes us to the newly introduced plane of Bloomburrow, a land without humans populated instead by anthropomorphic animals.   Last time we covered the set's white, blue, and black cards, and this time we'll be look at...

Magic the Gathering Bloomburrow Review, Part 3 of 4: White, Blue, and Black Cards

Our review of Magic the Gathering Bloomburrow continues as this week we look at the set's White, Blue, and Black Cards.

Age of Sigmar 4th Edition Path to Glory – The Goonhammer Review

We take a deep dive into the Path to Glory mechanics in Age of Sigmar's 4th edition and how they're a massive improvement over third.