reviews

Magic: the Gathering Foundations Review, Part 3 of 3: Red, Green, Multicolor, and Colorless Cards

After many years, a Core set has returned to Magic. This Standard legal set is 50/50 new cards and reprints, and will remain legal through at least 2029 with annual reprints. A pared down selection of cards will be...

Magic: the Gathering Foundations Review, Part 2 of 3: White, Blue, and Black Cards

After many years, a Core set has returned to Magic. This Standard legal set is 50/50 new cards and reprints, and will remain legal through at least 2029 with annual reprints. A pared down selection of cards will be...

Magic: the Gathering Foundations Review, Part 1 of 3: The Mechanics

We take a look at the mechanics of the upcoming Foundations set and talk about their application in games.

Magic: the Gathering Commander Focus: Talking 2-Cost Mana Rocks, Part 2 of 2

If you're familiar at all with Commander, you'll have heard a lot of talk about Ramp. If you're newer to the game: Ramping is the term for spending your mana on sources of additional mana to use on later...

Magic: the Gathering Commander Focus: Talking 2-Cost Mana Rocks, Part 1 of 2

If you're familiar at all with Commander, you'll have heard a lot of talk about Ramp. If you're newer to the game: Ramping is the term for spending your mana on sources of additional mana to use on later...

Magic: the Gathering Duskmourn Review, Part 4 of 4: Red, Green, and Colorless Cards

Magic's newest expansion takes us to the newly introduced plane of Duskmourn, a plane comprised entirely of a living haunted mansion that thrives on the fear of its denizens. A new set means new cards, and we're finishing our...

Magic: the Gathering Duskmourn Review, Part 3 of 4: White, Blue, and Black Cards

Magic's newest expansion takes us to the newly introduced plane of Duskmourn, a plane comprised entirely of a living haunted mansion that thrives on the fear of its denizens. A new set means new cards, and we're continuing our...

Magic: the Gathering Duskmourn Review, Part 2 of 4: Multicolor Cards

Magic's newest expansion takes us to the newly introduced plane of Duskmourn, a plane comprised entirely of a living haunted mansion that thrives on the fear of its denizens. A new set means new cards, and we're kicking off...

Magic: the Gathering Duskmourn Review, Part 1 of 4: The Mechanics

Magic's newest expansion takes us to the newly introduced plane of Duskmourn, a plane comprised entirely of a living haunted mansion that thrives on the fear of its denizens. A new set means new mechanics, and we've got some...

Goonhammer Reviews: Pariah Nexus Crusades Rules in White Dwarf 502

We take a look at the Pariah Nexus mission rules from White Dwarf #502, which make it possible to play Crusade games using the Pariah Nexus missions deck.