psychographics

Bringing Timmy, Johnny, and Spike to Wargames, Part 3: Why We Play

Welcome back to our three-part series on player psychographics in Wargaming. In our first installment, we looked at Magic player psychographics, what they are and what they mean. Then yesterday we talked about adapting those to Warhammer and swapped...

Bringing Timmy, Johnny, and Spike to Wargaming, Part 2: Meet Dylan, Chase, and Innes

Welcome back to our three-part series on player psychographics in Wargaming. In our first installment, we talked about the problem with the casual/competitive framework of segmenting players and the concept of Psychographics and how they apply to games. To...