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Commander Best in Show: Free Interaction

This is part of a series on core cards for playing Commander, focusing on sort of "generic" cards that fit into a variety of decks, based on color identity, and aren't necessarily tied to a specific game plan, but...

Commander Best in Show: Fast Interaction

When it comes to Commander, despite the massive number of available cards in the format once you get into more serious play there are a number of cards that show up over and over in decklists. I think it's...