Orks

Warhammer 40k Detachment Focus: Dread Mob

We dive into the Orks Dread Mob Detachment and look at how to play and build lists around big, stompy robots and the Meks who build them.

Competitive Innovations in 10th: Leviathan’s Last Orders pt.1

Unless you've been hiding under a rock you should, by now, be aware that the new mission pack, Pariah Nexus, is imminent, releasing in less than two weeks alongside two new Codexes. Given that, the utility of any deep...

Hammer of Math: Loota Logic and Fishing for Crits

This week's Hammer of Math goes DAKKA-DAKKA-DAKKA! and takes a look at the optimal play for Ork Lootas in a Dread Mob Detachment. One of the more enjoyable things about 40k is the way that players take the rules designed...

Competitive Innovations in 10th: Xenos Roulette pt.3

Third time's the charm as we close out our Xenos-tacular week. Lowest of Men is at the helm today, looking at: 2d6 Dawn of Vår From Hell Open 2 - Back into the Trench! Spring Assault at the Ironweld Open ...

Competitive Innovations in 10th: Xenos Roulette pt.2

Lots more Xenos fun today, including the Retaliation Cadre making a Showdown debut, and Orks still krumpin' stuff left and right. We've also got some valiant imperium forced pushing back against aforesaid Xenos tide, with mixed success. Today we're looking...

Competitive Innovations in 10th: Xenos Roulette pt.1

Honestly, who knows at this point. The metagame eddies and churns once more, this week bringing us a heady blend of crunch meta, melee meta and some Xenos factions, notably Aeldari and Necrons, throwing their weight around after a...

Competitive Innovations in 10th: Always Be Charging pt.2

Part two of Competitive Innovations, and melee meta continues - but not without a fight.  The Thousand Sons continue holding some of the tide at bay in the US, while from down under we've got some great insight from...

The Codex: Orks and Codex: Custodes FAQs Hot Take

FAQs for Codex: Orks and Codex: Adeptus Custodes dropped today and we've got the rundown of everything that changed in the new FAQs and what it means for your games.

Competitive Innovations in 10th: 2x Gorky 3x Krump pt.3

It's the final part of another mammoth week of CI, and today Lowest of Men is in charge, covering: Mayhem 3 in 3D Ice Breaker Warhammer 40K GT - Renegade Wargaming The Great Game - Gongaii GT Spring 2024 Barn...

Competitive Innovations in 10th: 2x Gorky 3x Krump pt.2

We're on to part two, and while we've got plenty more Thousand Sons and Orks for you, some other factions are also making their move, with the Space Wolves and World Eaters at the forefront. Can they stem the...