Nurgle

Start Competing: Death Guard Tactics Updated!

We're currently doing a big inventory and update on our Start Competing series, and I chose to knock out some of the low-hanging fruit this week by updating Death Guard. There wasn't a ton to fix here - it...

Competitive Innovations in 9th: Grand Showdown pt.2

Welcome back to part 2 of this week's column, looking at what I think is a Friday record of 6 events (after shuffling to make space for the US Open Showdowns on Wednesday). We're going to be straight into...

Hammer of Math: Warhammer 40k Chaos Daemon Psychic Powers

This week's Hammer of Math returns to the Immaeterium to examine the probabilities behind the various Psychic disciplines available in Codex: Chaos Daemons for Warhammer 40k. With the notable exception of the Blood God, psychic powers are a major element...

KT Annual Review: The Gellerpox Infected

It's a massive Kill Team weekend! For more coverage of the upcoming Kill Team: Annual 2022 or Into the Dark, check out our main review page here. Kill Team: Rogue Trader first debuted back in 2018, bringing with it three...

Codex: Chaos Daemons 9th Edition – The Goonhammer Review

Our long march through the 9th edition codex release schedule seems to be nearing its end as Games Workshop sets up for their next release, Codex: Chaos Daemons. Daemons have had an up-and-down relationship with 9th edition; they started...

Nephilim Faction Focus: Death Guard

Welcome to War Zone: Nephilim! There’s never been a shake-up this large during an edition of 40k, and in June Games Workshop dropped a new missions pack with all-new secondaries, changed how CP works in games, published new, all-digital...

Competitive Innovations in the Mortal Realms: Droning On (and On)

Two tournaments to cover this week, and as you'll see below there's been a noticeable shift from high damage armies that can project their power at range to more board control, resilient lists that can seek to outlast the...

New Year, New Armies: The Sickly Sweet Scent of Failure

Welcome back to Lupe's ongoing hobby progress log, taking him through multiple games and armies. If you missed the prior articles in the series, you can find them here: The intro The Malifean...

Competitive Innovations in the Mortal Realms: Turtle Power!

A great number of tournaments happened over the weekend, including an especially large event in Canada. Three tournaments made our normal 28-player cutoff, and Alice has also joined in this week to take a look at Warpstone Wars, since...

2Q22 Post-Dataslate Faction Focus: Death Guard

Games Workshop dropped its Q2 Balance Dataslate for 40k in mid-April, dramatically changing a number of key factions. Astra Miliatrum, Marines and Sisters were buffed, Harlequins, T’au, and Custodes were nerfed, and some key game rules were changed. Now...