Necrons

[40k] Competitive Innovations in 10th: Beach Episode pt.1

Blood Angels unleash their fury while Necron legions of every size and shape rise from the sands in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Keeping it Real pt.2

Elite forces push back against the Slaanesh Daemon menace in part 2 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Holding Space (Marines) pt.2

Xenos and Chaos forces steal the Space Marines' thunder in part 2 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Holding Space (Marines) pt.1

The Las Vegas Open ends with a Space Marine showdown in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Excessive Krumpin’ pt.3

Aggro is on the menu in part 3 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Excessive Krumpin’ pt.2

Taktikal and less taktical Waaaghs are fully unleashed in part 2 of Competitive Innovations.

Goonhammer Hot Take: The January 15, 2025 Balance and Errata Updates

A number of updates dropped today - some small and some pretty big - and we've got the rundown of everything that changed and what it means. Spoiler: Daemons got a big buff.

[40k] Competitive Innovations in 10th: Excessive Krumpin’ pt.1

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...

[40k] Competitive Innovations in 10th: New Wave pt.2

The full fury of Bridgehead Strike is unleashed in part 2 of Competitive Innovations.

[40k] Competitive Innovations in 10th: New Wave pt.1

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...