necromunda

Necromunday: Reputation in the Lost Zone

Welcome, Scummers, to another edition of Necromunday! This week, we’re expanding our Lost Zone module to include the under-emphasized Reputation campaign resource. If you’re curious about the rest of our Lost Zone content, go HERE to check it all...

Necromunday: Lost Zone Index

Welcome, Scummers, to the Lost Zone! This is a Goonhammer-made module for the game of Necromunda that intends to bring back the desperate scrabbling for resources that existed in the previous version of the game. With it, we are...

How to Paint Everything: Retro Goliaths

In our How to Paint Everything series, we take a look at how to paint different models, armies, and materials, and different approaches to painting them. In this article, we’re bringing a retro flair to Necromunday and covering the classic...

The Faith & Damnation Preview Roundtable

Games Workshop dropped another great digital preview on us today, showing off new models and releases for games across their ranges, covering Age of Sigmar, Warhammer Underworlds, Necromunda, and Warhammer 40k. Our authors sat down to discuss the new...

Necromunday: Simple Lost Zone

Over the last few weeks we’ve been hard at work creating content for THE LOST ZONE, a Necromunda mod of sorts that strips down gang resources and rebalances the Campaign with the goal of making things seem more desperate...

Necromunday: Cults of the Underhive – Corpse Grinder Cults

It’s Monday again, and you know what that means here at Goonhammer: Necromunday! This week we’re revisiting some old friends: Corpse Grinder Cults! We did an initial impressions article back when they first came out, and now we’re back...

Necromunday: Kevin Fowler’s Manwolfs Part 2

Howdy scummers! Another Monday means another round of Necromunday. Today on This Old Underhive we are going to take a look at the second set of the skateboard-shredding, motorcycle-riding Orlock gang The Manwolfs. This batch features brutes, a pet,...

Necromunday: Skills in the Lost Zone

Happy Monday, Scummers! Welcome back to another edition of Necromunday here at Goonhammer! Last week, we talked about advances in our LOST ZONE module, and this week we’re diving into Necromunda’s more useless Skills! It’s a big job, so...

Necromunday: Lost Zone Advancements

Good morning Scummers, and a happy Necromunday to all (on time this week, too)! We’re diving into the Advancements system today for our Lost Zone module, the Goonhammer-made add-on to Necromunda campaigns that focuses on narrative play amongst the...

Necromunday: 2020 Van Saar Tactics Card pack Update

Welcome, Scummers, to yet another updated to our ever-growing tactics card article! This time, we've added the Van Saar Gang Tactics Cards Pack that was released alongside the House of Artifice. Surprisingly the pack is still available on the GW webstore,...