mathammer

Hammer of Math: Transhuman Physiology and Gene-Wrought Might

This week's Hammer of Math takes a deep dive into the optimal strategy for applying Transhuman Physiology and Gene-Wrought Might courtesy of a reader question. If you would like a question answered in this series, please use this form...

Hammer of Math: The Lockdown Problem

In this week's Hammer of Math, Andrew "Pendulin" Haywood is stepping in for Kevin to examine objective placement in the Lockdown mission and other similar missions that have disappearing objectives.  Last week, One_Wing talked about the new Eternal War missions...

Hammer of Math: Fire Prism Permutations

We’ve been linking a questionnaire form for you fine readers to submit ideas for us to explore, and this week we're taking another look at questions submitted by readers. We're wrapping up the year with some questions about the Aeldari and...

Hammer of Math: Necromath… da

Greetings Hive Dwellers! This week we’re going away from the battlefields of the 41st Millennium and instead diving deep into the underhive of Necromunda. Readers of our Necromunday column are already familiar with the INCREDIBLY AWESOME game of squad...

Hammer of Math: I’ve Run Out of T’au P’uns

Welcome back, statheads! This week we’re finishing up our T’au c’hat series by looking at a question that was repeatedly asked by non-Tau players over the last two articles: When shooting at a Riptide, should you target the battlesuit...

Quantifying Naramyth: A Method of Unit Evaluation (Or: A Love Letter to the Skorpius Chassis)

As he prepares to head to Renegade this weekend, Cyle "Naramyth" Thompson paused to reflect on how he builds lists and evaluates units, and decided to write up some words detailing the method to his madness. Fundamentally there are two...

The Goonhammer Round Table: Dealing With Iron Hands

With the release of Codex Supplement: Iron Hands and the rest of the new marine books, we’re about to see a large-scale shift in the 40k meta. We’ve already looked into the math around Iron Hands vehicles earlier this...

Hammer of Math: Iron Hands Vehicles

Saturday saw the release of the Iron Hands rules and hoo boy, they are a doozy. Between the Hands' Chapter Trait, the new doctrine, the Ironstone Relic, and the new warlord traits, it looks like Iron Hands are going...

Hammer of Math: Understanding Modifiers and Re-Rolls

There's a lot of randomness in Warhammer. Understanding that randomness and how to predict outcomes is a powerful tool in a general's arsenal. In Hammer of Math, we dive into probability and statistics to do just that, tackling specific...

Repulsor Executioner Points Increase – The Goonhammer Hot Take

Credit: Booley, again. Damn those are some fine Repulsors that I covered up with some fast Photoshop text.   It seems like only last week we were posting long-winded musings on the value of the Repulsor Executioner. And now all of...