imperial knights

Competitive Innovations in 10th: Leviathan’s Last Orders pt.2

We're back for part two, and this time it's Lowest of Men in charge, other than a brief appearance from Wings to cover a Showdown. New(ish) Codexes are flexing their muscles in both of those, and we've got plenty of other...

Competitive Innovations in 10th: Always Be Charging pt.2

Part two of Competitive Innovations, and melee meta continues - but not without a fight.  The Thousand Sons continue holding some of the tide at bay in the US, while from down under we've got some great insight from...

Hammer of Math: Knight Shields

This week's Hammer of Math looks at the calculus behind when to best utilize certain Stratagems and Enhancements to protect Imperial and Chaos Knights. If Knights have one thing going for them (and usually they have more than that), it's...

TheChirurgeon’s Road Through 2024, Part 9: Crusades and GT Testing

Welcome back, Dear Reader, to my ongoing log of personal, hobby, and competitive progress for Warhammer 40,000. Last time around I talked about my trip to England and my time at the Oxford GT. That was, on the whole, a rousing...

Competitive Innovations in 10th: Variety Show pt.1

We're coming towards the end of the current metagame, with the activation of three new books and a Balance Dataslate all on the horizon, and with that in mind it's impressive and encouraging how diverse the top tables are...

Competitive Innovations in 10th: The Imperium Strikes Back pt.2

Wings update - still sick. That means no pithy intro, straight into the content. You love content. Today you will have Lowest of Men as normal, covering: OPEN "ATLAVERA" 2024 (IBERIAN OPEN) Talvisota - Winter Assault 2024 JP CUP Toys...

Start Competing: Imperial Knights Tactics

Start Competing: Imperial Knights Tactics The Imperial Knights are unlike the other forces of the Imperium; they field not squads of infantry nor fleets of tanks but instead take the field in towering war machines out of the ancient past....

Competitive Innovations in 10th: Chewing the Scenery pt.1

It's a particularly nefarious week out there. The Necrons, an entire culture built around emulating Starscream, re-assert their dominance after a mild wobble, and the World Eaters blast to some top finishes, shaking off whatever shackles the (fairly substantial)...

Competitive Innovations in 10th: Dressed for Success pt.1

The twists and turns of the metagame continue unabated this week, as Necrons get marginally barged back into their tombs by a triumvirate of snappily-dressed factions. Whether it's glorious golden armour, a Nemesis Dreadknight or just a straight-up Gundam,...

Competitive Innovations in 10th: Silver Tide pt.3

At this point I have to accept that I fully exist in a hell of my own creation. I'm writing this sitting at the judges desk at the Goonhammer Open, with round 1 in full swing, and Lowest of...