Hammer of Math

Helmawr of Math: Necromunda Spyre Hunt Masters

This week's Hammer of Math goes on a murderous joy ride with the scions of House Helmawr and examines the weapon options of the Spyre Hunt Master. In the Grim Darkness of the Far Past known as 1997, when the...

Hammer of Math: 40K Imperial Agents Assassins

This week's Hammer of Math explores the ways Assassins can execute the Emperor's foes in the new Codex Imperial Agents. It's safe to say that the Imperium gets the most toys, especially when something like Codex Imperial Agents comes out....

Hammer of Math: Age of Sigmar Arkanaut Company vs Grundstok Thunderers

This week's Hammer of Math looks at the differences between the shooting and melee output of Kharadron Overlord Grundstok Thunderers and Arkanaut Company. Kharadron Overlords in Age of Sigmar have always intrigued me. Professionally I'm an engineer, so anything to...

Hammer of Math: Battleline Mission Rules in Pariah Nexus

We take a look at mission rules in Pariah Nexus and how they affect faction win rates.

Hammer of Math: Orrus Lethal Output

This week’s Hammer of Math looks at the lethality of the Spyrer Orrus as the suit steadily gets more and more effective. When people think of dystopian futures, sooner or later you end up with people being hunted for sport....

Hammer of Math: Stats from the First Month of Pariah Nexus, Part 2

We take a look at more stats from the first month of Pariah Nexus games, revisiting win rate and looking at Secret Missions, Primary Missions, and Secondary Missions.

Hammer of Math: Stats From the First 10,000 Games of Pariah Nexus

With nearly 10,000 games of Pariah Nexus logged in Tabletop Battles we're taking a look at how the new season is shaping up and how scoring has changed for the factions of Warhammer 40,000.

Hammer of Math: Pariah Nexus Deployments

This week's Hammer of Math takes a step away from probability and heads back to middle school to examine the geometry of the Pariah Nexus deployments. It's weird to think that 10th Edition is a year old. In a way...

Hammer of Math: Loota Logic and Fishing for Crits

This week's Hammer of Math goes DAKKA-DAKKA-DAKKA! and takes a look at the optimal play for Ork Lootas in a Dread Mob Detachment. One of the more enjoyable things about 40k is the way that players take the rules designed...

Hammer of Math: Fighting Your Way Out of Jail

This week's Hammer of Math takes a look at how long it takes units to escape big tarpit threats that can tie your units up in melee for multiple rounds. Depending on the edition melee can either be a massive...