guild

Necromunday: Alliances – A Better Way

Greetings once again, Scummers! We’re back on Alliances, now that we’ve had the chance to figure out all the things that make them tick over the course of the past couple weeks. They’re a load of fun, but how...

Necromunday: Criminal Alliances

It’s time to fight the power, Scummers! The Merchant Guilds think that they can come gallivanting into our Underhive and start pushing us around, but they don’t know us! They may have all sorts of fancy thugs and gangs...

Necromunday: Guild Alliances

Ahoy-hoy, Scummers! Last week we embarked upon a Grand Under-Funk Odyssey to finally figure out what makes each of the Alliances tick. Today, we’re sitting down with our beloved Book of Peril and going through all of the different...

Necromunday: An Introduction to Alliances

Happy Monday, Scummers! Do you ever feel like your gang is missing something? Maybe you’ve lost a few fighters over the course of your campaign, or one of your opponents lucked into some serious weaponry, and you’re lagging behind....