gaming

Meta Update: October Results and the SoCal Open

Welcome to Goonhammer's inaugural monthly meta analysis! In our new series we'll take a look at the performance of varying factions within the competitive scene during the month prior and attempt to draw conclusions, prognosticate, and wildly speculate on...

Necromunday: Special Ammo and Grenades

Good Morning and a fine Necromunday to all of you out there in the Underhive!  We’ve covered a lot of the basics by now, so as of this week we’ll be breaking into some of the options available to folks...

Forge World Custodes – The Goonhammer Hot Take

Alongside the new Custodes Ares Gunship, Games Workshop have surprised everyone by dropping some finalized rules for the rest of the Forge World Custodes range. Today, Jack dives into them to explore how they change the usability of these...

Getting Started With Warhammer 40,000: Ham Etiquette 101, or How Not To Be That Player People Talk About On Forums And Such

  Most of what we’ve talked about so far in our Getting Started series is advice on how to actually play the game, but there’s another aspect to wargaming that is just as, if not more, important: how to interact...

Necromunday: How to Play Necromunda (We Promise It’s Worth It)

The 40k universe stretches well beyond the war-torn battlefields of distant planets. In Necromunda, violent gangs clash in the tunnels and sewers of the planet's largest hive city. Continuing this week, Dan “Sex Cannon” Boyd, Jules “Merton” O’Hare, and...

Mathematical Musings – Repulsor Executioner Review/Analysis (Part 1)

Ridiculously sick model courtesy of Jack Hunter With the sheer volume of units and options available to 40k players, it can be difficult to determine if something is good and how to best use it, especially if the unit is...

Start Competing: Dark Eldar/Drukhari Tactics

Welcome to the Dark City! If you’ve always been Drukhari-curious but never knew how best to approach this weird collection of torture elves, Frankenstein elves, and pirate boats, then this is the article for you. The purpose of the...

Start Competing at Warhammer 40,000: An Intro to Tournaments, Part 3

Part 3: Learning and Improving When we first started writing this series, we expected it to be a single article. Then it ran long, so we broke up the parts about play and the meta. Then that section ran long...

SRM’s Road to NOVA part 4 – And They Shall Have No Direction

I'm reaching the inevitable stage of a hobby project where I'm being torn in every direction at once. I have the following dilemmas: What do I paint after these (likely useless) Infiltrators? Suppressors...

The New Maelstrom Rules and You, Part 1

The New Maelstrom Rules and You, Part 1 Keen readers of White Dwarf will have noticed some 40k rules content slipped in with this month’s battle report, in the form of a brand new approach to utilising the Maelstrom of...