Editorial

Turn Order: In Memory of Amber Cook & a RPG Bundle for a Good Cause

In Memoriam It is very easy to forget that people are the moving forces behind the hobbies that we take part in. Companies and game titles are what most people know and remember, but at the end of the day...

MTG Commander Editorial: Cardboard Is Not an Asset Class

When Wizards of the Coast created a collectible card game, they were inventing something with potentially inherently toxic characteristics. The 30-year history of magic has included a lot of headlines about the real world value of certain magic cards, largely because...

Editorial: Commander Should Ban More Cards, Actually

We talk about the latest banned and restricted announcements for Commander, the reasoning behind them, and what it means for the game.

Mikey Mouse Club #33 – Lorcana Year 2: The “I Want Song”

With Shimmering Skies ushering in year two of Lorcana and with a couple of my big asks for the game (Pixar and Pocahontas) stalled out until 2026, my thoughts about the game are turning to what I’d like to...

Mikey Mouse Club #29 – Bucky RIP

This week’s Mikey Mouse Club was supposed to be the big Shimmering Skies preview, but then Ravensburger went and dropped an atomic bomb on Lorcana. They nerfed Bucky. That’s right, just a couple of weeks after I explained the...

Mikey Mouse Club #24 – Pixelborn RIP!

I had hoped to dig a little more into Ursula’s Return this week or to have a look at the interesting deck that won the Atlanta Challenge (which I missed because I was at the Grand Canyon with my...

Editorial: Stop Thinking – How to Experience Age of Sigmar Fourth Edition Marketing

You are allowed to let it go. All of the assumptions, all of the thoughts and fears, all of the knowledge you've build up about third edition Age of Sigmar. A new edition is being built from the ground...

Bringing Timmy, Johnny, and Spike to Wargames, Part 3: Why We Play

Welcome back to our three-part series on player psychographics in Wargaming. In our first installment, we looked at Magic player psychographics, what they are and what they mean. Then yesterday we talked about adapting those to Warhammer and swapped...

The Incarnate In the Mortal Realms

We take a deep look at the Incarnate in the Mortal Realms - what it does, its impact, and if it needs to be fixed.

Competitive Innovations Editorial: 10th Edition – Six Months In

The end of the year is fast approaching, always a great time for reflection, and we're also approaching the six month mark for Warhammer 40K 10th Edition. I've now played (and enjoyed) a tonne of games, and have 20+...