competitive play

Detachment Focus: Rad-Zone Corps

The Rad-Zone Corps is an updated version of the oft-maligned Index Detachment for the Adeptus Mechanicus, giving players a set of rules designed to model a flexible, “all-rounder” army.

TheChirurgeon’s Road Through 2025, Part 6: Battling the Ork Hordes

Welcome back, Dear Reader, to my ongoing blog of competitive and hobby progress for 2025. Last Time Around I took my revised Creations list to league games, scoring wins against GSC (Ryan) and Marines (KC). Good wins, and shortly after I'd...

Magic: the Gathering Aetherdrift Review, Part 3 of 4: White, Blue, and Black Cards

Today we look at the white, blue, and black cards of note in the new Magic the Gathering set Aetherdrift.

[40k] Competitive Innovations in 10th: Keeping it Real pt.1

Slaanesh grows ever more powerful in part 1 of Competitive Innovations.

Magic: the Gathering Aetherdrift Review, Part 2 of 4: Multicolor and Colorless Cards

Our Magic experts take a look at the multicolor and colorless cards in the new Aetherdrift set, with an eye towards commander play.

Magic: the Gathering Aetherdrift Review, Part 1 of 4: The Mechanics

With the Aetherdrift spoilers out, our Magic experts look at the new mechanics for MtG's latest set.

TheChirurgeon’s Road Through 2025, Part 5: Taking on the League

In this week's Road Through 2025, TheChirurgeon plays League Games against Final Day GSC and Ultramarines, paints a Rhino, and works assembling a knight.

Detachment Focus: Solar Spearhead (Updated January 28, 2025)

We take a deep dive into the new Solar Spearhead Detachment for the Adeptus Custodes - what it is, how it works, and how to play it.

Detachment Focus: Daemonic Incursion (Updated January 27, 2025)

We take a deep look at the Daemonic Incursion Detachment from the Chaos Daemons Index - what's in it, what makes it tick, and how to use it.

Hammer of Math: Do You Actually Need Precision Dice?

A disquisition on dice, by Variance Hammer Eric.