competitive 40k

[40K] Competitive Innovations in 10th: Holding Pattern pt.2

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...

[40K] Competitive Innovations in 10th: Holding Pattern pt.1

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our experts canvass the top tournaments and grand opens for their game of specialty and bring you what teams...

Competitive Innovations in 10th: 2x Gorky 3x Krump pt.3

It's the final part of another mammoth week of CI, and today Lowest of Men is in charge, covering: Mayhem 3 in 3D Ice Breaker Warhammer 40K GT - Renegade Wargaming The Great Game - Gongaii GT Spring 2024 Barn...

That Time Again: How to Use a Clock in Competitive Play

In my first article on the use of clocks I discussed the history and reasons for why clocks are used in competitive 40k and then touched a little bit on their use and what to do if you think...

Stat Check Episode 83 – T’aunted by FOMO Boxes

Innes remembers how timezones work and rejoins Anthony and Nathan to recap the Eurotrash Cup teams event this past weekend in Amersfoort (the Netherlands allegedly - sounds made-up to me). They have your weekly stats recap and a healthy...

The Goonhammer Hot Take: Dark Angels Points Update

We take a look at the new points update for Dark Angels - What changed and what it means for the faction.

Competitive Innovations in 10th: En Guard

We're going tall rather than wide this week - five events, but one of them is our first post-dataslate supermajor at Beachhead Brawl. The Imperium had the best of this one, with the Astra Militarum and Dark Angels putting...