Commander

Commander Focus: The Goonhammer Ring Review – Part 1

Lord of the Rings. Over 95% of you reading this will know what that refers to, but let's say you don't. All you know based on the title is that there are multiple rings, and there is a Lord of...

Commander Focus: Our Arrows Will Blot Out The Sun (Ohabi Caleria Archer Tribal)

This week I'm back to update another of my personal decks from the Legends Legend Lady Caleria to her new, glow up modern day self. This deck tries to lock down combat by giving an array of pingers deathtouch...

Memory Jar: Phyrexia: All Will Be One – Cards to Remember

Memory Jar articles attempt to capture the cards from sets that should be remembered, cards that should be on your default consideration list for a deck of a given color or archetype, the cards you need to put in...

Unstable Mutation: Rebellion Rising

Rebels are back, but this time they are different. They are Boros tokens, mostly, now, associated with equipment, which is more or less an iteration on the living weapons which had a similar mechanic of creating a token creature...

Unstable Mutation: Corrupting Influence

Toxic Influence is one of two Commander precons coming out with the Phyrexia: All Will be One expansion. Ixhel, Scion of Atraxa is apparently a spawn of Atraxa, the corrupted Angel of yore. On EDHrec Atraxa has been the...

Commander Focus: Wandering to Victory (Maelstrom Wanderer)

In Commander there's nothing better than getting free stuff, unless it's getting free stuff twice and then giving all of that free stuff haste and evasion and smashing through with good old combat damage. This week I'm updating another...

Phyrexia: All Will Be One Review, Part 4 of 4: The Colorless Cards

Magic's newest expansion has us journeying into the glistening, oil drenched heart of New Phyrexia as allies from across the Multiverse race to stop Elesh Norn from conquering countless planes. A new set means new cards, and we're continuing...

Phyrexia: All Will Be One Review, Part 3 of 4: The Monocolor Cards

Magic's newest expansion has us journeying into the glistening, oil drenched heart of New Phyrexia as allies from across the Multiverse race to stop Elesh Norn from conquering countless planes. A new set means new cards, and we're continuing...

Phyrexia: All Will Be One Review, Part 2 of 4: The Multicolor Cards

Magic's newest expansion has us journeying into the glistening, oil drenched heart of New Phyrexia as allies from across the Multiverse race to stop Elesh Norn from conquering countless planes. A new set means new cards, and we're kicking...

Phyrexia: All Will Be One Review, Part 1 of 4: The Mechanics

Magic's newest expansion has us journeying into the glistening, oil drenched heart of New Phyrexia as allies from across the Multiverse race to stop Elesh Norn from conquering countless planes. A new set means new mechanics, and we've got...