campaigns

Necromunday: Lost Zone Index

Welcome, Scummers, to the Lost Zone! This is a Goonhammer-made module for the game of Necromunda that intends to bring back the desperate scrabbling for resources that existed in the previous version of the game. With it, we are...

Necromunday: Lost Zone Advancements

Good morning Scummers, and a happy Necromunday to all (on time this week, too)! We’re diving into the Advancements system today for our Lost Zone module, the Goonhammer-made add-on to Necromunda campaigns that focuses on narrative play amongst the...

Koronus Expanse: Opening Action

In the Koronus Expanse, mighty fleets and armies duke it out for control of the territories bathed in the faint glow of the Halo stars. In our first installment of the Koronus Expanse Campaign, we discussed the setting and...

Necromunday: The Lost Zone Trading Post and Black Market

Welcome to Necromunda, Scummers! This week, we’re getting a little conceptual! This is the first in our series of Lost Zone articles, where we introduce our Goonhammer-made module for Necromunda players to use if they see fit. Let’s see...

White Dwarf 459 Review: The Argovon Campaign, Phase 3

Between the Core Rules and Beyond the Veil, there are plenty of missions for your Crusade campaign to play through. But what if you wanted something different? The Argovon Campaign is the first of Games Workshop’s new Flashpoints, which...

White Dwarf 458 Review: The Argovon Campaign, Phase 2

Between the Core Rules and Beyond the Veil, there are plenty of missions for your Crusade campaign to play through. But what if you wanted something different? The Argovon Campaign is the first of Games Workshop’s new Flashpoints, which...

White Dwarf 457 Review: Flashpoint and the Argovon Campaign, Part 1

White Dwarf 457 is out and it introduces a new ongoing series called Flashpoints, which explore specific warzones and regions within the 40k universe, with new backstory and rules. Based on this initial entry, they seem like an interesting...

The Koronus Expanse: An Integrated Battlefleet Gothic and 40k Crusade Map Campaign

Following on the heels of our Goonhammer introduction of Battlefleet Gothic we are excited to introduce a brand new series that covers a live, ongoing campaign that brings together the Battlefleet Gothic system and the Warhammer 40,000 Crusade system...

The Narrative Forge: Running a Crusade Campaign

Last week we introduced Warhammer 40k 9th edition’s new Crusade game mode, which has players build their own unique armies that evolve and grow over time, accruing relics and experience, amassing upgrades, and building a narrative. If you missed...

The Narrative Forge: A Review of 9th Edition’s Crusade Mode

While 8th edition introduced Narrative Play to 40k with the games “Three Ways to Play,” it’s safe to say that most players found the idea of Narrative Play to be better than its execution. One of the major improvements...