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Start Collecting: Napoleonics Part 1

So you’ve seen the movie and now you know with absolute certainty where Napoleon went wrong. You can, and will, do better. It’s time to get into real wargaming. Welcome to Napoleonics.

This article is part of our Getting Started: Napoleonics guide.

Collecting, building and painting Napoleonic armies is easier than ever before, with a plethora of manufacturers producing plastic, metal and resin kits to cover every nation, unit and uniform of the European theatre of the Napoleonic wars. With all that possibility and variety though, it can be a tricky place to start. In this article we’ll give you a guide to starting a 28mm Napoleonics army that’s fun, effective, and relatively accurate as well as giving you armies-on-a-budget for the major nations.

Victrix and Perry, Together at last! Hastily mustered dragoons

What am I collecting for?

We’re going to stick to three main games for recommended collecting guides – Sharp Practice, Valour and Fortitude and Black Powder.

Sharp Practice lists usually end up around 30-50 models strong. You’ll want some generic infantry, some lighter troops and some cavalry. At most you’ll be using one gun.
Valour and Fortitude and Black Powder are both battalion-level games, using large blocks of infantry. You’ll want somewhere around 50-60 infantry for a smaller game, one or two units of cavalry and one or two guns. Both games scale very well, so the sky is the limit, but a satisfying game can (and will!) be had with 60-80 models.

Sharp Practice units are made up of groups of 6-8 soldiers. For Black Powder and Valour and Fortitude you’ll want units of somewhere between 20 and 30 soldiers.

We’re going to suggest Army collections up to £100/$125, which will more than equip you with a Napoleonic force able to play anything from the smallest skirmish to massive, multi-person battles.

What do I need in a Napoleonics Army?

Every combatant in the Napoleonic wars, no matter where they fought or who they were fighting, had four key “types” of unit in their armies, and these are universally reflected in games designed for 28mm wargaming. A good place to start with Napoleonics is getting a little of each, though in game (as in real life!) Line Infantry are the majority of most forces.

The Gang’s all here!

Line Infantry – the poor bloody infantry of the period, Line Infantry are your stock, standard and absolute integral part of any Napoleonics army. They’ll usually be armed with a smoothbore musket and bayonet, be in the “standard” national uniform colour and may carry some very flashy flags with them. A Line infantryman was trained to fire en masse at around 80 yards, somewhere between 2 and 3 times a minute, using weight of fire, manoeverability and sheer intimidating presence/elan to drive the enemy from the field.

In game, everyone needs Line Infantry – they’re both hammer and anvil, and many a far flashier unit of Rifles or tassel-bedecked cavalry has ended their games on the bayonets and musket balls of the humble line battalion. Depending on the game, Line Infantry may include sub types like Grenadier, Highlander or Guards, usually denoting tougher, taller or veteran troops.

Light Infantry –  These are your screening, skirmishing and sniping troops. In real life each nation used lighter troops differently, with the British Rifles (you know the ones) tying with Prussian Jaegers for the best of the best. They might be armed with a rifle, or a modified type of smoothbore musket, and trained in screening line infantry, harrassment and officer-sniping. Riflemen, Skirmishers, Voltiguers, Cazadores – everyone had a different name for more or less the same basic idea.

In game, these are usually faster, more manoeverable and flexible than line infantry. They’re often better shots too, and good use of light troops and their specialities opens up a wide range of possibilities on the tabletop.

Cavalry – Horse-mounted troops, by this point in History nearly entirely fighting on horseback. Cavalry were the hammer of Napoleonic forces, able to move fast and break things and – most importantly – do it with style. Every nation had multiple distinct types of cavalry and they’re often the place when the uniforms go absolutely wild with colour and style, making for a great painting project. Hussars, Dragoons, Cossacks, Cuirassiers, Chevaulegeres, Uhlans, Lancers – cavalry names are as varied as their uniforms.

It’s a rare Napoleonic game that leaves cavalry behind – their movement, momentum and combat threat is such that they are an absolutely integral part of the gaming experience. Games usually divide cavalry into Light, Medium and Heavy, which describes both their role and the size of cavalryman!

Artillery – Guns. Artillery went from being a tactically useful element of an army to a weapon of mass destruction during the Napoleonic age, with most nations moving towards standardised, highly effective cannon and howitzers as the Napoleonic wars wore on. Napoleon himself was an artilleryman, and was among the first to truly understand what a mass battery of cannon could do on the battlefield.

Artillery works in Napoleonics much like it does in every other game – a terrifying destructive threat your opponent just has to deal with. With most games giving you both cannon shot for long ranges and grapeshot for short, artillery can be a game winning piece in your arsenal. Artillery is usually divided into Horse Artillery, able to relocate around the battlefield, and Foot Artillery, which is usually larger and more destructive.

Start Collecting Guides

The first step is to pick your nation – luckily we have a handy guide here! Once you’ve picked your nation, it’s worth thinking about which era of the Napoleonic wars you’d like to play in. Uniforms and styles changed a lot between the 1790s and 1815 and a unified force looks great on the battlefield. There’s a caveat there though where you can go far too deep into making sure everyone has exactly the right uniform, when in real life uniforms varied hugely, with a massive difference between what a soldier “should” be wearing and what they actually were.

The big periods for model manufacturers are the Mid War (Fourth-Fifth Coalition 1807-1809), The Peninsular War 1807-1814  and The 100 Days/Waterloo 1815.

Once you know your nation and period, check out our straightforward starting-from-nothing guides below. These guides will sort you out for a battalion sized game like Black Powder or Valour and Fortitude. For smaller games like Sharp Practice, pick up the Infantry box recommend – and you’re sorted with enough models for a (admittedly quite simple) army. We’ve recommended nearly all plastic, leaving the wide world of metal Napoleonics for you to explore once you’ve got your feet under you.

Start Collecting French - Mid War and Peninsular

Start Collecting French: The 100 Days/Waterloo

Start Collecting British - Peninsula

Start Collecting British - Waterloo

Start Collecting - Russia (Mid-Late War)

Start Collecting - Austria

Start Collecting - Prussia

Of course the big recommend if you’d like to bypass all of that, and one that the Goonhammer Historicals team wouldn’t let me write this article without including, is that you can skip all this and the painting by going straight to Wofun Games. High quality, beautifully illustrated, robust standees in clear plastic, collecting an army of Wofun Games Napoleonics is as easy as buying what you’d like – and then you’re ready to go. You can check out our review here.

You can return to our Napoleonics getting started guide here, and look out for Start Collecting: Napoleonics Part 2: smaller nations and different scales.

Questions, comments, suggestions? Contact@goonhammer.com or leave a comment below