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How to Paint Everything: Genestealer Cults

In our How to Paint Everything series, we take a look at different armies of the Warhammer universe, examine their history and heraldry, and look at several different methods for painting them. In this article we’re looking at how to paint one of the Imperium’s worst threats from within, the Genestealer Cults. Despite being a recent army addition for most, the Genestealer Cults are one of the oldest factions in Warhammer 40,000, appearing in Rogue Trader as an insidious force resulting from infection by Genestealers. In their earliest incarnations, Genestealers were just another alien race, spreading form the moon of Ymgarl, completely separate and unconnected to the Tyranid threat (though they’d later be identified as the vanguard Hive Fleet Behemoth as the fluff was revised). Genestealers got a scarier (and decidedly alien-inspired) overhaul with the release of the Space Hulk board game, which also reintroduced them as a more  sinister, widespread threat capable of infecting humans and other races. Old school Genestealer Cults had some incredibly funky models and relied a lot on conversions.

With the release of the 2nd Edition Warhammer 40,000 Codex: Tyranids, Genestealers were officially folded into the larger Tyranid grouping, becoming the vanguard of Tyranid hive fleets, infecting local populations and driving them to sabotage local infrastructure in preparation for the fleet’s arrival. Genestealer Cults received their first full army list under these rules, giving them access to Patriarchs, Magoses, and Cultists of various generations, signifying how close or far they are from the purestrain Genestealer DNA that births the cult. After receiving no model support in 2nd edition Warhammer 40,000, Genestealer Cults vanished when 3rd rolled around, and didn’t show back up until the end of 7th edition, when they were re-released as an entirely new army, focused on a mix of cultists and infected Astra Militarum Imperial Guardsmen to create powerful insurgent forces.

Rogue Trader Genestealer Cults. Credit: Games Workshop

It took Games Workshop a while to get Genestealer Cults right – as an insurgent force, they’re lore-wise not particularly suited to the Warhammer 40,000 universe, where it doesn’t make a ton of sense to have a handful untrained workers with rock saws facing down Space Marines. But with the release of 8th edition and its Keywords system and the addition of the Brood Brothers rules, players are now able to make forces that combine Genestealer cults, Tyranid Hive Fleets, and corrupted Imperial Guard to represent Cult forces at the height of their powers, while also giving Genestealer Cults players a wide variety of options without having to create units for the army that don’t make sense. Unlike most Tyranids, Genestealers possess a high level of intelligence and are able to think and act for themselves. The largest and most advanced of these are Genestealer Patriarchs, powerful psychic entities with a connection to the Hive Mind that allows them to maintain control over its brood. As they increase in power and age, they become powerful psychic beacons for the Hive Mind, drawing them to the most vulnerable worlds. A Genestealer Patriarch will usually be assisted by a Cult Magus, a powerful psychic Genestealer 4th-generation Hybrid capable of infiltrating society proper and representing the cult as a public spokesperson, something a big gross alien monster can’t really do.

The old school Patriarch. Credit: BuffaloChicken

Genestealers infect a host using the “Genestealer’s Kiss,” where they use ovipositors to implant a “seed” into the host body, mixing the host’s DNA with that of the Tyranid genome, altering the host on both a physical and mental level. They become subservient to the Genestealer’s brood and become driven to procreate, giving birth to hybrid monstrosities that are further driven to procreate. These offspring are also subservient to the brood and its Patriarch, and will dedicate themselves to spreading the brood’s practices of worship. As the cycle continues, future generations will more progressively resemble the host’s original species, allowing the cult to infiltrate human society at every level. They frequently do so via a mix of physical infection and psychological operations, creating propaganda and messaging designed to undermine the planet’s existing infrastructure. When the Tyranid Hive Fleets arrive, the planet suddenly finds itself unprepared and unable to fight back as its own forces turn on it and submit themselves in worship to the arrival of the “sky gods,” who inevitably consume them all while the Genestealer Patriarch escapes to repeat the cycle once more.


Where to Read More

Genestealer Cults are some particularly interesting antagonists in the 40k fiction. They haven’t really had a chance to shine as protagonists in their own right, but show up in various roles in other books as threats of varying levels. I haven’t read these, but if you’re interested in reading more, I’ve generally heard good things about the following books:

  • Cult of the Warmason by CL Werner is primarily about the Sisters of Battle going up against a Genestealer Cults infestation on the shrine world of Lubentina.
  • Cult of the Spiral Dawn by Peter Fehervari that looks at just how sinister and insidious the Genestealer Cults can be, following the story of some pilgrims who quickly discover some secrets that were better left hidden as they return to their Imperial Sect’s world of origin.
  • The Alien Beast Within by Ian Watson follows the Callidus Assassin Meh’Lindi as she infiltrates a Genestealer Cult.

Covered in this Article:

  • How to paint the core units of the Genestealer Cults – from neophytes to hybrids
  • Different techniques for tackling Genestealer Cultist skin and Tyranid parts
  • Techniques for painting Genestealer Cult vehicles and some of the faction’s special characters

Painting Genestealer Cults

There’s a lot to cover when it comes to “Genestealer Cults,” with Neophytes, Genestealers, Characters, Aberrants, Metamoph Hybrids, and vehicles like the Achilles Ridgerunner and the Goliath Rockgrinder. We may cover individual models in greater detail in the future, but in the meantime, we’ve got a few different methods for you to consider here that cover different paint schemes and methods for achieving certain looks. BuffaloChicken's Method - Click to Expand

 

Beanith's Method - Click to Expand


Soggy's Method - Click to Expand

The Reductus Saboteur - Click to Expand


SteelMentor's Method - Click to Expand


Pendulin's Method - Click to Expand


Rockfish's Method - Click to Expand

Painting the Reductus Saboteur - Click to Expand


Keewa's Method - Click to expand


Maxi's Method - Click to Expand


Prepare for the Sky God’s Arrival

That wraps up our look at painting Genestealer Cults. Hopefully you’ve got what you need to start playing around with different styles and schemes, and you feel comfortable going beyond just the standard blue-and-purple for Genestealers. As always, if you have any questions or feedback, drop us a note in the comments below or shoot us an email at contact@goonhammer.com.