Competitive Innovations in 9th: Even Angels Fall pt.1

The Balance Dataslate has arrived, about which there is much rejoicing. It wasn’t in effect for most of the events this past weekend, about which there is much theatrical booing. Let’s see how this seasons villains fared on their final weekend at full power.

Today, we’re looking at:

  • The London Open (major)
  • The Renegade Icebreaker GT
  • Last of the Summer Winehammer
  • St. Louis Annual Last-minute Tournament (new Dataslate!)

On Friday we’ll be looking at:

  • Bedlam In The ‘Burgh (major)
  • Clash Of The Titans XVI
  • ForgeFire Open
  • Nemesis 40k

As you can see above, one event leapt straight into the fray and adopted the Dataslate, so they get a Showdown feature by default, and alongside two voted for by our Patrons that means we’ll be looking at:

  • Genestealer Cults vs. Tau at Last of the Summer Winehammer
  • Genestealer Cults vs. Thousand Sons at the St. Louis Annual Last-Minute Tournament
  • (Friday) Imperial Knights vs. Craftworlds at Bedlam In The ‘Burgh

Let’s begin our descent into the rogue’s gallery.

The London Open : April 40k

148-player, 6-round Grand Tournament in England United Kingdom on April 15 2023. All the lists for this event can be found in Best Coast Pairings.

All of the top four in this event were undefeated in the swiss part of the tournament, and the top two played a final to decide the winner.

Mani Cheema – Dark Angels – 1st Place

Credit: Greg Chiasson

The List

Army List - Click to Expand


++ Arks of Omen Detachment (Imperium – Adeptus Astartes – Dark Angels) [129 PL, 2,000pts, 1CP] ++

Arks of Omen Compulsory Type: Elites

+ Agents of the Imperium +

Acolytes [1 PL, 10pts]: Ordo Malleus
. Acolyte: Chainsword, Laspistol

+ HQ +

Primaris Captain [5 PL, 80pts, -1CP]: 5. Decisive Tactician (Aura), Stratagem: Hero of the Chapter
. Heavy bolt pistol, Master-crafted power sword and Relic shield

Ravenwing Talonmaster [9 PL, 160pts, -1CP]: Rites of War, Stratagem: Warlord Trait, Warlord

Ravenwing Talonmaster [9 PL, 160pts, -1CP]: Arbiter’s Gaze, Stratagem: Relic

+ Elites +

Bladeguard Ancient [6 PL, 90pts, -2CP]: Chapter Command: Chapter Ancient, Pennant of Remembrance, Steadfast Example, Stratagem: Hero of the Chapter, Stratagem: Relic of the Chapter

Deathwing Terminator Squad [18 PL, 330pts]: Watcher in the Dark
. Deathwing Sergeant
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield

Deathwing Terminator Squad [18 PL, 330pts]: Watcher in the Dark
. Deathwing Sergeant
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield

Deathwing Terminator Squad [9 PL, 165pts]: Watcher in the Dark
. Deathwing Sergeant
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield

+ Fast Attack +

Land Speeders [3 PL, 60pts]
. Land Speeder: Multi-melta

Land Speeders [3 PL, 60pts]
. Land Speeder: Multi-melta

+ Heavy Support +

Desolation Squad [16 PL, 185pts]: Superkrak Rocket Launcher
. 4x Desolation Marine: 4x Bolt pistol, 4x Castellan Launcher, 4x Frag & Krak grenades
. Desolation Sgt
. . Replace Superfrak/krak with Vengor & Targeter Optics: Vengor Launcher

Desolation Squad [16 PL, 185pts]: Superkrak Rocket Launcher
. 4x Desolation Marine: 4x Bolt pistol, 4x Castellan Launcher, 4x Frag & Krak grenades
. Desolation Sgt
. . Replace Superfrak/krak with Vengor & Targeter Optics: Vengor Launcher

Desolation Squad [16 PL, 185pts]: Superkrak Rocket Launcher
. 4x Desolation Marine: 4x Bolt pistol, 4x Castellan Launcher, 4x Frag & Krak grenades
. Desolation Sgt
. . Replace Superfrak/krak with Vengor & Targeter Optics: Vengor Launcher

++ Total: [129 PL, 1CP, 2,000pts] ++

Archetype

Mixed Dark Angels

Final Round Matchup

95 – 78 Victory against Martyn Cooper – Astra Militarum.

Thoughts

Yup, there they are – Dark Angels (once again under the command of Mani Cheema) taking down the biggest event of the week, with Deathwing providing an immovable wall behind which Talonmasters and Desolation Squads can pick the opponent apart. It is worth shouting out a couple of new bits of tech here mind – Steadfast Example lets Mani spread ObSec more widely on the table, or really concentrate the extent to which the Deathwing can grab a key point, while Decisive Tactician provides a bit of extra reliability in getting the Deathwing into the fray without needing a Chaplain, freeing up points for more delicious Desolation squads. Spicy extra additions, but doesn’t change the fact that this archetype will shortly need a major rethink, joining a hall of infamy also populated by *checks notes* about half the armies Mani has played this edition.

Martyn Cooper – Astra Militarum – 2nd Place

Leman Russ Executioner. Credit: Rockfish
Leman Russ Executioner. Credit: Rockfish

The List

Army List - Click to Expand


++ Arks of Omen Detachment (Imperium – Astra Militarum) [90 PL, 1,680pts, 2CP] ++

+ Configuration +

Arks of Omen Compulsory Type: Heavy Support

Game Type: 5. Chapter Approved: Arks of Omen

Regimental Doctrine: Born Soldiers

+ HQ +

Lord Solar Leontus [9 PL, 170pts, -1CP]: Stratagem: Warlord Trait, Warlord, WT: Grand Strategist

Tank Commander [10 PL, 185pts, -2CP]: Lascannon, Leman Russ Battle Cannon, Relic: Gatekeeper, Stratagem: Officer Cadre, Stratagem: Relic, WT: Master Tactician
. 2 Militarum Plasma Cannons: 2x Militarum Plasma Cannon

Tank Commander [10 PL, 195pts]: Executioner Plasma Cannon, Lascannon
. 2 Multi-meltas: 2x Multi-melta

+ Troops +

Cadian Shock Troops [3 PL, 65pts]
. 6x Shock Trooper: 6x Lasgun
. Shock Trooper Sergeant: Drum-fed Autogun
. Shock Trooper w/ Special Weapon: Plasma gun
. Shock Trooper w/ Special Weapon: Meltagun
. Shock Trooper w/ Vox-caster

+ Elites +

Kasrkin [5 PL, 100pts, -1CP]: Brutal Strength
. Kasrkin Sargeant: Chainsword, Hot-shot Laspistol, Relic: The Barbicant’s Key, Stratagem: Battlefield Bequest
. 5x Kasrkin w/ Hot-shot Lasgun: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
. Kasrkin w/ Hot-shot Marksman Rifle
. Kasrkin w/ Special Weapon: Hot-shot Volley Gun
. Kasrkin w/ Special Weapon: Hot-shot Volley Gun
. Kasrkin w/ Vox-caster

Kasrkin [5 PL, 100pts]: Heirloom Weapons
. Kasrkin Sargeant: Chainsword, Hot-shot Laspistol
. 5x Kasrkin w/ Hot-shot Lasgun: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
. Kasrkin w/ Hot-shot Marksman Rifle
. Kasrkin w/ Special Weapon: Hot-shot Volley Gun
. Kasrkin w/ Special Weapon: Hot-shot Volley Gun
. Kasrkin w/ Vox-caster

Kasrkin [5 PL, 100pts]: Mechanised Infantry
. Kasrkin Sargeant: Chainsword, Hot-shot Laspistol
. 5x Kasrkin w/ Hot-shot Lasgun: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
. Kasrkin w/ Hot-shot Marksman Rifle
. Kasrkin w/ Special Weapon: Hot-shot Volley Gun
. Kasrkin w/ Special Weapon: Hot-shot Volley Gun
. Kasrkin w/ Vox-caster

+ Fast Attack +

Scout Sentinels [3 PL, 40pts]
. Scout Sentinel: Militarum Plasma Cannon

Scout Sentinels [6 PL, 90pts]
. Scout Sentinel: Militarum Plasma Cannon, Sentinel Chainsaw
. Scout Sentinel: Militarum Plasma Cannon, Sentinel Chainsaw

Scout Sentinels [3 PL, 40pts]
. Scout Sentinel: Militarum Plasma Cannon

+ Heavy Support +

Heavy Weapons Squad [3 PL, 55pts]
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad [3 PL, 55pts]
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad [3 PL, 55pts]
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Leman Russ Battle Tanks [9 PL, 175pts]
. Leman Russ Battle Tank: Dozer Blade, Executioner Plasma Cannon, Lascannon
. . 2 Militarum Plasma Cannons: 2x Militarum Plasma Cannon

Leman Russ Battle Tanks [9 PL, 185pts]
. Leman Russ Battle Tank: Dozer Blade, Executioner Plasma Cannon, Lascannon
. . 2 Multi-meltas: 2x Multi-melta

+ Dedicated Transport +

Taurox [4 PL, 70pts]

++ Patrol Detachment 0CP (Imperium – Astra Militarum) [23 PL, 320pts, -1CP] ++

+ Configuration +

Militarum Tempestus Detachment

+ HQ +

Militarum Tempestus Command Squad [8 PL, 155pts, -1CP]: Relic: Finial of the Nemrodesh 1st, Stratagem: Imperial Commander’s Armoury
. Ogryn Bodyguard: Brute Shield, Bullgryn Maul
. Tempestor Prime: Tempestor Command Rod
. Tempestus Scion: Hot-shot Volley Gun
. Tempestus Scion w/ Master-Vox
. Tempestus Scion w/ Medi-pack: Hot-Shot Lasgun
. Tempestus Scion w/ Regimental Standard

+ Troops +

Tempestus Scions [5 PL, 55pts]
. Tempestor: Hot-shot Laspistol, Power sword
. Tempestus Scion
. Tempestus Scion w/ Special Weapon: Hot-shot Volley Gun
. Tempestus Scion w/ Special Weapon: Meltagun
. Tempestus Scion w/ Vox-caster

Tempestus Scions [5 PL, 55pts]
. Tempestor: Hot-shot Laspistol, Power sword
. Tempestus Scion
. Tempestus Scion w/ Special Weapon: Hot-shot Volley Gun
. Tempestus Scion w/ Special Weapon: Plasma gun
. Tempestus Scion w/ Vox-caster

Tempestus Scions [5 PL, 55pts]
. Tempestor: Hot-shot Laspistol, Power sword
. Tempestus Scion
. Tempestus Scion w/ Special Weapon: Hot-shot Volley Gun
. Tempestus Scion w/ Special Weapon: Plasma gun
. Tempestus Scion w/ Vox-caster

++ Total: [113 PL, 1CP, 2,000pts] ++

Archetype

Born Soldiers with Scions

Thoughts

Just in case you were worried that the Dark Angels took out some heroic upstarts in the final – nope, it’s Born Soldiers Goodstuff, about which I do not have very much left to say. Luckily, I don’t need to think of anything nice from me to put here, because one of our Patrons asked me to include a shout out to Martyn – it was their first 40K event, and says Martyn was a fantastic opponent who provided loads of helpful advice and feedback after the game, really helping them get into the swing of things for the rest of the tournament. Just what we want to hear!

Lewis Smith – Disciples of Be’lakor – 3rd Place

Be’lakor, The Dark Master. Credit: Skails

The List

Army List - Click to Expand


TO EDIT: REMOVE INFERNAL FLAMES FROM CHANGECASTER

Lewis Smith- London Open

++ Arks of Omen Detachment (Chaos – Daemons) [89 PL, 1,690pts, 3CP] ++

+ Configuration +

Arks of Omen Compulsory Type: Elites

Army of Renown – Disciples of Be’lakor

Battle Size [6CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Chaos Allegiance: Chaos Undivided

Detachment Command Cost

Game Type: 5. Chapter Approved: Arks of Omen

+ HQ +

Be’lakor [21 PL, 420pts, -1CP]: Pall of Despair, Shadow Lord, Shrouded Step, Stratagem: Warlord Trait, Warlord

Changecaster [4 PL, 80pts, -1CP]: Infernal Flames, Relics of the Impossible Fortress, Ritual dagger, Shrouded Step, The Endless Grimoire

Tormentbringer on Hellflayer [6 PL, 110pts, -1CP]: Stratagem: Relic, The Slothful Claws, Wreathed in Shades

+ Troops +

Bloodletters [6 PL, 130pts]: Daemonic icon, Instrument of Chaos
. 9x Bloodletter: 9x Hellblade

Nurglings [3 PL, 60pts]
. 3x Nurgling Swarms: 3x Diseased claws and teeth

Nurglings [3 PL, 60pts]
. 3x Nurgling Swarms: 3x Diseased claws and teeth

Nurglings [3 PL, 60pts]
. 3x Nurgling Swarms: 3x Diseased claws and teeth

+ Elites +

Fiends [5 PL, 90pts]: Blissbringer
. 2x Fiend: 2x Barbed tail, 2x Dissecting claws

Fiends [5 PL, 90pts]: Blissbringer
. 2x Fiend: 2x Barbed tail, 2x Dissecting claws

Fiends [5 PL, 90pts]: Blissbringer
. 2x Fiend: 2x Barbed tail, 2x Dissecting claws

Flamers [6 PL, 125pts]: Pyrocaster
. 4x Flamer: 4x Flickering flames

Flamers [6 PL, 125pts]: Pyrocaster
. 4x Flamer: 4x Flickering flames

Flamers [6 PL, 100pts]: Pyrocaster
. 3x Flamer: 3x Flickering flames

+ Fast Attack +

Flesh Hounds [5 PL, 75pts]: Gore Hound
. 4x Flesh Hound: 4x Gore-drenched fangs

Flesh Hounds [5 PL, 75pts]: Gore Hound
. 4x Flesh Hound: 4x Gore-drenched fangs

++ Super-Heavy Auxiliary Detachment 0CP (Chaos – Chaos Knights) [16 PL, 310pts] ++

+ Configuration +

Army of Renown – Disciples of Be’lakor

Detachment Command Cost

+ Lord of War +

War Dog Executioner Squadron [16 PL, 310pts]: House Korvax
. War Dog Executioner: Diabolus heavy stubber
. War Dog Executioner: Diabolus heavy stubber

++ Total: [105 PL, 2,000pts, 3CP] ++

Archetype

Disciples of Board Control

Thoughts

Now this is where things get interesting, because Daemons stand out as one of the best armies that didn’t catch any nerfs, and this looks like a particularly potent way of playing them. Daemon players have latched on to the three Fs (Fiends, Flesh Hounds and Flamers) as providing great value mobile pressure and board control, and running as Disciples of Be’lakor lets you augment that in two ways. First up, you get some actual meaningful shooting from the backfield via House Korvax that strongly secures home objectives at the same time. Second, and continuing that theme, because all Troops in a Disciples of Be’lakor army get ObSec without the normal SWARM exclusion for Daemons, you get to inflict Eighth Edition flashbacks on people with ObSec Nurglings, really trippling down on how well this army secures the board. Round out with access to the extremely good Blessing of Be’lakor Stratagem, which can be used to save your poor War Dogs from dying to a Railgun or something, and this seems like a super strong strategy that should thrive in act two of Arks. Well done to Lewis on the win.

Clement Tournade – Ynnari & Harlequins – 4th Place

The List

Army List - Click to Expand


++ Arks of Omen Detachment (Aeldari – Craftworlds) [67 PL, 1,335pts, 5CP] ++

+ Configuration +

Arks of Omen Compulsory Type: Elites

Craftworld Selection: Ynnari: Strength From Death

Game Type: 5. Chapter Approved: Arks of Omen

+ No Force Org Slot +

Seer Council (Unit) [5 PL, 120pts]
. Warlock Skyrunners: 4. Protect/Jinx, 5. Quicken/Restrain
. . Warlock Skyrunner: Witchblade
. . Warlock Skyrunner: Witchblade
. . Warlock Skyrunner: Witchblade

+ HQ +

Farseer [5 PL, 105pts, -1CP]: 1. Fateful Divergence, 1: Ambush of Blades, 6. Ancestors’ Grace (Blessing), Stratagem: Warlord Trait, Warlord, Witchblade

The Yncarne [13 PL, 260pts]

+ Troops +

Rangers [4 PL, 65pts]
. 5x Ranger: 5x Ranger Long Rifle, 5x Shuriken Pistol

Troupe [9 PL, 170pts]
. Lead Player: Harlequin’s Blade, Shuriken Pistol
. Player: Harlequin’s Embrace, Shuriken Pistol
. Player: Harlequin’s Caress, Shuriken Pistol
. Player: Harlequin’s Kiss, Shuriken Pistol
. Player: Harlequin’s Kiss, Shuriken Pistol
. Player: Harlequin’s Kiss, Shuriken Pistol
. Player: Harlequin’s Kiss, Shuriken Pistol
. Player: Harlequin’s Kiss, Shuriken Pistol
. Player: Harlequin’s Kiss, Shuriken Pistol
. Player: Harlequin’s Blade, Shuriken Pistol

+ Elites +

Howling Banshees [5 PL, 110pts]
. 4x Howling Banshee: 4x Banshee Blade, 4x Shuriken Pistol
. Howling Banshee Exarch: Mirrorswords, Piercing Strikes

Striking Scorpions [5 PL, 110pts]
. 4x Striking Scorpion: 4x Mandiblasters, 4x Scorpion Chainsword, 4x Shuriken Pistol
. Striking Scorpion Exarch: Biting Blade, Crushing Blows

Warlock Skyrunners [3 PL, 70pts]: 2. Embolden/Horrify
. Warlock Skyrunner: Singing Spear

+ Fast Attack +

Shroud Runners [5 PL, 90pts]
. 3x Shroud Runner: 3x Ranger Long Rifle, 3x Scatter Laser, 3x Shuriken Pistol

Shroud Runners [5 PL, 90pts]
. 3x Shroud Runner: 3x Ranger Long Rifle, 3x Scatter Laser, 3x Shuriken Pistol

+ Dedicated Transport +

Wave Serpent [8 PL, 145pts]: Twin Scatter Laser, Twin Shuriken Catapult

++ Patrol Detachment 0CP (Aeldari – Harlequins) [30 PL, 665pts, -3CP] ++

+ Configuration +

Saedath Characterisation: Light: Blaze of Light

+ HQ +

Troupe Master [4 PL, 85pts, -2CP]: 3: A Foot in the Future, Harlequin’s Kiss, Shuriken Pistol, Stratagem: Champion of the Aeldari, Stratagem: Relic
. Cegorach’s Rose

+ Troops +

Troupe [4 PL, 85pts]
. Lead Player: Harlequin’s Blade, Shuriken Pistol
. Player: Harlequin’s Caress, Shuriken Pistol
. Player: Harlequin’s Embrace, Shuriken Pistol
. Player: Harlequin’s Kiss, Shuriken Pistol
. Player: Harlequin’s Kiss, Shuriken Pistol

Troupe [4 PL, 85pts]
. Lead Player: Harlequin’s Blade, Shuriken Pistol
. Player: Harlequin’s Caress, Shuriken Pistol
. Player: Harlequin’s Embrace, Shuriken Pistol
. Player: Harlequin’s Kiss, Shuriken Pistol
. Player: Harlequin’s Kiss, Shuriken Pistol

+ Elites +

Death Jester [4 PL, 110pts, -1CP]: 1: Favour of Cegorach, Harvester of Torment, Stratagem: Champion of the Aeldari

Solitaire [6 PL, 110pts]

+ Dedicated Transport +

Starweaver [4 PL, 95pts]

Starweaver [4 PL, 95pts]

++ Total: [97 PL, 2,000pts, 2CP] ++

Archetype

Melee Ynnari + Light

Thoughts

Another entry in “likely to thrive in Part 2 of 9th”, Ynnari have been consistently performing well (with Clement putting up some great results already this season), and their combination of mobility, precision killing, and particularly strong Behind Enemy Lines game makes them serious contenders. This build does particularly well at that Secondary thanks to the Harlequin contingent, and is also even more of a headache for opponents to try and handle than the average Yncarne list thanks to a trio of deadly assassin clowns to keep opposing characters (or lurking Desolation Squads/Mortars) scared. The nerf to the Finial is also particularly good news for this build, as it makes Mortars appreciably less good at taking down Starweavers. The only thing that might hold this army back is how much practice it takes to play to full effect – but that’s not a problem for Clement as he rounds out the undefeated placings.

The Best of the Rest

Everyone on 5-0 got into the top four, and for UKTC majors that’s where I tend to cut, because there’s always 20+ 4-1s, and only 5-0s ever make top cut.

The Icebreaker GT 2023 – Renegade Wargaming

55-player, 5-round Grand Tournament in Roseville, MN US on April 15 2023. All the lists for this event can be found in Best Coast Pairings.

Connor Haugen – Deathwing – 1st Place

Credit: PierreTheMime

The List

Army List - Click to Expand


++ Arks of Omen Detachment (Imperium – Adeptus Astartes – Dark Angels) [112 PL, 2,000pts, ] ++

+ Configuration +

**Chapter Selector**: Dark Angels

Arks of Omen Compulsory Type: Elites

Game Type: 5. Chapter Approved: Arks of Omen

+ No Force Org Slot +

Deathwing Ancient [7 PL, 105pts, -1CP]: Chapter Command: Chapter Ancient, Pennant of Remembrance, Stratagem: Relic of the Chapter
. Thunder Hammer and Storm Shield

Deathwing Champion [5 PL, 80pts, -1CP]: Chapter Command: Chapter Champion, Martial Exemplar, Stratagem: Hero of the Chapter

+ HQ +

Ezekiel [7 PL, 105pts]: 1) Mind Worm, 3) Righteous Repugnance, 6) Mind Wipe

Interrogator-Chaplain [7 PL, 130pts, -1CP]: 1. Litany of Faith (Aura), 6. Canticle of Hate (Aura), Chapter Command: Master of Sanctity, Combi-melta, Jump Pack, Litany of Hate (Aura), Stratagem: Hero of the Chapter, Wise Orator

+ Elites +

Deathwing Command Squad [4 PL, 70pts]: Watcher in the Dark
. Deathwing Sergeant
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield

Deathwing Command Squad [4 PL, 70pts]: Watcher in the Dark
. Deathwing Sergeant
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield

Deathwing Terminator Squad [18 PL, 330pts]: Watcher in the Dark
. Deathwing Sergeant
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield

Deathwing Terminator Squad [18 PL, 330pts]: Watcher in the Dark
. Deathwing Sergeant
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield

Deathwing Terminator Squad [18 PL, 330pts]: Watcher in the Dark
. Deathwing Sergeant
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield

Ravenwing Apothecary [6 PL, 120pts, -3CP]: 5. Decisive Tactician (Aura), Chapter Command: Chief Apothecary, Selfless Healer, Stratagem: Paragon of the Chapter, Stratagem: Relic of the Chapter, Stratagem: Warlord Trait, The Armour Indomitus, Warlord
. Black Knight Bike: Astartes grenade launcher

Terminator Assault Squad [18 PL, 330pts]: Teleport Homer
. Assault Terminator Sergeant
. . Thunder Hammer & Storm Shield
. 9x Assault Terminator w/THSS: 9x Storm shield, 9x Thunder hammer

++ Total: [112 PL, 2,000pts] ++

Archetype

Whoops all Deathwing

Final Round Matchup

85-72 Victory against James “Boon” Kelling – Craftworlds

Thoughts

…is this the last time? Am I finally free from writing about this army list? God I hope so.

I do appreciate Connor giving it a strong sendoff with a build that fully leans into the Deathwing nonsense – no mucking about with Desolation Squads, no cheeky Talonmasters behind the front lines, just a bone-clad wall of death with all the Character trimmings upon which all opponents broke (including our own James “Boon” Kelling in the final). Well done to Connor on taking the trophy and closing out the reign of terror in style.

Mark Weiss – Adeptus Custodes – 2nd Place

Custodes Vertus Praetors
Custodes Vertus Praetors. Credit: Jack Hunter

The List

Army List - Click to Expand


++ Arks of Omen Detachment (Imperium – Adeptus Custodes) [97 PL, 2,000pts, 2CP] ++

+ Configuration +

Arks of Omen Compulsory Type: Fast Attack

Detachment Type / Shield Host: Adeptus Custodes, Emperor’s Chosen

Game Type: 5. Chapter Approved: Arks of Omen

+ Stratagems +

Stratagem: Open the Vaults [-2CP]: 2x Additional Relics

+ HQ +

Blade Champion [6 PL, 120pts, -2CP]: (Emperor’s Chosen): Auric Exemplar, 3. Superior Creation, Eagle’s Eye, Stratagem: The Emperor’s Heroes, Stratagem: Victor of the Blood Games

Shield-Captain on Dawneagle Jetbike [9 PL, 160pts, -1CP]: Castellan’s Mark, Hurricane Bolter, Misericordia, Stratagem: Relic

Trajann Valoris [8 PL, 200pts, 1CP]

+ Troops +

Custodian Guard Squad [7 PL, 135pts]
. 3x Custodian w/ Guardian Spear & Misericordia: 3x Guardian Spear, 3x Misericordia

+ Elites +

Allarus Custodians [3 PL, 60pts]
. Allarus w/ Castellan Axe & Misericordia

Allarus Custodians [3 PL, 60pts]
. Allarus w/ Castellan Axe & Misericordia

Allarus Custodians [3 PL, 60pts]
. Allarus w/ Castellan Axe & Misericordia

+ Fast Attack +

Vertus Praetors [20 PL, 425pts]
. 5x Praetor w/ Salvo Launcher & Misericordia: 5x Interceptor Lance, 5x Misericordia, 5x Salvo Launcher

Vertus Praetors [16 PL, 340pts]
. 4x Praetor w/ Salvo Launcher & Misericordia: 4x Interceptor Lance, 4x Misericordia, 4x Salvo Launcher

Vertus Praetors [16 PL, 320pts]
. 4x Praetor w/ Hurricane Bolter & Misericordia: 4x Hurricane Bolter, 4x Interceptor Lance, 4x Misericordia

Witchseekers [3 PL, 60pts]: Witchseeker Sister Superior
. 4x Witchseeker: 4x Witchseeker Flamer

Witchseekers [3 PL, 60pts]: Witchseeker Sister Superior
. 4x Witchseeker: 4x Witchseeker Flamer

++ Total: [97 PL, 2CP, 2,000pts] ++

Archetype

Emperor’s Chosen Bike Spam

Thoughts

A bit of a throwback build here, getting back in on the massed jetbikes that defined early Custodes builds, and reminding people that the pressure they represent can be overwhelming if you let them get even the slightest drop on you. To find the points for them, Mark has squeezed in as much discount board control as possible, getting both some pre-game move action and cheap backfield/deep strike units at 60pts a pop. Also a big fan of seeing the nightmare murder Blade Champion build get a bit of airtime – if he can stay hidden he can basically fend off any sort of assault on the Custodes position all by himself.

Finally, I have another requested shout out here – this time for Mark pulling off the ultimate dad move and crushing (well, narrowly defeating) his son in round four, securing an undefeated finish while Nicolas ended up in third.

The Best of the Rest

There were 7 more players on 4-1 records. They were:

  • 3rd – Nicolas Weiss – Imperial Knights: Extra Aggressive Freeblade Lance with an Errant and Gallant.
  • 4th – Ben Cherwien – Black Templars: Mechanised Templars, with tonnes of Assault Intercessors in Impulsors, two Gladiators and an actual Repulsor.
  • 5th – James “Boon” Kelling – Craftworlds: High Volume Hail, using lots of Avengers, the Baharroth/Asurmen tag team, a big Windrider brick and several units of Warp Spiders and Shroud Runners to lock in Behind Enemy Lines.
  • 6th – Devin Orchard – Necrons: Nihilakh with lots of shooty Destroyers and two C’tan hiding behind a big brick each of Lychguard and Tomb Blades.
  • 7th – Brady Hanson – Astra Militarum: Born Soldiers Tank spam, combining lots of Russes, Tank Commanders and a Banesword.
  • 8th – Craig Parker – Tyranids: Gorgon Hormagaunts and Carnifexes.
  • 9th – Joseph Marrero – Khorne Daemons: Flesh Hounds, Bloodletters and Bloodthirsters, oh my! Also features Karanak as a cheap assassin.

Last Of The Summer Winehammer 4

48-player, 5-round Grand Tournament in England GB on April 15 2023. All the lists for this event can be found in Best Coast Pairings.

The Showdown

Matchup & Mission – Abandoned Sanctuaries

Mike Porter – Genestealer Cult: Rusted Claw Mech & Neophytes
Army List - Click to Expand


++ Arks of Omen Detachment (Tyranids – Genestealer Cults) [98 PL, 2,000pts, 2CP] ++

+ Configuration +

Arks of Omen Compulsory Type: Troops

Cult Creed: The Rusted Claw

Game Type: 5. Chapter Approved: Arks of Omen

+ No Force Org Slot +

Nexos [3 PL, 50pts, -1CP]: Relic: Cranial Inlay, Stratagem: Gene-sire’s Gifts

+ HQ +

Patriarch [7 PL, 140pts, -1CP]: Power: Inescapable Decay, Power: Might From Beyond, Power: Psychic Stimulus, Psychic Familiar, Stratagem: Warlord Trait, Warlord, Warlord Trait: Entropic Touch

Primus [4 PL, 70pts]

+ Troops +

Acolyte Hybrids [3 PL, 50pts]
. 3x Acolyte Hybrid: 3x Autopistol, 3x Blasting Charges, 3x Cult Claws and Knife, 3x Frag Grenades
. Acolyte Hybrid (Heavy Weapon): 2x Demolition Charge
. Acolyte Leader: Autopistol, Cult Lash Whip

Acolyte Hybrids [3 PL, 50pts]
. 3x Acolyte Hybrid: 3x Autopistol, 3x Blasting Charges, 3x Cult Claws and Knife, 3x Frag Grenades
. Acolyte Hybrid (Heavy Weapon): 2x Demolition Charge
. Acolyte Leader: Autopistol, Cult Lash Whip

Acolyte Hybrids [3 PL, 45pts]
. 4x Acolyte Hybrid: 4x Autopistol, 4x Blasting Charges, 4x Cult Claws and Knife, 4x Frag Grenades
. Acolyte Leader: Autopistol, Cult Claws and Knife

Neophyte Hybrids [9 PL, 205pts]: Proficient Planning: A Perfect Ambush
. 10x Neophyte Hybrid: 10x Autogun, 10x Autopistol, 10x Blasting Charges, 10x Frag Grenades
. 4x Neophyte Hybrid (Flamer): 4x Autopistol, 4x Blasting Charges, 4x Flamer, 4x Frag Grenades
. Neophyte Hybrid (Icon): Autogun, Cult Icon
. 4x Neophyte Hybrid (Seismic): 4x Autopistol, 4x Blasting Charges, 4x Frag Grenades, 4x Seismic Cannon
. Neophyte Leader: Autogun, Autopistol

Neophyte Hybrids [8 PL, 190pts]
. 10x Neophyte Hybrid: 10x Autogun, 10x Autopistol, 10x Blasting Charges, 10x Frag Grenades
. Neophyte Hybrid (Icon): Autogun, Cult Icon
. 4x Neophyte Hybrid (Seismic): 4x Autopistol, 4x Blasting Charges, 4x Frag Grenades, 4x Seismic Cannon
. 4x Neophyte Hybrid (Webber): 4x Autopistol, 4x Blasting Charges, 4x Frag Grenades, 4x Webber
. Neophyte Leader: Autogun, Autopistol

Neophyte Hybrids [9 PL, 210pts]: Proficient Planning: Lying in Wait
. Neophyte Hybrid (Icon): Cult Icon, Cult Shotgun
. 4x Neophyte Hybrid (Seismic): 4x Autopistol, 4x Blasting Charges, 4x Frag Grenades, 4x Seismic Cannon
. 10x Neophyte Hybrid (Shotgun): 10x Autopistol, 10x Blasting Charges, 10x Cult Shotgun, 10x Frag Grenades
. 4x Neophyte Hybrid (Webber): 4x Autopistol, 4x Blasting Charges, 4x Frag Grenades, 4x Webber
. Neophyte Leader: Autopistol, Cult Shotgun

Neophyte Hybrids [8 PL, 190pts]
. Neophyte Hybrid (Icon): Cult Icon, Cult Shotgun
. 4x Neophyte Hybrid (Seismic): 4x Autopistol, 4x Blasting Charges, 4x Frag Grenades, 4x Seismic Cannon
. 10x Neophyte Hybrid (Shotgun): 10x Autopistol, 10x Blasting Charges, 10x Cult Shotgun, 10x Frag Grenades
. 4x Neophyte Hybrid (Webber): 4x Autopistol, 4x Blasting Charges, 4x Frag Grenades, 4x Webber
. Neophyte Leader: Autopistol, Cult Shotgun

+ Elites +

Kelermorph [3 PL, 80pts, -1CP]: Relic: Wyrmtooth Rounds, Stratagem: Gene-sire’s Gifts

Reductus Saboteur [4 PL, 70pts, -1CP]: Relic: Oppressor’s Bane, Stratagem: Relic

Sanctus [3 PL, 70pts]: Cult Sniper Rifle

+ Fast Attack +

Atalan Jackals [4 PL, 80pts]: 3x Atalan Power Weapon, 2x Demolition Charge, Proficient Planning: They Came From Below
. Atalan Jackal (Grenade Launcher)
. 2x Atalan Jackal (Small Arms): 2x Atalan Small Arms, 2x Blasting Charges
. Atalan Leader: Atalan Small Arms

Atalan Jackals [3 PL, 70pts]: 4x Atalan Power Weapon, 2x Demolition Charge
. Atalan Jackal (Grenade Launcher)
. 2x Atalan Jackal (Small Arms): 2x Atalan Small Arms, 2x Blasting Charges
. Atalan Leader: Atalan Small Arms

+ Heavy Support +

Goliath Rockgrinder [6 PL, 110pts]: Cache of Demolition Charges, Heavy Seismic Cannon

Goliath Rockgrinder [6 PL, 110pts]: Cache of Demolition Charges, Heavy Seismic Cannon

Goliath Rockgrinder [6 PL, 110pts]: Cache of Demolition Charges, Heavy Seismic Cannon

+ Dedicated Transport +

Goliath Truck [6 PL, 100pts]: Cache of Demolition Charges, Proficient Planning: From Every Angle

++ Total: [98 PL, 2CP, 2,000pts] ++

vs.

Kyle Grundy – T’au Empire: Farsight Top-heavy Triptide
Army List - Click to Expand


++ Arks of Omen Detachment (T’au Empire) [106 PL, 1CP, 1,998pts] ++

+ Configuration +

Arks of Omen Compulsory Type: Heavy Support

Game Type: 5. Chapter Approved: Arks of Omen

Sept Choice: Farsight Enclaves

+ HQ +

Cadre Fireblade [3 PL, -1CP, 50pts]: 5. Exemplar of the Kauyon, Stratagem: Promising Pupil

Commander Farsight [7 PL, -1CP, 130pts]: 6. Exemplar of the Mont’ka, Stratagem: Warlord Trait, Warlord

Commander in Coldstar Battlesuit [10 PL, -2CP, 225pts]: 1. Precision of the Hunter, Airbursting Fragmentation Projector, Airbursting Fragmentation Projector, Airbursting Fragmentation Projector, Dominator Fragmentation Launcher, High-output Burst Cannon, Onager Gauntlet, Stratagem: Promising Pupil, Stratagem: Relic
. 2x Marker Drone: 2x Markerlight

Kroot Shaper [2 PL, -1CP, 25pts]: Advanced EM Scrambler, Ritual Blade, Shaper Kroot Rifle, Stratagem: Emergency Dispensation

+ Troops +

Breacher Team [5 PL, 85pts]
. 9x Breacher Fire Warrior: 9x Pulse Blaster, 9x Pulse Pistol

Breacher Team [5 PL, 85pts]
. 9x Breacher Fire Warrior: 9x Pulse Blaster, 9x Pulse Pistol

+ Elites +

Crisis Battlesuits [21 PL, 420pts]
. Crisis Shas’ui: Burst Cannon, Cyclic Ion Blaster, Plasma Rifle, Target Lock
. Crisis Shas’ui: Burst Cannon, Cyclic Ion Blaster, Plasma Rifle, Target Lock
. Crisis Shas’ui: Burst Cannon, Cyclic Ion Blaster, Plasma Rifle, Target Lock
. Crisis Shas’ui: Burst Cannon, Cyclic Ion Blaster, Plasma Rifle, Target Lock
. Crisis Shas’vre: Counterfire Defence System, Cyclic Ion Blaster, Iridium battlesuit, Plasma Rifle, Shield Generator, Stimm Injectors
. 2x Marker Drone: 2x Markerlight
. 2x Shield Drone: 2x Shield Generator

+ Fast Attack +

Kroot Hounds [1 PL, 24pts]
. 4x Kroot Hound: 4x Ripping Fangs

Kroot Hounds [1 PL, 24pts]
. 4x Kroot Hound: 4x Ripping Fangs

+ Heavy Support +

Riptide Battlesuit [13 PL, 250pts]: 2x Plasma Rifle, Ion Accelerator, Multi-tracker, Target Lock, Velocity Tracker

Riptide Battlesuit [13 PL, 250pts]: 2x Plasma Rifle, Ion Accelerator, Multi-tracker, Target Lock, Velocity Tracker

Riptide Battlesuit [13 PL, 240pts]: 2x Plasma Rifle, Heavy Burst Cannon, Multi-tracker, Target Lock, Velocity Tracker

+ Dedicated Transport +

Devilfish [6 PL, 95pts]
. 2x Gun Drones
. . 2x Gun Drone: 4x Pulse Carbine

Devilfish [6 PL, 95pts]
. 2x Gun Drones
. . 2x Gun Drone: 4x Pulse Carbine

++ Total: [106 PL, 1CP, 1,998pts] ++

Thoughts

Two armies here that have both adapted for the fairly harsh shooting metagame that Arks has given us, both at least partially by minimising how easy opponents can find soft targets. The Tau take the tack of going top heavy and mechanising the rest – the only thing getting wasted by early indirect here is Kroot Hounds, something worthy of not much more than a shrug. The Cult have to be a bit more devious, using a setup of Transports and Proficient Planning upgrades that lets them have their cake and eat it – lots of big Neophyte bricks, no requirement to put them on the table out the gate if they don’t want to. Rusted Claw also ensures that whatever they do put down gets picked away at significantly less, and allows the army to counterattack at speed when needed. I’m particularly amused by the From Every Angle Truck, presumably to allow the Kelermorph to set up capital-M mischief as much as possible, and sticking They Came From Below on one of the Jackals gives them a lot of reach for early Drive By Demolitions without having to commit to a location, and is particularly helpful on Abandoned Sanctuaries.

This mission does shut down a few of the Cults tricks, but probably not enough of them to deal with the key problem for the Tau here – they’re going to start off in a target-poor environment, and their passive scoring is a lot weaker. The cult can just do something like Broodswarm/Ambush/Retrieve Data and comfortably expect to score highly on them, and if Tau try and play a waiting game they’re going to find themselves locked out of a decent Primary score and struggling to make enough points on Secondaries to counteract that. I actually wonder if this is the rare Mont’ka game for the Tau, and if what they’re hoping for is to go first, ram a Riptide forward onto each objective and dare the Cult to try and shift them – that’s honestly not something they’re super well equipped to do on their first turn, and that start could potentially be followed up by a very aggressive clearout of the Cult’s on-table presence and some decent early scoring that might, maybe do enough? It’s a plan that can very much go wrong, but I suspect this is one of those matchups where a lot of potential plans just result in a grinding but fairly inevitable defeat, so maybe better to go down guns blazing?

Whether that was tried and failed, or whether the rolloff went against the Tau and largely removed it as an option (because I don’t think you can play that if the Cult can immediately counterattack with their reserves), the Greater Good wasn’t able to defeat a glorious people’s uprising on this day, and the Cult took a convincing win.

Result

Genestealer Cult Victory – 97 – 41

Mike Porter – Genestealer Cult – 1st Place

GSC Rockgrinders. Credit – Soggy

The List

See Showdown

Archetype

Mechanised Rusted Claw

Thoughts

Cults have historically struggled with indirect fire, and as mentioned in the Showdown the Rusted Claw choice here feels like a big nod to that. That helps the army stay on the table even when being fully bombarded, and the accumulated set of tricks Mike has here in order to enable a minimal/flexible deployment also provides a lot of options to blow out unsuspecting opponents. Of all the armies out there, Cult might be the biggest one to watch in the post-Dataslate world, as they’re already thriving and took an incredibly minimal nerf – yes Broodswarm is a lot less good, but Behind Enemy Lines is also available, and for a list like this seems an extremely easy replacement if you’re worried about Swarming. Mike is a player to watch whatever army he’s running, but if you’re a Cult fan you definitely want to be paying attention to his tech here.

The Best of the Rest

There were 8 more players on X-1 records. They were:

  • 2nd – David Irving – Iron Hands: Iron Hands with tonnes of Desolators and Speeder Scouts, plus a casual Astreaus.
  • 3rd – Paul Martin – Orks: An unusual board control mechanised Freebooterz list, presumably planning to leverage the Badskull Banner to close out enemies’ primary plans.
  • 4th – Stephen Platten – Genestealer Cult: Heavily Mechanised Rusted Claw.
  • 5th – Ricci Lowe – World Eaters: Invocatus Eighbound with an Indomitable Bloodthirster riding shotgun.
  • 6th – Thomas Douch – Astra Militarum: Sentinel-heavy Born Soldiers.
  • 7th – Joseph Grant – Harlequins: Heavy skew Harlequins, going for Light Saedath with as many Troupes as possible in boats, buying very few upgrades for them and relying on numbers and Secondary quality to carry the day.
  • 8th – Jacob Whitehouse – Tau: Farsight Enclaves with Riptides and Breacherfish.
  • 9th – Kyle Grundy – Tau: See Showdown.

2023 St. Louis Annual Last-minute Tournament

33-player, 5-round Grand Tournament in St. Louis, MO US on April 15 2023. All the lists for this event can be found in Best Coast Pairings.

This event was using the new Balance Dataslate.

The Showdown

Matchup & Mission – Death and Zeal

Ryan Verbeck – Genestealer Cult: Pauper Princes Neophytes and Bikes
Army List - Click to Expand

Cult Creed: The Pauper Princes
+ No Force Org Slot +
Biophagus [3 PL, 55pts]: Proficient Planning: Alchemist Supreme
Kelermorph [3 PL, -1CP, 80pts]: Relic: Wyrmtooth Rounds, Stratagem: Gene-sire’s Gifts
Nexos [3 PL, -1CP, 50pts]: Relic: Cranial Inlay, Stratagem: Gene-sire’s Gifts
+ HQ +
Acolyte Iconward [4 PL, 65pts]
Magus [4 PL, 80pts]: Power: Last Gasp, Power: Might From Beyond, Power: Psychic Stimulus
Primus [4 PL, -2CP, 70pts]: Relic: Reliquary of Saint Tenndarc, Stratagem: Relic, Stratagem: Warlord Trait, Warlord, Warlord Trait: Alien Majesty
+ Troops +
Acolyte Hybrids [8 PL, 145pts]: Proficient Planning: A Trap Sprung
. 5x Acolyte Hybrid: 5x Autopistol, 5x Blasting Charges, 5x Cult Claws and Knife, 5x Frag Grenades
. Acolyte Hybrid (Heavy Weapon): Heavy Rock Drill
. Acolyte Hybrid (Heavy Weapon): Heavy Rock Drill
. Acolyte Hybrid (Heavy Weapon): Heavy Rock Drill
. Acolyte Hybrid (Heavy Weapon): Heavy Rock Drill
. Acolyte Leader: Cult Claws and Knife, Cult Lash Whip
Acolyte Hybrids [3 PL, 45pts]
. 4x Acolyte Hybrid: 4x Autopistol, 4x Blasting Charges, 4x Cult Claws and Knife, 4x Frag Grenades
. Acolyte Leader: Cult Claws and Knife, Cult Lash Whip
Acolyte Hybrids [3 PL, 45pts]
. 4x Acolyte Hybrid: 4x Autopistol, 4x Blasting Charges, 4x Cult Claws and Knife, 4x Frag Grenades
. Acolyte Leader: Cult Claws and Knife, Cult Lash Whip
Acolyte Hybrids [3 PL, 45pts]
. 4x Acolyte Hybrid: 4x Autopistol, 4x Blasting Charges, 4x Cult Claws and Knife, 4x Frag Grenades
. Acolyte Leader: Cult Claws and Knife, Cult Lash Whip
Acolyte Hybrids [3 PL, 45pts]
. 4x Acolyte Hybrid: 4x Autopistol, 4x Blasting Charges, 4x Cult Claws and Knife, 4x Frag Grenades
. Acolyte Leader: Cult Claws and Knife, Cult Lash Whip
Neophyte Hybrids [9 PL, 195pts]: Proficient Planning: A Perfect Ambush
. 4x Neophyte Hybrid (Flamer): 4x Autopistol, 4x Blasting Charges, 4x Flamer, 4x Frag Grenades
. 4x Neophyte Hybrid (Seismic): 4x Autopistol, 4x Blasting Charges, 4x Frag Grenades, 4x Seismic Cannon
. 11x Neophyte Hybrid (Shotgun): 11x Autopistol, 11x Blasting Charges, 11x Cult Shotgun, 11x Frag Grenades
. Neophyte Leader: Autopistol, Cult Shotgun
Neophyte Hybrids [9 PL, 210pts]: Proficient Planning: Lying in Wait
. 10x Neophyte Hybrid: 10x Autogun, 10x Autopistol, 10x Blasting Charges, 10x Frag Grenades
. 4x Neophyte Hybrid (Grenade): 4x Autopistol, 4x Blasting Charges, 4x Frag Grenades, 4x Grenade Launcher
. Neophyte Hybrid (Icon): Autogun, Cult Icon
. 4x Neophyte Hybrid (Seismic): 4x Autopistol, 4x Blasting Charges, 4x Frag Grenades, 4x Seismic Cannon
. Neophyte Leader: Autogun, Autopistol
Neophyte Hybrids [9 PL, 200pts]: Proficient Planning: From Every Angle
. 10x Neophyte Hybrid: 10x Autogun, 10x Autopistol, 10x Blasting Charges, 10x Frag Grenades
. 4x Neophyte Hybrid (Grenade): 4x Autopistol, 4x Blasting Charges, 4x Frag Grenades, 4x Grenade Launcher
. Neophyte Hybrid (Icon): Autogun, Cult Icon
. 4x Neophyte Hybrid (Seismic): 4x Autopistol, 4x Blasting Charges, 4x Frag Grenades, 4x Seismic Cannon
. Neophyte Leader: Autogun, Autopistol
Neophyte Hybrids [9 PL, 200pts]: Proficient Planning: They Came From Below
. 10x Neophyte Hybrid: 10x Autogun, 10x Autopistol, 10x Blasting Charges, 10x Frag Grenades
. 4x Neophyte Hybrid (Grenade): 4x Autopistol, 4x Blasting Charges, 4x Frag Grenades, 4x Grenade Launcher
. Neophyte Hybrid (Icon): Autogun, Cult Icon
. 4x Neophyte Hybrid (Mining): 4x Autopistol, 4x Blasting Charges, 4x Frag Grenades, 4x Mining Laser
. Neophyte Leader: Autogun, Autopistol
+ Fast Attack +
Atalan Jackals [9 PL, 195pts]: 10x Atalan Power Weapon, Demolition Charge
. Atalan Jackal (Grenade Launcher)
. 6x Atalan Jackal (Small Arms): 6x Atalan Small Arms, 6x Blasting Charges
. Atalan Leader: Grenade Launcher
. 2x Atalan Wolfquad (Laser): 2x Atalan Small Arms, 2x Blasting Charges, 2x Mining Laser
Atalan Jackals [9 PL, 190pts]: 10x Atalan Power Weapon, 2x Demolition Charge
. Atalan Jackal (Grenade Launcher)
. 6x Atalan Jackal (Small Arms): 6x Atalan Small Arms, 6x Blasting Charges
. Atalan Leader: Grenade Launcher
. 2x Atalan Wolfquad (Incinerator): 2x Atalan Incinerator, 2x Atalan Small Arms, 2x Blasting Charges
. Genomic Enhancement (Alchemist Supreme): Enhanced Resilience
Atalan Jackals [7 PL, 85pts]: 5x Atalan Power Weapon, 2x Demolition Charge
. Atalan Jackal (Grenade Launcher)
. 3x Atalan Jackal (Small Arms): 3x Atalan Small Arms, 3x Blasting Charges
. Atalan Leader: Grenade Launcher
++ Total: [102 PL, 2CP, 2,000pts] ++

vs.

Connor Johnson – Thousand Sons: Duplicity with some Dreadblade shooty backup.
Army List - Click to Expand


++ Arks of Omen Detachment (Chaos – Thousand Sons) [21 Cabal Points, 91 PL, 1,674pts, 2CP] ++

+ Configuration +

Arks of Omen Compulsory Type: Troops

Battle Size [6CP]: 2. Incursion (51-100 Total PL / 501-1000 Points)

Cults of the Legion: Cult of Duplicity

Game Type: 5. Chapter Approved: Arks of Omen

+ HQ +

Ahriman [3 Cabal Points, 9 PL, 180pts]: 21. Presage, 22. Weaver of Fates, 23. Temporal Surge, Disc of Tzeentch

Exalted Sorcerer [3 Cabal Points, 8 PL, 130pts, -1CP]: 12. Twist of Fate, 22. Swelled by the Warp, Dilettante, Egleighen’s Orrery, Inferno Bolt Pistol, Prosperine khopesh, Stratagem: Relic, Umbralefic Crystal, Warlord

Exalted Sorcerer [3 Cabal Points, 7 PL, 120pts, -2CP]: 1. Arrogance of Aeons, 11. Tzeentch’s Firestorm, 13. Doombolt, Athenaean Scrolls, Inferno Bolt Pistol, Prosperine khopesh, Rehati, Stratagem: High Acolytes, Stratagem: Sorcerous Arcana

Infernal Master [2 Cabal Points, 5 PL, 90pts]: 12. Glamour of Tzeentch, 5. Glimpse of Eternity, 6. Malefic Maelstrom

+ Troops +

Rubric Marines [2 Cabal Points, 6 PL, 110pts]: Icon of Flame
. Aspiring Sorcerer: 23. Temporal Surge, Plasma pistol
. 3x Rubric Marine w/ inferno boltgun: 3x Inferno boltgun
. Rubric Marine w/ soulreaper cannon: Soulreaper cannon

Rubric Marines [2 Cabal Points, 6 PL, 110pts]: Icon of Flame
. Aspiring Sorcerer: 23. Temporal Surge, Plasma pistol
. 3x Rubric Marine w/ inferno boltgun: 3x Inferno boltgun
. Rubric Marine w/ soulreaper cannon: Soulreaper cannon

Rubric Marines [2 Cabal Points, 6 PL, 110pts]: Icon of Flame
. Aspiring Sorcerer: 23. Temporal Surge, Inferno Bolt Pistol
. 3x Rubric Marine w/ inferno boltgun: 3x Inferno boltgun
. Rubric Marine w/ soulreaper cannon: Soulreaper cannon

Rubric Marines [2 Cabal Points, 6 PL, 119pts]: Icon of Flame
. Aspiring Sorcerer: 32. Pyric Flux, Warpflame pistol
. Rubric Marine w/ soulreaper cannon: Soulreaper cannon
. 3x Rubric Marine w/ warpflamer: 3x Warpflamer

+ Elites +

Chaos Contemptor Dreadnought [8 PL, 195pts, -1CP]: Hellforged cyclone missile launcher, 2x Twin volkite culverin

Scarab Occult Terminators [1 Cabal Points, 21 PL, 345pts]: Hellfyre missile rack
. Scarab Occult Sorcerer: 31. Empyric Guidance, Inferno combi-bolter, Rites of Coalescence
. 6x Terminator: 6x Inferno combi-bolter, 6x Prosperine khopesh
. Terminator w/ Heavy Weapon: Soulreaper cannon

Tzaangor Shaman [1 Cabal Points, 4 PL, 60pts]: 13. Doombolt

+ Fast Attack +

Chaos Spawn [5 PL, 105pts]
. 5x Chaos Spawn: 5x Hideous mutations

++ Super-Heavy Auxiliary Detachment 0CP (Chaos – Chaos Knights) [17 PL, 325pts] ++

+ Configuration +

+ Lord of War +

War Dog Brigand Squadron [17 PL, 325pts]: Dark Forging, Infernal Dreadblade
. War Dog Brigand: Diabolus heavy stubber, Tzeentch – Mirror of Fates
. War Dog Brigand: Diabolus heavy stubber

++ Total: [21 Cabal Points, 108 PL, 1,999pts, 2CP] ++

Thoughts

Ah, speaking of Cult in post-dataslate world, here they are. This build is on the much more conventional body spamming plan, which would previously have been where Broodswam most shone, but Ryan’s high scores through the event serve to demonstrate how minimal the hit really is – it’s rarely worth, but it probably is still free 10pts in any game you’re winning with no work at all, and if you’re really worried? Just pivot to BEL and chuck a bunch of small units in deep strike. Up against them are the Thousand Sons, really revelling in people no longer being able to combo Abhor and Assassinate with a five-character build that’s particularly heavy on firepower. As Duplicity they also have a strong backup BEL plan (as if all else fails they can just hurl decreasingly expendable Sorcerors at the problem). Here they might just want to go for a more conventional Banners/Ritual/No Prisoners plan (maybe Prowess instead of Banners?) and aim to dominate the mid-board, because they are decently set up to chew through the cults if they can keep them at bay, with lots of volume firepower – as long as they don’t get badly alphaed.

The glaring issues here are twofold – the Cult are very well set up to punish widespread chip damage, which is what the Thousand Sons excel at delivering, and big turns with seismic cannons threaten to sweep a scary number of Rubricae off the table at once, perhaps leaving the Sons without enough assets to contest the board and dooming them to defeat. Access to Inescapable Forewarning is nice, but it’s not going to kill a full twenty model squad as they arrive, so the Seismics are going to get to safe pretty much whatever, and that’s a big challenge. The Cult do struggle a little to clear the Terminators out, which certainly helps, but even they have to be worried about getting high-rolled by the rock drills. It ultimately feels like the Thousand Sons are trying to juggle one too many things to really take this game over, and the score feels about right for that – not a blowout, but a convincing Cult victory.

Result

Genestealer Cult Victory – 96 – 75

Ryan Verbeck – Genestealer Cult – 1st Place

Genestealer Cults Acolyte Iconward
Genestealer Cults Acolyte Iconward. Credit: That Gobbo

The List

See Showdown

Archetype

Pauper Princes Neophytes and Bikers

Thoughts

I for one welcome our new purple overlords. Absurd numbers of bodies to chew through, decent spike damage on go turns, and some nasty tricks from all the Characters – what’s not to love? Assuming you’re playing it, anyway. If this is what the metagame looks like then serious, dedicated anti-horde options are what’s going to be required to stop the star gods from devouring us all giving us all a big hug. Congratulations to their herald and harbinger Ryan.

The Best of the Rest

There were 5 more players on X-1 records. They were:

  • 2nd – Cory Schulz – Necrons: Actual Warrior Spam, going with Relentlessly Expansionist for early speed and Unyielding to make them a bit more durable.
  • 3rd – John Teets – Black Templars: Templars with a tonne of hover tanks and a big Terminator brick.
  • 4th – Nicholas Rupel – Chaos Daemons: Bloodthirster and Big Bird alongside a otnne of the three Fs and a pair of Tormentbringers in chariots.
  • 5th – Richard Windau – Votann: Top-heavy Ymyr 2Fort, packing a full unit of Hearthguard alongside the big tanks.
  • 6th – Connor Johnson – Thousand Sons: See Showdown.

Wrap Up

That’s it for part 1, part 2 on Friday as we see off the last few pre-Dataslate events.