The Tenth Edition train is now fully barrelling down the track, as last week’s Tacoma/Show me double header is followed up by another week with two massive events, this time the Lone Star Open and Palm Springs Open – both featuring some fairly exciting new builds making serious waves at the top, even amongst continued Aeldari and GSC dominance. Let’s find out what players have been getting up to, as we take a look at:
- Frontline Gaming Lone Star Open (supermajor)
- Palm Springs Open by Dicebreaker (major)
- Kraken GT 2023
- The Battle for Middle Wisko
- Le Griffon n’a qu’une tĆŖte
This week’s showdowns, voted for by the Goonhammer Patrons, are:
- Tyranids vs AdMech (!) at the Palm Springs Open
Genestealer Cults vs Chaos Space Marines at The Battle for Middle WiskoIt was going to be this, but the Genestealer Cult list is redacted. Really following through 8th Edition’s book to the logical conclusion there. That means we’ll be looking at…- Aeldari vs Chaos Space Marines at the Lone Star Open
Yes folks you read that right – AdMech in the showdown. Fundamentally, that means someone already has this week’s moral victory, but let’s see who got the actual trophies as well.
Frontline Gaming Lone Star Open 40K Champs
214-player, 6-round Grand Tournament in Allen, TX US on July 22 2023. All the lists for this event can be found in Best Coast Pairings.
Edit:Ā The results for this event were updated in BCP after this article was compiled. The player previously in second place was moved to last place. The player’s list included an enhancement included that would not do anything under the rules, and there are numerous complaints bouncing around the internet about rules errors they made at the event. As far as I’m aware, there’s been no TO statement.
The Showdown
Mission L – Scorched Earth – Chilling Rain – Dawn of War
Russell Tassin – Black Legion:Ā Abaddon, Terminators and guns – including some attached to a mighty Land Raider, which is carrying the smaller Terminator squad to battle. Also, Nurglings to screen. Chaos Space Marines CHARACTERS Abaddon the Despoiler (280 Points) Chaos Lord in Terminator Armour (100 Points) BATTLELINE Cultist Mob (55 Points) OTHER DATASHEETS Chaos Land Raider (255 Points) Chaos Terminator Squad (390 Points) Chaos Terminator Squad (195 Points) Forgefiend (165 Points) Obliterators (160 Points) Obliterators (160 Points) Obliterators (160 Points) ALLIED UNITS Nurglings (40 Points) Nurglings (40 Points)
Army List - Click to Expand
Black legion (2000 Points)
Slaves to Darkness
Strike Force (2000 Points)
ā¢ Warlord
ā¢ 1x Drachānyen
1x Talon of Horus
ā¢ Mark of Chaos: Chaos Undivided
ā¢ 1x Chainfist
1x Combi-weapon
ā¢ Mark of Chaos: Tzeentch
ā¢ 1x Cultist Champion
ā¢ 1x Close combat weapon
1x Cultist firearm
ā¢ 9x Chaos Cultist
ā¢ 6x Close combat weapon
1x Close combat weapon
1x Close combat weapon
1x Close combat weapon
6x Cultist firearm
1x Cultist grenade launcher
1x Flamer
1x Heavy stubber
ā¢ Mark of Chaos: Nurgle
ā¢ 1x Armoured tracks
1x Combi-weapon
1x Havoc launcher
2x Soulshatter lascannon
1x Twin heavy bolter
ā¢ Mark of Chaos: Chaos Undivided
ā¢ 1x Terminator Champion
ā¢ 1x Chainfist
1x Combi-weapon
ā¢ 9x Chaos Terminator
ā¢ 2x Accursed weapon
1x Chainfist
9x Combi-weapon
6x Power fist
ā¢ Mark of Chaos: Chaos Undivided
ā¢ 1x Terminator Champion
ā¢ 1x Chainfist
1x Combi-weapon
ā¢ 4x Chaos Terminator
ā¢ 1x Accursed weapon
4x Combi-weapon
3x Power fist
ā¢ Mark of Chaos: Chaos Undivided
ā¢ 1x Armoured limbs
2x Ectoplasma cannon
1x Ectoplasma cannon
ā¢ Mark of Chaos: Nurgle
ā¢ 2x Crushing fists
2x Fleshmetal guns
ā¢ Mark of Chaos: Nurgle
ā¢ 2x Crushing fists
2x Fleshmetal guns
ā¢ Mark of Chaos: Nurgle
ā¢ 2x Crushing fists
2x Fleshmetal guns
ā¢ 3x Diseased claws and teeth
ā¢ 3x Diseased claws and teeth
vs.
Ben Jurek – Aeldari:Ā Go-wide with a Wraithknight Aeldari CHARACTERS Autarch Wayleaper (80 Points) Death Jester (85 Points) Farseer Skyrunner (100 Points) The Yncarne (270 Points) OTHER DATASHEETS Fire Prism (150 Points) Fire Prism (150 Points) Fire Prism (150 Points) Night Spinner (170 Points) Shadow Spectres (80 Points) War Walkers (95 Points) War Walkers (95 Points) Warp Spiders (100 Points) Wraithknight (475 Points)
Army List - Click to Expand
Tacoma (2000 Points)
Battle Host
Strike Force (2000 Points)
ā¢ Warlord
ā¢ 1x Dragon fusion gun
1x Howling Banshee Mask
1x Star glaive
ā¢ 1x Jesterās blade
1x Shrieker cannon
ā¢ Enhancements: Fateās Messenger
ā¢ 1x Eldritch Storm
1x Shuriken pistol
1x Singing spear
1x Twin shuriken catapult
ā¢ Enhancements: The Phoenix Gem
ā¢ 1x Swirling soul energy
1x Vilith-zhar, the Sword of Souls
ā¢ 1x Prism cannon
1x Shuriken cannon
1x Wraithbone hull
ā¢ 1x Prism cannon
1x Shuriken cannon
1x Wraithbone hull
ā¢ 1x Prism cannon
1x Shuriken cannon
1x Wraithbone hull
ā¢ 1x Doomweaver
1x Shuriken cannon
1x Wraithbone hull
ā¢ 5x Shadow Spectre
ā¢ 5x Close combat weapon
5x Prism rifle
ā¢ 2x Bright lance
1x War Walker feet
ā¢ 2x Shuriken cannon
1x War Walker feet
ā¢ 1x Warp Spider Exarch
ā¢ 1x Close combat weapon
1x Death spinner
ā¢ 4x Warp Spider
ā¢ 4x Close combat weapon
4x Death spinner
ā¢ 1x Heavy wraithcannon
1x Heavy wraithcannon
2x Starcannon
1x Titanic feet
Thoughts
Chaos Space Marines had a pretty great weekend, all things considered, and Russell is right at the spearhead of that, sticking to his Black Legion guns and bringing Abaddon and a bunch of friends out to play. Also the guns, which are stuck to Obliterators, a Forgefiend and a Land Raider. Hell Yeah. The killing power of this list isĀ wild – Nurgle Obliterators in Abaddon’s aura will scythe through most anything, and the Chaos Undivided Forgefiend (unlocking full re-rolls fromĀ Profane Zeal) might be the single best counter to the current metagame villain of 10-model Wraithguard units that’s available, because you have a legitimate shot of just flattening six or seven of them, massively reducing the sting when they shoot back. The list also has a tonne of neat tricks it can pull off – obviously going for Assault Ramp with the Landraider lets you hurl Terminators at the opponent however you do it, but bringing the Mark of Nurgle on the bus lets you protect it with Dark Obscuration, something that Abaddon’s big Terminator block canĀ also do. It’s certainly condensed to a smaller number of units than some of the Aeldari builds, but the killing power genuinely rivals what the elves can put out, and the tricks it has access to are plausibly going to be more of a surprise coming from marine-shaped bodies than they would be from elves.
Speaking of elves – Ben’s got the Wraithknight/Go-wide version here, another of the game’s most murderous lists, and I assume breathed a sigh of relief that heĀ wasn’t packing Wraithguard because of how legitimately great some of the Chaos stuff is at bodying them. The Wraithknight probably does have to start in Strategic Reserves, as with the LSO ruin rules (infinitely vertically blocking LOS unless you toe in) it’s unlikely to get an early shot on the Forgefiend, and the Land Raider can useĀ Obscuration to protect itself, but the Eldar do still have plenty of units to start with – but honestly, they’re up against something so mean that despite their strengths, this feels seriously close on this mission.
Scorched Earth/Dawn of War is a pretty ideal setup for Chaos to try and challenge for a breakout win here, because they can focus hard on one flank initially, aim to useĀ Obscuration to lock in torching a side objective, then pushing through to either the centre or the Aeldari home position. Scorched Earth is one of the harder missions to max Primary on (youĀ have to burn your opponent’s home to do it at all, and can only get above 40 if you burn something in no-man’s land), and Chaos legitimately feel better equipped to pull that off here, which gives them an angle to score higher. The flipside is, of course, that the Aeldari are probably better at consistently scoring Secondaries, as the Chaos units are slower around the table, and also generally less expendable (at least once the Nurglings are gone). My feeling is that ChaosĀ probably has to try and power play for 45 on Primary, while Eldar need to play keep-away and aim very strictly for 40 Primary, 40 Secondary, and throw all their resources at ensuring that Chaos never manage to burn the Aeldari home objective, and ideally tank their score by 5VP the turn after they burn a flank one (which is probably inevitable).
I think that’s achievable, but the Aeldari have to beĀ incredibly careful not to throw away too many resources at once, because whatever they expose probably does get toasted. Having the Death Jester does help them aĀ lot mind, both as a Lone Op who can sit on a flank with relative impunity, and also as a genuine threat to just gradually chew through Obliterators, which they match up nicely into. The Yncarne will, of course, help a bunch too, though there’s certainly a bunch of stuff here they could bounce off, which is plausibly problematic. In the end, this wasĀ extremely close, but it looks like the Aeldari were able to hit their win condition – I’m going to guess the scoreline for Ben’s 88 was 40 Primary, 38 Secondary, and he was able to keep Russell in the low 80s, taking the win.
Result
Aeldari Victory – 88 – 81
Ben Jurek – Aeldari – 1st Place
The List
See showdown
Archetype
Wraithknight & Prisms
Thoughts
OK look, I said other factions are making waves, but Aeldari and Genestealer Cults are still making the running. Ben’s version of Aeldari eschews the increasingly popular Waithguard brick to keep one Wraithknight, providing the sheer crushing power that almost nothing else can imitate (though Lone Star did dial them in a bit with some additional rules on how ruins work, reducing the power of Towering), and spend the rest of his points on a mix of go-wide firepower, the Yncarne, and mobile Aspect Warriors ready to lock in Secondaries when they arise. That creates a build that can comfortably erase pretty much anything from the table, scores Secondaries reliably, and can brutally punish a mis-timed kill on one of its more fragile units. There are armies that can challenge it (see the Black Legion’s wall of ObliteratorsĀ nearly pulling off an upset), but as long as the player knows what they’re doing (as Ben emphatically does), the odds are pretty much always going to be in its favour. Well done to Ben on taking a big trophy.
Eric Tadt – Genestealer Cult – 2nd Place (Undefeated)
The List
Army List - Click to Expand CHARACTER Acolyte Iconward (50 points) Biophagus (50 points) Clamavus (40 points) Nexos (90 points) Primus (70 points) Primus (70 points) Primus (70 points) Reductus Saboteur (55 points) BATTLELINE Acolyte Hybrids (150 points) Neophyte Hybrids (160 points) Neophyte Hybrids (160 points) Neophyte Hybrids (160 points) Neophyte Hybrids (160 points) Neophyte Hybrids (160 points) OTHER DATASHEETS Aberrants (330 points) Achilles Ridgerunners (75 points) Achilles Ridgerunners (75 points) Achilles Ridgerunners (75 points)
First list (2000 points)
Genestealer Cults
Strike Force (2000 points)
Ascension Day
ā¢ Warlord
ā¢ 1x Autopistol
1x Cult claws
ā¢ 1x Alchemicus Familiar
1x Autopistol
1x Chemical vials
1x Injector goad
ā¢ 1x Autopistol
1x Close combat weapon
ā¢ 1x Autopistol
1x Close combat weapon
ā¢ Enhancement: Meticulous Planner
ā¢ 1x Cult bonesword
1x Scoped needle pistol
1x Toxin injector claw
ā¢ 1x Cult bonesword
1x Scoped needle pistol
1x Toxin injector claw
ā¢ 1x Cult bonesword
1x Scoped needle pistol
1x Toxin injector claw
ā¢ 1x Autopistol
1x Close combat weapon
1x Demolition charges
1x Remote explosives
ā¢ 1x Acolyte Leader
ā¢ 1x Hand flamer
1x Leaderās cult weapons
ā¢ 9x Acolyte Hybrid
ā¢ 5x Cult claws and knife
4x Cult claws and knife
4x Demolition charges
5x Hand flamer
ā¢ 1x Neophyte Leader
ā¢ 1x Autopistol
1x Close combat weapon
1x Hybrid firearm
ā¢ 19x Neophyte Hybrid
ā¢ 19x Autopistol
19x Close combat weapon
1x Cult Icon
4x Grenade launcher
11x Hybrid firearm
4x Seismic cannon
ā¢ 1x Neophyte Leader
ā¢ 1x Autopistol
1x Close combat weapon
1x Hybrid firearm
ā¢ 19x Neophyte Hybrid
ā¢ 19x Autopistol
19x Close combat weapon
1x Cult Icon
4x Grenade launcher
11x Hybrid firearm
4x Seismic cannon
ā¢ 1x Neophyte Leader
ā¢ 1x Autopistol
1x Close combat weapon
1x Hybrid firearm
ā¢ 19x Neophyte Hybrid
ā¢ 19x Autopistol
19x Close combat weapon
1x Cult Icon
11x Hybrid firearm
4x Seismic cannon
4x Webber
ā¢ 1x Neophyte Leader
ā¢ 1x Autopistol
1x Close combat weapon
1x Hybrid firearm
ā¢ 19x Neophyte Hybrid
ā¢ 19x Autopistol
19x Close combat weapon
1x Cult Icon
11x Hybrid firearm
4x Seismic cannon
4x Webber
ā¢ 1x Neophyte Leader
ā¢ 1x Autopistol
1x Close combat weapon
1x Hybrid firearm
ā¢ 19x Neophyte Hybrid
ā¢ 19x Autopistol
19x Close combat weapon
1x Cult Icon
4x Grenade launcher
11x Hybrid firearm
4x Seismic cannon
ā¢ 1x Aberrant Hypermorph
ā¢ 1x Heavy power weapon
1x Hypermorph tail
ā¢ 9x Aberrant
ā¢ 9x Heavy power weapon
ā¢ 1x Heavy mortar
1x Ridgerunner wheels
1x Survey Augur
1x Twin heavy stubber
ā¢ 1x Heavy mortar
1x Ridgerunner wheels
1x Survey Augur
1x Twin heavy stubber
ā¢ 1x Heavy mortar
1x Ridgerunner wheels
1x Survey Augur
1x Twin heavy stubber
Archetype
Horde and Aberrants
Thoughts
Your mostly extremely standard GSC horde build, with the only major thing to highlight being the increasing number of toolkit Characters, giving the list a bit more flexibility, particularly for the mirror and against fast Aeldari threats. That clearly paid off for Eric, as he defeated two of his fellow Cult players, including a very close game in the final round to secure his undefeated record!
Robert Moreland – Astra Militarum – 3rd Place
The List
Army List - Click to Expand Astra Militarum CHARACTERS Gauntās Ghosts (115 Points) Lord Solar Leontus (125 Points) Platoon Command Squad (60 Points) Regimental Enginseer (45 Points) Ursula Creed (55 Points) BATTLELINE Cadian Shock Troops (65 Points) Cadian Shock Troops (65 Points) Death Korps of Krieg (65 Points) DEDICATED TRANSPORTS Chimera (85 Points) Chimera (85 Points) OTHER DATASHEETS Banesword (515 Points) Heavy Weapons Squad (60 Points) Hellhound (125 Points) Hellhound (125 Points) Rapier Laser Destroyer Battery (90 Points) Rapier Laser Destroyer Battery (90 Points) Scout Sentinels (50 Points) Tempestus Scions (60 Points) ALLIED UNITS Callidus Assassin (115 Points)
(1995 Points)
Combined Regiment
Strike Force (2000 Points)
ā¢ 1x Ibram Gaunt
ā¢ 1x Bolt Pistol
1x Gauntās chainsword
ā¢ 1x Colm Corbec
ā¢ 1x Corbecās hot-shot lascarbine
1x Straight silver knife
ā¢ 1x Elim Rawne
ā¢ 1x Rawneās lascarbine
1x Straight silver knife
ā¢ 1x Hlaine Larkin
ā¢ 1x Larkinās long-las
1x Straight silver knife
ā¢ 1x āTry Againā Bragg
ā¢ 1x Braggās autocannon
1x Straight silver knife
ā¢ 1x Oan Mkoll
ā¢ 1x Lascarbine
1x Mkollās straight silver knife
ā¢ Warlord
ā¢ 1x Conquest
1x Konstantinās hooves
1x Solās Righteous Gaze
ā¢ 1x Platoon Commander
ā¢ 1x Close combat weapon
1x Laspistol
ā¢ 4x Veteran Guardsman
ā¢ 4x Close combat weapon
3x Lasgun
4x Laspistol
1x Master Vox
1x Medi-pack
1x Regimental Standard
1x Sniper rifle
ā¢ 1x Archeotech pistol
1x Enginseer axe
1x Servo-arm
ā¢ 1x Duty and Vengeance
1x Power weapon
ā¢ 1x Shock Trooper Sergeant
ā¢ 1x Chainsword
1x Laspistol
ā¢ 9x Shock Trooper
ā¢ 9x Close combat weapon
7x Lasgun
1x Meltagun
1x Plasma gun
1x Vox-caster
ā¢ 1x Shock Trooper Sergeant
ā¢ 1x Chainsword
1x Laspistol
ā¢ 9x Shock Trooper
ā¢ 9x Close combat weapon
7x Lasgun
1x Meltagun
1x Plasma gun
1x Vox-caster
ā¢ 1x Death Korps Watchmaster
ā¢ 1x Chainsword
1x Laspistol
ā¢ 9x Death Korps Trooper
ā¢ 9x Close combat weapon
7x Lasgun
1x Meltagun
1x Plasma gun
1x Sniper rifle
ā¢ 1x Armoured tracks
1x Chimera multi-laser
1x Heavy bolter
1x Heavy stubber
1x Hunter-killer missile
1x Lasgun array
ā¢ 1x Armoured tracks
1x Chimera multi-laser
1x Heavy bolter
1x Heavy stubber
1x Hunter-killer missile
1x Lasgun array
ā¢ 1x Armoured tracks
2x Lascannon
2x Lascannon
1x Quake cannon
1x Twin heavy bolter
2x Twin heavy bolter 2x Twin heavy bolter
ā¢ 3x Las small arms
3x Mortar
3x Weapons team close combat weapons
ā¢ 1x Armoured tracks
1x Heavy flamer
1x Hunter-killer missile
1x Inferno cannon
ā¢ 1x Armoured tracks
1x Heavy flamer
1x Hunter-killer missile
1x Inferno cannon
ā¢ 3x Close combat weapon
3x Laser destroyer
ā¢ 3x Close combat weapon
3x Laser destroyer
ā¢ 1x Close combat weapon
1x Heavy flamer
1x Hunter-killer missile
1x Sentinel chainsaw
ā¢ 1x Tempestor
ā¢ 1x Plasma pistol
1x Power weapon
ā¢ 4x Tempestus Scion
ā¢ 4x Close combat weapon
2x Hot-shot lasgun
1x Hot-shot volley gun
1x Plasma gun
ā¢ 1x Neural shredder
1x Phase sword and poison blades
Archetype
Big tank and friends.
Thoughts
Rack up another one for a single gigantic threat with a whole bunch of small, efficient guns around it. The Banesword rules, having one of the more appealing big guns, and in the current metagame the ability to force enemy explosions on a 3+ is very real. 2+ saves on a thing that’s very frequently going to be in cover is also a seriously tough nut to crack (especially with Ursula able to drop Armoured Might on it for free), and that means that you can start it on the board against Knights (really only Wraithknights force you to pull it with Lord Solar, and Robert’s one loss was, in fact, against Ben). Outside that core monstrosity, Rapiers are ultra-efficient backfield shooting (and also good out of Strategic Reserves to punk enemy stuff), while Hellhounds provide a nice way to get out on the board and push out some Overwatch. Being able to pressure the opponent might also help bait out a key offensive Stratagem, which can then be tagged by the Callidus, reducing the opponent’s ability to handle the Banesword in mid-late game, and the Callidus and Gaunt’s Ghosts provide a very powerful set of movement utility tools to handle objectives. Really big fan of this – bypassing stacked Indirect in favour of a much more aggressive, big-tank focused list looks like a whole bunch of fun, congratulations to Robert.
4th – Robert Hawkins – Genestealer Cult
This is short because I’ve promotes it from the best of the rest
Horde, Aberrants…and a Shadowsword. Neat. That’ll teach any Imperial Knights who think they’re funny, I guess. Extremely awesome move.
The Best of the Rest
There were 17 more players on 5-1 records. They were:
Bump all these placings up by one.
- 5th – Robert Hawkins – Genestealer Cult: Horde, Aberrants…and a Shadowsword. Neat. That’ll teach any Imperial Knights who think they’re funny, I guess.
- 6th – Noah Beddome – Imperial Knights: Aggro Knights with a Warden and Valiant.
- 7th – Russell Tassin – Black Legion: Abaddon with two units of Terminators (one ten-man, one five in a Land Raider) plus shooty gunline tools like Forgefiends and Obliterators. Came very close to taking the whole event, huge props to Russell.
- 8th – Robin Roberts – Genestealer Cult: Horde with Aberrants, plus a unit of Purestrains as a utility piece.
- 9th – Clifton āMuricaā Russell – Genestealer Cult: Horde without Aberrants, backing the masses up with some Manticores and a Wyvern instead.
- 10th – Junior Aflleje – Imperial Knights: Firepower at ranges both long and short, bringing two Crusaders and a Valiant.
- 11th – Micah McComb – Chaos Space Marines: Abaddon with a Terminator brick and gunline stuff, plus two Dark Communes, each leading a full Accursed unit, which feels like something of a sleeper hit.
- 12th – Red Powell – World Eaters: Angron, Invocatus, a Daemon friend and a whole bunch of Berserkers.
- 13th – Mathew Tweedel – Chaos Space Marines: Another Abaddon/double Dark Commune build, here adding some Possessed as well.
- 14th – Da Xie – Aeldari: Prisms, Spinners and Spiders, plus the new public enemy #1 of the full Wraithguard unit.
- 15th – Kevin McCormick – Chaos Knights: A Desecrator and a bunch of Dogs.
- 16th – Justin Moore – Thousand Sons: Magnus and the boyx with a Mutalith and Scarabs.
- 17th – Nick “Doots” Toomey – Necrons: Lots of spicy shooting behind a single big Warrior unit and the super Transcendent.
- 18th – Austin Martin – Aeldari: Aspect-heavy Aeldari, adding a full unit each of Reapers and Scorpions with their corresponding Phoenix Lord to the standard Spiders.
- 19th – Nicholas Henry – Necrons: Double Lychguard with shooting and super Transcendent backup.
- 20th – Kit Smith Hanna – Chaos Daemons: Be’lakor monster mash with lots of Greater Daemons and some Soul Grinders.
- 21st – Jason Rider – Chaos Space Marines: Triple Lord of Skulls, triple Warpsmith, no mercy.
- 22th – Michael Ramos – Aeldari: Prisms, an Avatar and a Wraithknight. Also still running a couple of D-cannons even at their silly new price point, please just re-write the datasheet GW
Palm Springs Open 40k GT II By Dicehammer
111-player, 6-round Grand Tournament in Palm Springs, CA US on July 22 2023. All the lists for this event can be found in Best Coast Pairings.
The Showdown
Mission A – Take and Hold – Chilling Rain – Search and Destroy
Joel Wilson – Tyranids: CHARACTER Deathleaper (80 points) Hive Tyrant (220 points) Neurotyrant (105 points) BATTLELINE Hormagaunts (140 points) Termagants (120 points) Termagants (120 points) Termagants (120 points) Termagants (120 points) Termagants (120 points) OTHER DATASHEETS Biovores (65 points) Biovores (65 points) Lictor (75 points) Maleceptor (165 points) Maleceptor (165 points) Neurogaunts (90 points) Venomthropes (70 points) Venomthropes (70 points) Zoanthropes (90 points)
Army List - Click to Expand
gaunt carpet (2000 points)
Tyranids
Strike Force (2000 points)
Invasion Fleet
ā¢ 1x Lictor claws and talons
ā¢ 1x Heavy venom cannon
1x Monstrous bonesword and lash whip
ā¢ Warlord
ā¢ 1x Neurotyrant claws and lashes
1x Psychic scream
ā¢ 20x Hormagaunt talons
ā¢ 20x Termagant devourer
20x Xenos claws and teeth
ā¢ 20x Termagant devourer
20x Xenos claws and teeth
ā¢ 20x Termagant devourer
20x Xenos claws and teeth
ā¢ 20x Termagant devourer
20x Xenos claws and teeth
ā¢ 20x Termagant devourer
20x Xenos claws and teeth
ā¢ 1x Chitin-barbed limbs
1x Spore Mine launcher
ā¢ 1x Chitin-barbed limbs
1x Spore Mine launcher
ā¢ 1x Lictor claws and talons
ā¢ 1x Massive scything talons
1x Psychic overload
ā¢ 1x Massive scything talons
1x Psychic overload
ā¢ 2x Neurogaunt Nodebeast
ā¢ 2x Xenos claws and teeth
ā¢ 20x Neurogaunt
ā¢ 20x Xenos claws and teeth
ā¢ 3x Toxic lashes
ā¢ 3x Toxic lashes
ā¢ 1x Neurothrope
ā¢ 1x Warp Blast
1x Xenos claws and teeth
ā¢ 2x Zoanthrope
ā¢ 2x Warp Blast
2x Xenos claws and teeth
vs.
Jason McKenzie – Cult Mechanicus: CHARACTER Arch-Magos Dominus Belisarius Cawl (185 points) Skitarii Marshal Varnax – Heretek of the Broken Cog (55 points) Magos Gladius Dominus Valdinox – Genetor of Zaiphon Prime (95 points) Magos Prime Dominus Arkvaul – Conductor of the Ghost Interface (110 points) Tech-Priest Enginseer Kairi – The Shadow Eclipse (45 points) BATTLELINE Skitarii Vanguard (100 points) OTHER DATASHEETS Ironstrider Ballistarii (150 points) Ironstrider Ballistarii (150 points) Ironstrider Ballistarii (150 points) Kataphron Breachers (300 points) Kataphron Destroyers (240 points) Pteraxii Skystalkers (70 points) Pteraxii Skystalkers (70 points) Serberys Sulphurhounds (65 points) Serberys Sulphurhounds (65 points) Sicarian Infiltrators (80 points) ALLIED UNITS Exaction Squad (35 points) Exaction Squad (35 points)
Army List - Click to Expand
Agents of Discord (2000 points)
Adeptus Mechanicus
Strike Force (2000 points)
Rad-Cohort
ā¢ Warlord
ā¢ 1x Arc scourge
1x Cawlās Omnissian axe
1x Mechadendrite hive
1x Solar atomiser
ā¢ 1x Archeotech pistol
1x Control stave
ā¢ Enhancement: Archived Purge Protocols
ā¢ 1x Omnissian axe
1x Phosphor serpenta
1x Volkite blaster
ā¢ Enhancement: Omni-Steriliser
ā¢ 1x Omnissian axe
1x Phosphor serpenta
1x Volkite blaster
ā¢ Enhancement: Master Annihilator
ā¢ 1x Archeotech pistol
1x Omnissian axe
1x Servo-arm
ā¢ 1x Skitarii Vanguard Alpha
ā¢ 1x Alpha combat weapon
1x Close combat weapon
1x Radium carbine
ā¢ 9x Skitarii Vanguard
ā¢ 1x Arc rifle
9x Close combat weapon
1x Omnispex
1x Plasma caliver
6x Radium carbine
1x Transuranic arquebus
ā¢ 3x Ironstrider feet
3x Twin cognis lascannon
ā¢ 3x Ironstrider feet
3x Twin cognis lascannon
ā¢ 3x Ironstrider feet
3x Twin cognis lascannon
ā¢ 6x Heavy arc rifle
6x Hydraulic claw
ā¢ 6x Close combat weapon
6x Cognis flamer
6x Heavy grav-cannon
ā¢ 1x Pteraxii Skystalker Alpha
ā¢ 1x Flechette blaster
1x Taser goad
ā¢ 4x Pteraxii Skystalker
ā¢ 4x Close combat weapon
4x Flechette carbine
ā¢ 1x Pteraxii Skystalker Alpha
ā¢ 1x Flechette blaster
1x Taser goad
ā¢ 4x Pteraxii Skystalker
ā¢ 4x Close combat weapon
4x Flechette carbine
ā¢ 1x Serberys Sulphurhound Alpha
ā¢ 1x Cavalry arc maul
1x Clawed limbs
1x Phosphor blast pistol
1x Sulphur breath
ā¢ 2x Serberys Sulphurhound
ā¢ 2x Clawed limbs
2x Sulphur breath
2x Twin phosphor pistols
ā¢ 1x Serberys Sulphurhound Alpha
ā¢ 1x Cavalry arc maul
1x Clawed limbs
1x Phosphor blast pistol
1x Sulphur breath
ā¢ 2x Serberys Sulphurhound
ā¢ 2x Clawed limbs
2x Sulphur breath
2x Twin phosphor pistols
ā¢ 1x Sicarian Infiltrator Princeps
ā¢ 1x Flechette blaster
1x Taser goad
ā¢ 4x Sicarian Infiltrator
ā¢ 4x Flechette blaster
4x Taser goad
ā¢ 1x Proctor-Exactant
ā¢ 1x Arbites combat shotgun
1x Arbites shotpistol
1x Close combat weapon
ā¢ 4x Exaction Vigilant
ā¢ 1x Arbites Medi-kit
2x Arbites combat shotgun
1x Arbites grenade launcher
4x Arbites shotpistol
4x Close combat weapon
1x Executioner shotgun
1x Soulguilt Scanner
ā¢ 1x Proctor-Exactant
ā¢ 1x Arbites combat shotgun
1x Arbites shotpistol
1x Close combat weapon
ā¢ 4x Exaction Vigilant
ā¢ 1x Arbites Medi-kit
2x Arbites combat shotgun
1x Arbites grenade launcher
4x Arbites shotpistol
4x Close combat weapon
1x Executioner shotgun
1x Soulguilt Scanner
Thoughts
Hell yeah, AdMech in a Showdown! It’s no secret that AdMech’s options are pretty rough right now, but there’s certainly someĀ decent stuff in there, and Jason’s build here makes smart use of it. Kataphrons with a Tech Priest Dominus in charge are an actual good unit, especially when you factor in the ability of one of the Dominii to bring along the ultra-volkite nightmare blaster and hand out 6-8 Mortal Wounds per turn. Ironstriders may lack the sheer killing power they packed last edition, but they’re at least very cheap for how durable they are, allowing you to add some anti-tank that won’t just melt. All the little utility stuff that’s been used here is at least OK too, and I think this is a very effective way to approach the codex, and pretty well pitched for the metagame. In particular, I think the key decision is taking just a single Battleline unit and (presumably) planning to park it hidden near the Breachers and one Ironstrider unit for the Marshall to buff, treating it as a castle setup rather than trying to bring enough Battleline to cover the board, as Skitarii just aren’t worth it.
Unfortunately, having carved through both an Aeldari horror and a powerful GSC build, it finds itself up againstĀ another completely left-field build in the final – Gaunt carpet. Variants on this seem to pop up every edition, and yup, it sure does look pretty real here. Gaunts going up to a 5+ base save and Venomthropes providing an even more powerful defensive aura than previously makes the lift of trying to chew through the horde extremely nasty, especially with Maleceptors providing an even further reduction in enemy lethality up close (and just being efficiently priced durable monsters). TheĀ Skulking Horrors ability on Termagants is also a complete nightmare with this many of them on the table, and the units having such a big footprint, because the army ends up getting aĀ massive amount of repositioning in each opponent’s turn, weaving and undulating like the hive tendrils they are.
A lot of lists are just going to get swamped by that, and bluntly the AdMech here are one of them, particularly on this simplest of missions. They’re not evenĀ abnormally short on anti-horde stuff (though some of it can get no-selled byĀ Skulking), but they can’t really remove hidden Venomthropes, and aren’t going to be able to clear enough of the horde through Stealth and Cover to stop the Breachers and Destroyers getting stuck in combat, at which point it’s incredibly over. For AdMech to pull off a win here I think they have to go full on harebrained scheme mode – something like using the nine Ironstrider bases to bodily block the Gaunts from ever touching the Destroyers, and hoping that smoking a unit each on Overwatch and regular shooting is enough to tip the tide. Reader – either it wasn’t tried, or it wasn’t enough.
Result
Tyranids Victory – 100 – 30
Joel Wilson – Tyranids – 1st Place
The List
See Showdown
Archetype
Gaunt Horde
Final Round Matchup
100 – 30 Victory against Jason McKenzie – Cult Mechanicus.
Thoughts
Alex Spathopoulos – Aeldari – 2nd Place (Undefeated)
The List
Army List - Click to Expand Aeldari CHARACTERS Autarch Wayleaper (80 Points) Death Jester (85 Points) Farseer (65 Points) Illic Nightspear (65 Points) OTHER DATASHEETS Fire Prism (150 Points) Fire Prism (150 Points) Fire Prism (150 Points) Rangers (55 Points) Shadow Spectres (80 Points) Support Weapons (105 Points) Swooping Hawks (75 Points) Voidweaver (100 Points) Voidweaver (100 Points) Vypers (75 Points) Vypers (75 Points) War Walkers (95 Points) War Walkers (95 Points) War Walkers (95 Points) Warp Spiders (100 Points) Warp Spiders (100 Points) Warp Spiders (100 Points)
Busted (1995 Points)
Battle Host
Strike Force (2000 Points)
ā¢ Warlord
ā¢ 1x Howling Banshee Mask
1x Reaper launcher
1x Star glaive
ā¢ 1x Jesterās blade
1x Shrieker cannon
ā¢ Enhancements: Fateās Messenger
ā¢ 1x Eldritch Storm
1x Shuriken pistol
1x Witchblade
ā¢ 1x Aeldari power sword
1x Shuriken pistol
1x Voidbringer
ā¢ 1x Prism cannon
1x Shuriken cannon
1x Wraithbone hull
ā¢ 1x Prism cannon
1x Shuriken cannon
1x Wraithbone hull
ā¢ 1x Prism cannon
1x Shuriken cannon
1x Wraithbone hull
ā¢ 5x Close combat weapon
5x Ranger long rifle
5x Shuriken pistol
ā¢ 5x Shadow Spectre
ā¢ 5x Close combat weapon
5x Prism rifle
ā¢ 1x Close combat weapon
1x D-cannon
1x Shuriken catapult
ā¢ 1x Swooping Hawk Exarch
ā¢ 1x Aeldari power sword
1x Close combat weapon
1x Hawkās talon
ā¢ 4x Swooping Hawk
ā¢ 4x Close combat weapon
4x Lasblaster
ā¢ 1x Close combat weapon
1x Prismatic cannon
2x Shuriken cannon
ā¢ 1x Close combat weapon
1x Prismatic cannon
2x Shuriken cannon
ā¢ 1x Bright lance
1x Twin shuriken catapult
1x Wraithbone hull
ā¢ 1x Bright lance
1x Twin shuriken catapult
1x Wraithbone hull
ā¢ 2x Bright lance
1x War Walker feet
ā¢ 2x Bright lance
1x War Walker feet
ā¢ 2x Bright lance
1x War Walker feet
ā¢ 1x Warp Spider Exarch
ā¢ 1x Close combat weapon
1x Death spinner
1x Death spinner
1x Powerblades
ā¢ 4x Warp Spider
ā¢ 4x Close combat weapon
4x Death spinner
ā¢ 1x Warp Spider Exarch
ā¢ 1x Close combat weapon
1x Death spinner
1x Death spinner
1x Powerblades
ā¢ 4x Warp Spider
ā¢ 4x Close combat weapon
4x Death spinner
ā¢ 1x Warp Spider Exarch
ā¢ 1x Close combat weapon
1x Death spinner
1x Death spinner
1x Powerblades
ā¢ 4x Warp Spider
ā¢ 4x Close combat weapon
4x Death spinner
Archetype
Pure Go-wide Aeldari
Thoughts
Look, Alex has titled his own list “Busted” so I’m not sure I feel any great need to dig deep on this. Mostly, it just serves as an illustration of the depth of the challenge that sorting out the Aeldari index represents – no Wraithknights, no Wraithguard, no Yncarne, but an undefeated second place finish nonetheless.
Jake Jesionowski – Necrons – 3rd Place
The List
Army List - Click to Expand Necrons CHARACTERS Cātan Shard of the Nightbringer (255 Points) Overlord (110 Points) Plasmancer (55 Points) Technomancer (80 Points) Transcendent Cātan (290 Points) BATTLELINE Immortals (140 Points) OTHER DATASHEETS Canoptek Reanimator (95 Points) Canoptek Scarab Swarms (40 Points) Canoptek Scarab Swarms (40 Points) Cryptothralls (40 Points) Cryptothralls (40 Points) Deathmarks (65 Points) Doomsday Ark (185 Points) Doomsday Ark (185 Points) Flayed Ones (70 Points) Flayed Ones (70 Points) Lokhust Heavy Destroyers (45 Points) Lychguard (190 Points)
PSO (1995 Points)
Awakened Dynasty
Strike Force (2000 Points)
ā¢ 1x Gaze of death
1x Scythe of the Nightbringer
ā¢ Warlord
ā¢ 1x Resurrection Orb
1x Voidscythe
ā¢ Enhancements: Hypermaterial Ablator
ā¢ 1x Plasmic lance
ā¢ 1x Canoptek Cloak
1x Staff of light
ā¢ Enhancements: Veil of Darkness
ā¢ 1x Crackling tendrils
1x Seismic assault
ā¢ Enhancements: Sempiternal Weave
ā¢ 10x Close combat weapon
10x Tesla carbine
ā¢ 2x Atomiser beam
1x Reanimatorās claws
ā¢ 3x Feeder mandibles
ā¢ 3x Feeder mandibles
ā¢ 2x Scouring eye
2x Scythed limbs
ā¢ 2x Scouring eye
2x Scythed limbs
ā¢ 5x Close combat weapon
5x Synaptic disintegrator
ā¢ 1x Armoured bulk
1x Doomsday cannon
2x Gauss flayer array
ā¢ 1x Armoured bulk
1x Doomsday cannon
2x Gauss flayer array
ā¢ 5x Flayer claws
ā¢ 5x Flayer claws
ā¢ 1x Close combat weapon
1x Gauss destructor
ā¢ 10x Dispersion Shield
10x Hyperphase sword
Archetype
Double C’tan and Friends
Thoughts
This list isĀ mean, bringing a whole bunch of power pieces. The obvious ones are the Lychguard, two C’tan (including the practically mandatory super Transcendant) and some Doomsdays, but it’s also got a first top four showing forĀ my pet Necron unit, which is a Plasmancer with Tesla Immortals. Because this unit is often re-rolling wounds for free, Critical Hits on 5+ combines withĀ Sustained Hits 2 to give itĀ horrifying damage output into a wide variety of targets, and it’s a particularly nice tool into Genestealers (though Joel’s Gaunt Carpet could still tank it). Even if you don’t trustĀ me to tell you hot Necron tips, trust in Jake managing to take it to 5-1 at a major, only losing to the eventual winner.
Grant Kauffman – Chaos Daemons – 4th Place
The List
Army List - Click to Expand Chaos Daemons CHARACTERS Beālakor (325 Points) Great Unclean One (310 Points) Lord of Change (255 Points) Shalaxi Helbane (400 Points) The Changeling (75 Points) BATTLELINE Nurglings (40 Points) Nurglings (40 Points) Nurglings (40 Points) Nurglings (40 Points) Plaguebearers (145 Points) OTHER DATASHEETS Flamers (65 Points) Flamers (65 Points) Flamers (130 Points) Flesh Hounds (70 Points)
Daemons v5 (2000 Points)
Daemonic Incursion
Strike Force (2000 Points)
ā¢ Warlord
ā¢ 1x Betraying Shades
1x The Blade of Shadows
ā¢ 1x Bilesword
1x Plague flail
1x Putrid vomit
ā¢ Enhancements: The Endless Gift
ā¢ 1x Bolt of Change
1x Rod of sorcery
1x Staff of Tzeentch
ā¢ Enhancements: The Everstave
ā¢ 1x Lash of Slaanesh
1x Pavane of Slaanesh
1x Snapping claws
1x Soulpiercer
ā¢ 1x Infernal Flames
1x The Tricksterās Staff
ā¢ 3x Diseased claws and teeth
ā¢ 3x Diseased claws and teeth
ā¢ 3x Diseased claws and teeth
ā¢ 3x Diseased claws and teeth
ā¢ 1x Plagueridden
ā¢ 1x Plaguesword
ā¢ 9x Plaguebearer
ā¢ 9x Plaguesword
ā¢ 1x Pyrocaster
ā¢ 1x Flamer mouths
1x Flickering Flames
ā¢ 2x Flamer
ā¢ 2x Flamer mouths
2x Flickering Flames
ā¢ 1x Pyrocaster
ā¢ 1x Flamer mouths
1x Flickering Flames
ā¢ 2x Flamer
ā¢ 2x Flamer mouths
2x Flickering Flames
ā¢ 1x Pyrocaster
ā¢ 1x Flamer mouths
1x Flickering Flames
ā¢ 5x Flamer
ā¢ 5x Flamer mouths
5x Flickering Flames
ā¢ 1x Gore Hound
ā¢ 1x Burning roar
1x Collar of Khorne
1x Gore-drenched fangs
ā¢ 4x Flesh Hound
ā¢ 4x Collar of Khorne
4x Gore-drenched fangs
Archetype
Monster Mash
Thoughts
Daemons continue to overperform our predictions off the back of Monster Mash builds like this, combining the strong Greater Daemon datasheets, the best cheap board control stuff and Be’lakor’s anti-shooting aura to craft something that can actually compete. Not having to worry about getting the big hitters gunned down out of the gate by Knights or Aeldari is genuinely game-changing to the army’s ability to get some stuff done, and I like the inclusion of a Great Unclean One with theĀ Endless GiftĀ to provide something that can tank massive incoming hurt after close engagement is joined as well, particularly if all those utility pieces can push out the Shadow of Chaos.
As covered last week Greater Daemons are cool (the Changeling too – so mysterious), so we’re very happy to see this style working out, well done Grant.
The Best of the Rest
There were 8 more players on 5-1 records. They were:
- 5th – Logan Heath – Aeldari: Go-wide shooting with Vypers as well as the usual stuff.
- 6th – Wyatt Swift-Ramirez – Genestealer Cult: Horde & Aberrants with some extra shooting from some mining laser Ridgerunners and a Basilisk.
- 7th – Arthur Tu – Chaos Space Marines: Double Accursed Commune with lots of Chosen on top.
- 8th – Marc Merrill – Aeldari: Prisms & Wraithguard.
- 9th – Mike McTyre – Blood Angels: Gladius Task Force with a full unit of Death Company lead by Lemartes as the Blood Angels spice.
- 10th – Luke Ehlert – Tyranids: Monster mash with plenty of Zoanthropes and Biovores in support.
- 11th – Jason McKenzie – Adeptus Mechanicus: See showdown
- 12th – Daniel Reddehase – Chaos Daemons: Monster Mash and Flamers, also featuring a Great Unclean One alongside the usual suspects.
Kraken GT 2023 – OCC Qualifier
41-player, 6-round Grand Tournament in Auckland, Auckland NZ on July 21 2023. All the lists for this event can be found in Best Coast Pairings.
Sean Sullivan – Ynnari – 1st Place
The List
Army List - Click to Expand CHARACTER Farseer (65 points) Spiritseer (80 points) The Yncarne (270 points) Yvraine (100 points) BATTLELINE Guardian Defenders (110 points) OTHER DATASHEETS Fire Prism (150 points) Fire Prism (150 points) Night Spinner (170 points) Rangers (55 points) Rangers (55 points) Warp Spiders (100 points) Warp Spiders (100 points) Wraithguard (310 points) ALLIED UNITS Ravager (95 points) Ravager (95 points) Ravager (95 points)
Auckland self hatred (2000 points)
Aeldari
Strike Force (2000 points)
Battle Host
ā¢ 1x Eldritch Storm
1x Shuriken pistol
1x Witchblade
ā¢ 1x Shuriken pistol
1x Witch staff
ā¢ Enhancement: Fateās Messenger
ā¢ 1x Swirling soul energy
1x Vilith-zhar, the Sword of Souls
ā¢ Warlord
ā¢ 1x Kha-vir, the Sword of Sorrows
1x Storm of Whispers
ā¢ 10x Guardian Defender
ā¢ 10x Close combat weapon
10x Shuriken catapult
ā¢ 1x Heavy Weapon Platform
ā¢ 1x Bright lance
1x Close combat weapon
ā¢ 1x Prism cannon
1x Shuriken cannon
1x Wraithbone hull
ā¢ 1x Prism cannon
1x Shuriken cannon
1x Wraithbone hull
ā¢ 1x Doomweaver
1x Shuriken cannon
1x Wraithbone hull
ā¢ 5x Close combat weapon
5x Ranger long rifle
5x Shuriken pistol
ā¢ 5x Close combat weapon
5x Ranger long rifle
5x Shuriken pistol
ā¢ 1x Warp Spider Exarch
ā¢ 1x Close combat weapon
1x Death spinner
ā¢ 4x Warp Spider
ā¢ 4x Close combat weapon
4x Death spinner
ā¢ 1x Warp Spider Exarch
ā¢ 1x Close combat weapon
1x Death spinner
ā¢ 4x Warp Spider
ā¢ 4x Close combat weapon
4x Death spinner
ā¢ 10x Close combat weapon
10x Wraithcannon
ā¢ 1x Bladevanes
3x Dark lance
ā¢ 1x Bladevanes
3x Dark lance
ā¢ 1x Bladevanes
3x Dark lance
Archetype
Go-wide shooty Ynnari
Final Round Matchup
97 – 76 Victory against Sterling Arnet – Aeldari.
Thoughts
Look, the Eldar players keep self-titling these things stuff like “Auckland self hatred” and who can really disagree? This is all the standard go-wide shooty Eldar stuffĀ plus three Dark Lance Ravagers paid for by the modest price of having to take Yvraine as Warlord instead of an Autarch Wayleaper (whose CP gain only works as Warlord). That seems like a pretty reasonable trade, since the Battle Host re-rolls areĀ extremely good on Ravagers, and the other hits are pretty much all here. Yvraine isn’t even a bad model – she keeps Guardians alive pretty reasonably via a 5+ Feel No Pain and being able to revive their platform endlessly, and her shooting attack is no joke. Realistically, Eldar don’tĀ need to do this to do horrific things to you, but theyĀ can, so be aware of that, and also offer congratulations to Sean on both the win and his policy of radical list-naming honesty.
The Best of the Rest
There were 3 more players on 5-1 records. They were:
- 2nd – sterling Arnet – Aeldari: Wraithknight/Wraithguard tag team.
- 3rd – Louis Thomson-Gregg – Ynnari: Pretty much the same list as Sean with the same team name, so clearly a collaborative concoction.
- 4th – Ngaire Edgar-Wilson – Aeldari: Wraithknight and two big Wraithguard units, for when your opponent really needs a one-way trip to the warp.
The Battle for Middle Wisko 40K GT
40-player, 5-round Grand Tournament in Stevens Point, WI US on July 22 2023. All the lists for this event can be found in Best Coast Pairings.
This event was allowing each player to nominate one piece of terrain to block Line of Sight even for Towering units.
Eric Forsman – Genestealer Cult – 1st Place
The List
It just says the following:
Redacted: Team USA
Presumably the Inquisition will be along to black bag me any moment now.
Archetype
Mystery GSC
Final Round Matchup
100 – 66 Victory against Matthew Monsour – Chaos Space Marines.
Thoughts
Do you actually need to keep your army list secret when you’re playing a faction with a 70%+ win rate? Do you really?Ā Really?Ā I guess I still have to say congratulations, but I’m shaking my head the whole time so that everyone knows I disapprove.
The Best of the Rest
There were 6 more players on 4-1 records. They were:
- 2nd – Matthew Monsour – Chaos Space Marines: A Dark Commune, Abaddon and a mighty eight Nurgle Obliterators. Wrong god for that number, shameful.
- 3rd – Tyler Johnson – Asuryani: Spinners, Prisms, 10 Wraithguard.
- 4th – Nasty Girl – Aeldari: Prisms, Wraithguard and a Wraithknight.
- 5th – Dakota Kramer – Asuryani: Prisms, a Spinner, Wraithknight.
- 6th – Kevin Leonard – Chaos Daemons: Tzeentch-flavoured Monster Mash, combining Be’lakor with triple Lord of Change (one being Kairos) and triple Soul Grinder.
- 7th – Jason Moskalik – Necrons: Double Lychguard with the super C’tan and lots of Lokhust Heavies.
Le Griffon n’a qu’une tĆŖte
All the lists for this event can be found on MiniHeadQuarters.
This event was using WTC scoring for the games, so there were a lot more draws than usual (hence only two players in the Best of the Rest).
Velorr – Genestealer Cults – 1st Place
The List
Army List - Click to Expand CHARACTER Nexos (90 points) BATTLELINE Acolyte Hybrids (150 points) Acolyte Hybrids (75 points) Acolyte Hybrids (75 points) Neophyte Hybrids (160 points) Neophyte Hybrids (160 points) Neophyte Hybrids (160 points) OTHER DATASHEETS Aberrants (330 points) Achilles Ridgerunners (75 points) Achilles Ridgerunners (75 points) Achilles Ridgerunners (150 points)
Biophagus (80 points)
ā¢ Enhancement: Inscrutable Cunning
Clamavus (40 points)
Nexos (50 points)
ā¢ Warlord
ā¢ Enhancement: Meticulous Planner
Primus (70 points)
Reductus Saboteur (55 points)
Reductus Saboteur (55 points)
Acolyte Hybrids (150 points)
ā¢ 1x Acolyte Leader
ā¢ 1x Hand flamer
1x Leaderās cult weapons
ā¢ 9x Acolyte Hybrid
ā¢ 1x Cult Icon
9x Cult claws and knife
4x Demolition charges
4x Hand flamer
ā¢ 1x Acolyte Leader
ā¢ 1x Hand flamer
1x Leaderās cult weapons
ā¢ 9x Acolyte Hybrid
ā¢ 1x Cult Icon
9x Cult claws and knife
4x Demolition charges
4x Hand flamer
ā¢ 1x Acolyte Leader
ā¢ 1x Hand flamer
1x Leaderās cult weapons
ā¢ 4x Acolyte Hybrid
ā¢ 1x Cult Icon
2x Cult claws and knife
1x Hand flamer
2x Heavy mining tool
ā¢ 1x Acolyte Leader
ā¢ 1x Hand flamer
1x Leaderās cult weapons
ā¢ 4x Acolyte Hybrid
ā¢ 1x Cult Icon
2x Cult claws and knife
1x Hand flamer
2x Heavy mining tool
ā¢ 1x Neophyte Leader
ā¢ 1x Autopistol
1x Close combat weapon
1x Hybrid firearm
ā¢ 19x Neophyte Hybrid
ā¢ 19x Autopistol
19x Close combat weapon
1x Cult Icon
4x Grenade launcher
11x Hybrid firearm
4x Seismic cannon
ā¢ 1x Neophyte Leader
ā¢ 1x Autopistol
1x Close combat weapon
1x Hybrid firearm
ā¢ 19x Neophyte Hybrid
ā¢ 19x Autopistol
19x Close combat weapon
1x Cult Icon
4x Grenade launcher
11x Hybrid firearm
4x Seismic cannon
ā¢ 1x Neophyte Leader
ā¢ 1x Autopistol
1x Close combat weapon
1x Hybrid firearm
ā¢ 19x Neophyte Hybrid
ā¢ 19x Autopistol
19x Close combat weapon
1x Cult Icon
4x Grenade launcher
11x Hybrid firearm
4x Seismic cannon
ā¢ 1x Aberrant Hypermorph
ā¢ 1x Heavy power weapon
1x Hypermorph tail
ā¢ 9x Aberrant
ā¢ 1x Heavy mortar
1x Spotter
1x Twin heavy stubber
ā¢ 1x Heavy mining laser
1x Spotter
1x Twin heavy stubber
ā¢ 2x Heavy mining laser
2x Spotter
2x Twin heavy stubber
Archetype
Horde and Aberrants
Final Round Matchup
91-78 Victory vs Paxki – Aeldari
Thoughts
A few more big guns than usual thanks to a squad of laser Ridgerunners, but mostly business as usual – hurl Aberrants at people early if the opponent can’t handle them, brutally annihilate them with Acolytes and the horde if not. Well done to Velorr on the win.
The Best of the Rest
Two more players finished on 4-1 records. They were:
- 2nd – Paxki – Aeldari: Ynnari-flavoured if not actually technically Ynnari – the full Triumverate, with the Visarch leading a Troupe as a mid-field bully unit, plus a full Wraithguard unit.
- 3rd – SergentBILKO – Genestealer Cult: A more elite GSC setup than normal, adding two full Purestrain units to the regular mix.
Wrap Up
Will any of these rising threats be able to unseat the metagame’s most powerful factions? I mean probably not, but it’s great that people are at least making a game of it, and we’ll see how things go next week.