It’s a whole new metagame (a few stragglers excepted) and the delightful scent of novelty is in the air. For some reason, it smells like fungus beer.
We’ve got new points to take old favourites down a peg, and lots of experimentation with the new Ork codex that takes the faction in all sorts of directions, so let’s get into things.
I’m covering the whole week for a change, and today I’ll be hitting:
- The Richmond Open 40K Event Hosted By Away Games
- Slagmark Fyn
- Clan Wars Scottish Open 5
- Loaded Dice Games May the 4th Open
- PCG Hosts Lightly Salted’s 40k Spring GT
On Friday, I’ll take a look at:
- Open de Carcassonne
- The Saffron Walden GT
- AZ Warhammer 40K League 2024 Spring Championship
- Winchester 40K GT – May 2024
For this week’s Showdown vote only post-Dataslate events were eligible, and the Patrons are clearly feeling Orky too, as they’ve selected:
- Chaos Space Marines vs Bully Boyz at Clan Wars
- A Bully Boyz mirror match at Loaded Dice Games
I’ll also have a bonus Showdown from the Winchester GT for Friday, since I was in it, and though the event was smaller than the normal cutoff I want to write about my list, and no one can stop me.
The Richmond Open 40K Event Hosted By Away Games
130-player, 6-round Grand Tournament in Doswell, VA, United States on May 04 2024. All the lists for this event can be found in Best Coast Pairings.
Joshua Campbell – Necrons (Canoptek Court) – 1st Place
The List
Army List - Click to Expand Necrons CHARACTERS Illuminor Szeras (175 points) Plasmancer (65 points) Technomancer (105 points) Technomancer (85 points) Technomancer (85 points) Transcendent C’tan (285 points) BATTLELINE Immortals (150 points) OTHER DATASHEETS Canoptek Doomstalker (135 points) Canoptek Doomstalker (135 points) Canoptek Wraiths (220 points) Canoptek Wraiths (220 points) Canoptek Wraiths (220 points) Deathmarks (60 points) Lokhust Destroyers (30 points) Lokhust Destroyers (30 points) Exported with App Version: v1.13.0 (41), Data Version: v373
PEMDAS: parentheses, exponents, multiplication, division, addition, subtraction. Or how I learned math kills star gods (2000 points)
Strike Force (2000 points)
Canoptek Court
• 1x Eldritch Lance
1x Impaling legs
• Warlord
• 1x Plasmic lance
• 1x Staff of light
• Enhancement: Dimensional Sanctum
• 1x Staff of light
• 1x Staff of light
• 1x Crackling tendrils
1x Seismic assault
• 10x Immortal
• 10x Close combat weapon
10x Tesla carbine
• 1x Doomsday blaster
1x Doomstalker limbs
1x Twin gauss flayer
• 1x Doomsday blaster
1x Doomstalker limbs
1x Twin gauss flayer
• 6x Canoptek Wraith
• 6x Particle caster
6x Vicious claws
• 6x Canoptek Wraith
• 6x Particle caster
6x Vicious claws
• 6x Canoptek Wraith
• 6x Particle caster
6x Vicious claws
• 5x Deathmark
• 5x Close combat weapon
5x Synaptic disintegrator
• 1x Close combat weapon
1x Gauss cannon
• 1x Close combat weapon
1x Gauss cannon
Archetype
Canoptek Court
Thoughts
Necrons got hit reasonably hard in the dataslate, and their dominance of the 4-1 bracket has dropped significantly, but there’s still plenty of power there as Joshua shows here. Point cuts have pushed a consolidation towards fewer units, as it’s no longer economical to spam Plasmancers with 5-model Immortal units, and 2+ Doomstalkers is essentially a lock now as they’re the main part of the package that didn’t go up in price. Still finding space for three units of Wraiths gives this build a tonne of durability, and taking a Transcendant C’tan helps provide flexibility in where to apply some pressure – funnily enough, my takeaway after my last run with Court was that I wanted to swap the Nightbringer out for a Transcendant and that was before the price changes – now it’s a fairly obvious call. You’ve definitely got to work harder to win with this now, but it’s also still very much doable, so congratulations to Joshua on pushing through.
David Adelman – Chaos Daemons (Daemonic Incursion) – 2nd Place
The List
Army List - Click to Expand Detachment Choice: Daemonic Incursion + Epic Hero + Be’lakor [350pts]: Betraying Shades, The Blade of Shadows, Warlord Skarbrand [305pts]: Bellow of endless fury, Slaughter and Carnage The Masque of Slaanesh [85pts]: Serrated claws + Character + Great Unclean One [260pts]: Bilesword, Plague flail, Putrid vomit, The Endless Gift Keeper of Secrets [290pts]: Phantasmagoria, Shining aegis, Snapping claws, Witstealer sword Rendmaster on Blood Throne [150pts]: Attendant’s hellblades, Blade of blood + Battleline + Nurglings [40pts] Nurglings [40pts] Nurglings [40pts] Plaguebearers [110pts]: Daemonic Icon, Instrument of Chaos + Mounted + Bloodcrushers [110pts]: Daemonic Icon, Instrument of Chaos Bloodcrushers [110pts]: Daemonic Icon, Instrument of Chaos Bloodcrushers [110pts]: Daemonic Icon, Instrument of Chaos Created with BattleScribe ()
I like killing Orks
++ Army Rostr (Chaos – Chaos Daemons) [2,000pts] ++
+ Configuration +
Battle Size: 2. Strike Force (2000 Point limit)
. 3x Nurgling Swarm: 3x Diseased claws and teeth
. 3x Nurgling Swarm: 3x Diseased claws and teeth
. 3x Nurgling Swarm: 3x Diseased claws and teeth
. 10x Plaguebearer: 10x Plaguesword
. 2x Bloodcrusher: 2x Hellblade, 2x Juggernaut’s bladed horn
. Bloodhunter: Hellblade, Juggernaut’s bladed horn
. 2x Bloodcrusher: 2x Hellblade, 2x Juggernaut’s bladed horn
. Bloodhunter: Hellblade, Juggernaut’s bladed horn
. 2x Bloodcrusher: 2x Hellblade, 2x Juggernaut’s bladed horn
. Bloodhunter: Hellblade, Juggernaut’s bladed horn
Archetype
Counterpunch Melee Daemons
Thoughts
The name says it all here – this is gambling big on Orks being a major part of the metagame, and it certainly looks like that was a good call – Orks were everywhere at the weekend, and the ability to carve through lots of 2W and 3W bodies is a very valuable one. Daemons do that up close better than most, with the added upside that Skarbrand hits so hard that he can even go through Meganobz with their 4+ Feel No Pain on, particularly vital given Bully Boyz seems to be the early leader in popularity. This list demands that opponents come forward in force to try and knock the Great Unclean One off a key point, then has a massive sliding scale of possible counterattacks to select from, able to be tuned to one that will efficiently devastate whatever they strike. The Bloodcrushers in particular are in the sweet spot where they have a very good chance of trading up, particularly with Skarbrand around and a Blood Throne to hand out buffs.
No idea if going this hard stays viable once the initial Ork excitement dies down a bit, but right now it’s got some real moves, with the added bonus that Be’lakor keeps it reasonable against gunlines. I’ll confess to having been a little worried that Daemons got no love in the dataslate, but hits to some of the top predators have clearly helped them quite a bit, as they’ve shot up in our stats, well done David for contributing strongly to that with his 5.5-0.5 finish.
Dustin Zeliff – T’au Empire (Kauyon) – 3rd Place
The List
Army List - Click to Expand + Configuration + Battle Size: 2. Strike Force (2000 Point limit) Detachment: Kauyon Show/Hide Options: Legends are visible, Unaligned Forces are visible, Unaligned Fortifications are visible + Epic Hero + Commander Shadowsun [100pts]: Warlord Darkstrider [60pts] Longstrike [140pts]: Railgun, 2x Seeker missile . 2 Twin smart missile systems + Character + Commander in Crisis Battlesuit [80pts]: Cyclic ion blaster, 3x Cyclic ion blaster, 2x Shield Drone + Battleline + Breacher Team [90pts] . Breacher Fire Warrior Shas’ui . . Guardian Drone Breacher Team [90pts] . Breacher Fire Warrior Shas’ui . . Guardian Drone Breacher Team [90pts] . Breacher Fire Warrior Shas’ui . . Guardian Drone + Infantry + Pathfinder Team [90pts] . Gun Drone . . Recon drone + Beast + Kroot Hounds [30pts] . 4x Kroot Hounds: 4x Ripping fangs Kroot Hounds [30pts] . 4x Kroot Hounds: 4x Ripping fangs + Vehicle + Ghostkeel Battlesuit [160pts]: Battlesuit support system, Cyclic ion raker, Twin fusion blaster Ghostkeel Battlesuit [160pts]: Battlesuit support system, Cyclic ion raker, Twin fusion blaster Ghostkeel Battlesuit [160pts]: Battlesuit support system, Cyclic ion raker, Twin fusion blaster Riptide Battlesuit [165pts]: Ion accelerator, Twin smart missile system . 2x Missile Drone: 2x Missile pod Riptide Battlesuit [165pts]: Ion accelerator, Twin smart missile system . 2x Missile Drone: 2x Missile pod Riptide Battlesuit [165pts]: Ion accelerator, Twin smart missile system . 2x Missile Drone: 2x Missile pod + Dedicated Transport + Devilfish [75pts]: 2x Seeker missile . 2 Twin pulse carbines Devilfish [75pts]: 2x Seeker missile . 2 Twin pulse carbines Devilfish [75pts]: 2x Seeker missile . 2 Twin pulse carbines ++ Total: [2,000pts] ++ Created with BattleScribe ()
++ Army Roster (Xenos – T’au Empire) [2,000pts] ++
. . Gun Drone
. 9x Breacher Fire Warriors: 9x Close combat weapon, 9x Pulse blaster, 9x Pulse pistol
. . Gun Drone
. 9x Breacher Fire Warriors: 9x Close combat weapon, 9x Pulse blaster, 9x Pulse pistol
. . Gun Drone
. 9x Breacher Fire Warriors: 9x Close combat weapon, 9x Pulse blaster, 9x Pulse pistol
. Pathfinder Shas’ui: Semi-automatic grenade launcher
. 3x Pathfinders w/ ion rifle: 3x Close combat weapon, 3x Ion rifle, 3x Pulse pistol
. 6x Pathfinders w/ pulse carbine: 6x Close combat weapon, 6x Pulse carbine, 6x Pulse pistol
Archetype
Mont’ka Waiting Room
Thoughts
Even before Mont’ka turns it up to 11 we’ve been seeing more and more of this style of build, relying on the Ghostkeel and Riptide providing good grindy damage on a speedy, hard to kill body, allowing enduring board control, particularly in collaboration with all those Breacherfish. I’m betting that pretty much this list (with Longstrike swapped out, RIP to a real one) will still be around with a new detachment coat of paint soon enough, and well done to Dustin for getting some precognitive reps in.
Steven Fitch – Blood Angels (Ironstorm Spearhead) – 4th Place
The List
Army List - Click to Expand Space Marines CHARACTERS Lieutenant with Combi-weapon (70 Points) Techmarine (85 Points) Techmarine (90 Points) OTHER DATASHEETS Assault Intercessors with Jump Packs (80 Points) Baal Predator (125 Points) Baal Predator (125 Points) Ballistus Dreadnought (140 Points) Ballistus Dreadnought (140 Points) Gladiator Lancer (160 Points) Predator Destructor (130 Points) Predator Destructor (130 Points) Scout Squad (65 Points) Scout Squad (65 Points) Scout Squad (65 Points) Vindicator (175 Points) Vindicator (175 Points) Vindicator (175 Points) Exported with App Version: v1.13.0 (36), Data Version: v373
Iron and Wine (1995 Points)
Blood Angels
Ironstorm Spearhead
Strike Force (2000 Points)
• 1x Combi-weapon
1x Paired combat blades
• Warlord
• 1x Forge bolter
1x Grav-pistol
1x Omnissian power axe
1x Servo-arm
• Enhancements: Master of Machine War (Aura)
• 1x Forge bolter
1x Grav-pistol
1x Omnissian power axe
1x Servo-arm
• Enhancements: Adept of the Omnissiah
• 1x Assault Intercessor Sergeant with Jump Pack
• 1x Plasma pistol
1x Power fist
• 4x Assault Intercessors with Jump Packs
• 4x Astartes chainsword
3x Heavy bolt pistol
1x Plasma pistol
• 1x Armoured tracks
1x Baal flamestorm cannon
2x Heavy flamer
1x Hunter-killer missile
1x Storm bolter
• 1x Armoured tracks
1x Baal flamestorm cannon
2x Heavy flamer
1x Hunter-killer missile
1x Storm bolter
• 1x Armoured feet
1x Ballistus lascannon
1x Ballistus missile launcher
1x Twin storm bolter
• 1x Armoured feet
1x Ballistus lascannon
1x Ballistus missile launcher
1x Twin storm bolter
• 1x Armoured hull
2x Fragstorm grenade launcher
1x Icarus rocket pod
1x Ironhail heavy stubber
1x Lancer laser destroyer
• 1x Armoured tracks
1x Hunter-killer missile
2x Lascannon
1x Predator autocannon
1x Storm bolter
• 1x Armoured tracks
1x Hunter-killer missile
2x Lascannon
1x Predator autocannon
1x Storm bolter
• 1x Scout Sergeant
• 1x Astartes shotgun
1x Bolt pistol
1x Close combat weapon
• 4x Scout
• 2x Astartes shotgun
4x Bolt pistol
4x Close combat weapon
1x Missile launcher
1x Scout sniper rifle
• 1x Scout Sergeant
• 1x Astartes shotgun
1x Bolt pistol
1x Close combat weapon
• 4x Scout
• 2x Astartes shotgun
4x Bolt pistol
4x Close combat weapon
1x Missile launcher
1x Scout sniper rifle
• 1x Scout Sergeant
• 1x Astartes shotgun
1x Bolt pistol
1x Close combat weapon
• 4x Scout
• 2x Astartes shotgun
4x Bolt pistol
4x Close combat weapon
1x Missile launcher
1x Scout sniper rifle
• 1x Armoured tracks
1x Demolisher cannon
1x Hunter-killer missile
1x Storm bolter
• 1x Armoured tracks
1x Demolisher cannon
1x Hunter-killer missile
1x Storm bolter
• 1x Armoured tracks
1x Demolisher cannon
1x Hunter-killer missile
1x Storm bolter
Archetype
Go-Wide Bloodstorm
Thoughts
This is kind of cute – given the run of crunch meta we’ve been having, most lists are tooling to take down tanks, and the answer that Steven has come up with here is to go wider than it’s normally possible too with mid-tier, broadly applicable threats. That’s feasible thanks to dipping into Blood Angels for the bargain Baal Predator and using the newly discounted Vindicator to make up the numbers. The latter is also something you’re very free to use for board pressure thanks to it being able to shoot in combat, and the list in general has more tools to throw away than you sometimes get in Ironstorm. A cool way to adapt to the adaptations that foes are making, glad to see it make good, well done Steven (who made it all the way to the finals against Joshua)!
The Best of the Rest
There were 9 more players on 5-1 records. They were:
- 5th – Jeffrey Kolodner – Adepta Sororitas: Lots of Battle Sisters backed by a double dose of Warsuits.
- 6th – Mark Hertel – Ultramarines (Gladius Task Force): Land Raider spam continues unabated for Mark, now featuring a pair of Redeemers and a Crusader, the latter stuffed with an Aggressor/Calgar brick.
- 7th – Stephen Henry – Necrons (Canoptek Court): Two C’tan, two Wraith bricks and three Doomstalkers.
- 8th – Evan Bernett – Death Guard: Crunchy Death Guard, adding a Land Raider full of Plague Marines to a melange of Daemon Engines.
- 9th – Luke Purcell – Blood Angels (Sons of Sanguinius): A go-wide Herohammer spin on Sons, taking lots of MSUs of various stripes and seeding in powerful Characters like Dante and Mephiston.
- 10th – Phillip Kohrmann – Imperial Knights: Canis and an Atropos, backed by three of each Armiger.
- 11th – Jason Melberg – Grey Knights: Three Dreadknights and a Land Raider Redeemer for crunch, Draigo with a Terminator MSU and Crowe’s Purifiers.
- 12th – Patrick Healey – Necrons (Canoptek Court): Double C’tan, triple Doomstalker, double Wraiths.
- 13th – Jonathan Kolson – Grey Knights: Three Dreadknights and three Terminator MSUs with a Librarian in each.
Slagmark Fyn
All the lists for this event can be found in New Recruit.
Alexander Jessen – Thousand Sons – 1st Place
The List
Army List - Click to Expand Detachment Choice Epic Hero Magnus the Red [440pts, 4Cabal Points] Character Infernal Master [115pts, 2Cabal Points] Infernal Master [90pts, 2Cabal Points] Thousand Sons Sorcerer in Terminator Armour [135pts, 2Cabal Points] Battleline Rubric Marines [105pts, 1Cabal Points] Rubric Marines [105pts, 1Cabal Points] Rubric Marines [105pts, 1Cabal Points] Tzaangors [65pts] Infantry Thousand Sons Cultists [55pts] Thousand Sons Cultists [55pts] Mounted
Selections: Cult of Magic
Ahriman [130pts, 3Cabal Points]
Exalted Sorcerer on Disc of Tzeentch [150pts, 2Cabal Points]
Selections: Inferno bolt pistol, Lord of Forbidden Lore
Selections: Arcane Vortex
Selections: Inferno combi-bolter, Umbralefic Crystal
Selections: Icon of Flame
Aspiring Sorcerer
Selections: Warpflame pistol
Rubric Marine w/ soulreaper cannon
3x Rubric Marine w/ warpflamer
Selections: 3x Close combat weapon, 3x Warpflamer
Selections: Icon of Flame
Aspiring Sorcerer
Selections: Warpflame pistol
Rubric Marine w/ soulreaper cannon
3x Rubric Marine w/ warpflamer
Selections: 3x Close combat weapon, 3x Warpflamer
Selections: Icon of Flame
Aspiring Sorcerer
Selections: Warpflame pistol
Rubric Marine w/ soulreaper cannon
3x Rubric Marine w/ warpflamer
Selections: 3x Close combat weapon, 3x Warpflamer
Selections: Brayhorn, Herd banner
10x Pistol and chainsword
Selections: 10x Autopistol, 10x Chainsword
Scarab Occult Terminators [400pts, 1Cabal Points]
Selections: 2x Hellfyre missile rack
Scarab Occult Sorcerer
Selections: Inferno combi-bolter
7x Scarab Occult Terminator
Selections: 7x Inferno combi-bolter, 7x Prosperine khopesh
2x Scarab Occult Terminator w/ soulreaper cannon
Selections: 2x Prosperine khopesh, 2x Soulreaper cannon
6x Cultist
Selections: 6x Brutal assault weapon, 6x Cultist firearm
Cultist w/ flamer
Cultist w/ grenade launcher
Cultist w/ heavy stubber
6x Cultist
Selections: 6x Brutal assault weapon, 6x Cultist firearm
Cultist w/ flamer
Cultist w/ grenade launcher
Cultist w/ heavy stubber
Tzaangor Enlightened [45pts]
3x Fatecaster greatbow Enlightened
Selections: 3x Close combat weapon, 3x Fatecaster greatbow
Archetype
Scarab Revival
Thoughts
Scarab Occults are back, apparently. The Dataslate released them from point hike hell, along with a discount on Cultists to fill out an army alongside them, and in general the Tsons got a very light touch (only a couple of increases to their auto-take Enhancements), leaving them well positioned to attack the metagame. Scarabs give you a rock-hard core that can stand up to a wave of Orks while brutally hosing them down in response, and that’s looking to be an increasingly valuable asset (though obviously going hard on Flamers helps a lot in that matchup too). Lethal Hits from their Sorceror combined with access to Ensorcelled Infusion means they can also chip through bigger targets, still very important, and the redeploy option forces incredible early caution in some games, which you can then capitalise on by denying scoring with double-moving Cultists or Tzaangors. The Rubric/Rhino builds are still fantastic as well, but it looks like Tzeentch is handing out options in the new metagame, so be on the lookout. Congratulations Alexander.
The Best of the Rest
There were 8 more players on 4-1 records. They were:
- 2nd – Andreas Hegaard – Orks (Bully Boyz): Meganobz and Nobz with Ghaz, a Tellyporta and some Trukks to put some of them in, plus a Beastboss leading a Squighog unit for some bonus pressure.
- 3rd – Kasper Højbak – Adeptus Custodes (Auric Champions): One of the few somewhat interesting options to emerge from the Custodes book – lots of Characters, Caladius Grav Tanks (which are as good as ever) and a small number of Infantry, here a Watcher unit and a small Custodian unit, with a Land Raider for one to ride in.
- 4th – Marcus Jensen – World Eaters: 10/5 Berzerkers in Rhinos, one big Exalted unit and a small unit of each Eightbound flavour, with the Epic antihero trio and a MoE with the Glaive in charge.
- 5th – Jakob Skovsbo – Grey Knights: Ultracrunch max, six Dreadknights, a Land Raider and Canis Rex.
- 6th – Lasse Blichfeldt – Chaos Daemons: A tarpitty board-control Daemons variant, using Be’lakor, Rotigus and a Gift GUO as centrepieces then Bloodletters amped up by a Rendmaster to counter-punch.
- 7th – Thim Le – World Eaters: Crunchy World Eaters with a Lord of Skulls and Maulerfiend.
- 8th – Killi – Aeldari: Speedy Aspects, indirect and a Skathach Wraithknight.
- 9th – Morten N Troelsen – Chaos Daemons: Rotigus and a Gift GUO to tarpit, Kairos and an Everstave LoC for shooting and a Bloodcrusher/Rendmaster counterpunch package.
Clan Wars Scottish Open 5
41-player, 5-round Grand Tournament in Scotland, GB on May 04 2024. All the lists for this event can be found in Best Coast Pairings.
The Showdown
Take and Hold – Chilling Rain – Search and Destroy
Innes Wilson – Chaos Space Marines (Slaves to Darkness) Enhancements: The Spirit of vsl enhances me Bring it Down: 18 Trying to get ahead of Sacco (1995 points) Chaos Space Marines CHARACTERS Abaddon the Despoiler (310 points) Chaos Lord (95 points) Chaos Lord (95 points) BATTLELINE Cultist Mob (50 points) Legionaries (80 points) Legionaries (80 points) Legionaries (80 points) Legionaries (80 points) DEDICATED TRANSPORTS Chaos Rhino (75 points) Chaos Rhino (75 points) OTHER DATASHEETS Chaos Bikers (75 points) Chaos Bikers (75 points) Chaos Predator Destructor (130 points) Chaos Predator Destructor (130 points) Chaos Vindicator (175 points) Helbrute (130 points) Warp Talons (110 points) Warp Talons (110 points) ALLIED UNITS Nurglings (40 points) Exported with App Version: v1.13.0 (41), Data Version: v373
Army List - Click to Expand
++++++++++++++
Player: Innes “How do I pair for myself in Singles?” Wilson
Team: Stat Check
Army Faction: Chaos Space Marines
Detachment: Slaves to Darkness
Total Points: 1995
Warlord: Abaddon the Despoiler
Assassination: 12
++++++++++++++
Strike Force (2000 points)
Slaves to Darkness
• Warlord
• 1x Drach’nyen
1x Talon of Horus
• Mark of Chaos: Slaanesh
• 1x Daemon hammer
1x Plasma pistol
• Mark of Chaos: Slaanesh
• 1x Daemon hammer
1x Plasma pistol
• Mark of Chaos: Nurgle
• 1x Cultist Champion
• 1x Close combat weapon
1x Cultist firearm
• 9x Chaos Cultist
• 6x Close combat weapon
1x Close combat weapon
1x Close combat weapon
1x Close combat weapon
6x Cultist firearm
1x Cultist grenade launcher
1x Flamer
1x Heavy stubber
• Mark of Chaos: Slaanesh
• 1x Aspiring Champion
• 1x Chaos Icon
1x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• 4x Legionary
• 3x Astartes chainsword
4x Bolt pistol
4x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• Mark of Chaos: Slaanesh
• 1x Aspiring Champion
• 1x Chaos Icon
1x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• 4x Legionary
• 3x Astartes chainsword
4x Bolt pistol
4x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• Mark of Chaos: Slaanesh
• 1x Aspiring Champion
• 1x Chaos Icon
1x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• 4x Legionary
• 3x Astartes chainsword
4x Bolt pistol
4x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• Mark of Chaos: Slaanesh
• 1x Aspiring Champion
• 1x Chaos Icon
1x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• 4x Legionary
• 3x Astartes chainsword
4x Bolt pistol
4x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• Mark of Chaos: Slaanesh
• 1x Armoured tracks
1x Combi-bolter
1x Combi-weapon
1x Havoc launcher
• Mark of Chaos: Slaanesh
• 1x Armoured tracks
1x Combi-bolter
1x Combi-weapon
1x Havoc launcher
• Mark of Chaos: Nurgle
• 1x Biker Champion
• 1x Chaos Icon
1x Close combat weapon
1x Combi-bolter
1x Power fist
• 2x Chaos Biker
• 2x Astartes chainsword
2x Close combat weapon
2x Combi-bolter
2x Meltagun
• Mark of Chaos: Nurgle
• 1x Biker Champion
• 1x Chaos Icon
1x Close combat weapon
1x Combi-bolter
1x Power fist
• 2x Chaos Biker
• 2x Astartes chainsword
2x Close combat weapon
2x Combi-bolter
2x Meltagun
• Mark of Chaos: Nurgle
• 1x Armoured tracks
1x Combi-weapon
1x Havoc launcher
2x Lascannon
1x Predator autocannon
• Mark of Chaos: Nurgle
• 1x Armoured tracks
1x Combi-weapon
1x Havoc launcher
2x Lascannon
1x Predator autocannon
• Mark of Chaos: Nurgle
• 1x Armoured tracks
1x Combi-weapon
1x Demolisher cannon
1x Havoc launcher
• Mark of Chaos: Nurgle
• 1x Close combat weapon
1x Heavy flamer
1x Helbrute fist
1x Multi-melta
• Mark of Chaos: Slaanesh
• 1x Warp Talon Champion
• 1x Warp claws
• 4x Warp Talon
• 4x Warp claws
• Mark of Chaos: Slaanesh
• 1x Warp Talon Champion
• 1x Warp claws
• 4x Warp Talon
• 4x Warp claws
• 3x Nurgling Swarm
• 3x Diseased claws and teeth
vs.
Larry Martin – Orks (Bully Boyz) ++++++++++++++ Player: Larry Martin Team: Reaper Wargaming Army Faction: Orks Detachment: Bully Boyz Total Points: 2000 Enhancements: Tellyporta (Warboss in Mega Armor) Warlord: Ghazghkull Thraka Bring it Down: 12 (4x Trukk) Assassination: 28 ++++++++++++++ CHARACTERS Ghazghkull Thraka (235 points) Warboss (65 points) Warboss (65 points) Warboss (65 points) Warboss in Mega Armour (105 points) Warboss in Mega Armour (80 points) BATTLELINE Boyz (85 points) Boyz (85 points) DEDICATED TRANSPORTS Trukk (65 points) Trukk (65 points) Trukk (65 points) Trukk (65 points) OTHER DATASHEETS Gretchin (40 points) Meganobz (180 points) Meganobz (180 points) Meganobz (150 points) Nobz (210 points) Stormboyz (65 points) Stormboyz (65 points) Stormboyz (65 points) Exported with App Version: v1.13.0 (41), Data Version: v373
Army List - Click to Expand
Green Boyz Can’t Da Jump (2000 points)
• 1x Ghazghkull Thraka
• Warlord
• 1x Gork’s Klaw
1x Mork’s Roar
• 1x Makari
• 1x Makari’s stabba
• 1x Attack squig
1x Kombi-weapon
1x Power klaw
1x Twin sluggas
• 1x Attack squig
1x Kombi-weapon
1x Power klaw
1x Twin sluggas
• 1x Attack squig
1x Kombi-weapon
1x Power klaw
1x Twin sluggas
• 1x Big shoota
1x ’Uge choppa
• Enhancement: Tellyporta
• 1x Big shoota
1x ’Uge choppa
• 9x Boy
• 9x Choppa
9x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
• 9x Boy
• 9x Choppa
9x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
• 1x Big shoota
1x Spiked wheels
1x Wreckin’ ball
• 1x Big shoota
1x Spiked wheels
1x Wreckin’ ball
• 1x Big shoota
1x Spiked wheels
1x Wreckin’ ball
• 1x Big shoota
1x Spiked wheels
1x Wreckin’ ball
• 10x Gretchin
• 10x Close combat weapon
10x Grot blasta
• 1x Runtherd
• 1x Runtherd tools
1x Slugga
• 6x Meganob
• 6x Twin killsaws
• 6x Meganob
• 6x Twin killsaws
• 5x Meganob
• 5x Twin killsaws
• 1x Boss Nob
• 1x Power klaw
1x Slugga
• 9x Nob
• 9x Power klaw
9x Slugga
• 4x Stormboy
• 4x Choppa
4x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
• 4x Stormboy
• 4x Choppa
4x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
• 4x Stormboy
• 4x Choppa
4x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
Thoughts
My assessment on looking at this is that although the Ork list is pretty scary, Innes has good tools to take it down – he stages his counter-charge stuff in Transports, which makes it hard for the Orks to proactively handle them, and has plenty of ways to protect his gunline while it does mean things to lots of Orks. The only thing that gives me pause is the Deployment map – that might let the Orks close the vice. I reached out to Innes for his take, and this is what he said:
Innes: I felt very confident into this matchup – I have the damage output to kill through Mega Nobz, and the shooting to keep the vehicles honest. The plan of absorbing the first Waaagh and then running away from the second has worked very well into my Ork testing and went just the same here. I took first turn, jammed into Ghaz and low rolled a bit giving him easy access to the middle with me not killing him, which meant Abaddon had to come out to play.
Some aggressive deep strikes and wrapping of Transports to prevent good disembarks and ingresses (as well as Abaddon ripping Ghaz’s squad in half) meant that Larry had to spend his second Waaagh getting stuck into my chaff units rather than hitting my damage on either the shooting or melee front. With the Feel No Pain and speed gone I was able to concentrate on killing everything except the two Meganob squads (each on one objective) and limit his scoring by not opening up any long charges, locking in a safe win as my Fixed Objectives outpaced his limited options on Tactical, since I had most of my army left to counterpunch if he came too far forward.
Wings: Thanks Innes – definitely highlights one of the things that may hold Bully Boyz back from true dominance, which is that if you have the tools to pin them for even a single turn it massively impacts their overall plan.
Result
Innes Wilson – Chaos Space Marines (Slaves to Darkness) – 1st Place
The List
Army List - Click to Expand Enhancements: The Spirit of vsl enhances me Bring it Down: 18 Trying to get ahead of Sacco (1995 points) Chaos Space Marines CHARACTERS Abaddon the Despoiler (310 points) Chaos Lord (95 points) Chaos Lord (95 points) BATTLELINE Cultist Mob (50 points) Legionaries (80 points) Legionaries (80 points) Legionaries (80 points) Legionaries (80 points) DEDICATED TRANSPORTS Chaos Rhino (75 points) Chaos Rhino (75 points) OTHER DATASHEETS Chaos Bikers (75 points) Chaos Bikers (75 points) Chaos Predator Destructor (130 points) Chaos Predator Destructor (130 points) Chaos Vindicator (175 points) Helbrute (130 points) Warp Talons (110 points) Warp Talons (110 points) ALLIED UNITS Nurglings (40 points) Exported with App Version: v1.13.0 (41), Data Version: v373
++++++++++++++
Player: Innes “How do I pair for myself in Singles?” Wilson
Team: Stat Check
Army Faction: Chaos Space Marines
Detachment: Slaves to Darkness
Total Points: 1995
Warlord: Abaddon the Despoiler
Assassination: 12
++++++++++++++
Strike Force (2000 points)
Slaves to Darkness
• Warlord
• 1x Drach’nyen
1x Talon of Horus
• Mark of Chaos: Slaanesh
• 1x Daemon hammer
1x Plasma pistol
• Mark of Chaos: Slaanesh
• 1x Daemon hammer
1x Plasma pistol
• Mark of Chaos: Nurgle
• 1x Cultist Champion
• 1x Close combat weapon
1x Cultist firearm
• 9x Chaos Cultist
• 6x Close combat weapon
1x Close combat weapon
1x Close combat weapon
1x Close combat weapon
6x Cultist firearm
1x Cultist grenade launcher
1x Flamer
1x Heavy stubber
• Mark of Chaos: Slaanesh
• 1x Aspiring Champion
• 1x Chaos Icon
1x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• 4x Legionary
• 3x Astartes chainsword
4x Bolt pistol
4x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• Mark of Chaos: Slaanesh
• 1x Aspiring Champion
• 1x Chaos Icon
1x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• 4x Legionary
• 3x Astartes chainsword
4x Bolt pistol
4x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• Mark of Chaos: Slaanesh
• 1x Aspiring Champion
• 1x Chaos Icon
1x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• 4x Legionary
• 3x Astartes chainsword
4x Bolt pistol
4x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• Mark of Chaos: Slaanesh
• 1x Aspiring Champion
• 1x Chaos Icon
1x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• 4x Legionary
• 3x Astartes chainsword
4x Bolt pistol
4x Close combat weapon
1x Heavy melee weapon
1x Plasma pistol
• Mark of Chaos: Slaanesh
• 1x Armoured tracks
1x Combi-bolter
1x Combi-weapon
1x Havoc launcher
• Mark of Chaos: Slaanesh
• 1x Armoured tracks
1x Combi-bolter
1x Combi-weapon
1x Havoc launcher
• Mark of Chaos: Nurgle
• 1x Biker Champion
• 1x Chaos Icon
1x Close combat weapon
1x Combi-bolter
1x Power fist
• 2x Chaos Biker
• 2x Astartes chainsword
2x Close combat weapon
2x Combi-bolter
2x Meltagun
• Mark of Chaos: Nurgle
• 1x Biker Champion
• 1x Chaos Icon
1x Close combat weapon
1x Combi-bolter
1x Power fist
• 2x Chaos Biker
• 2x Astartes chainsword
2x Close combat weapon
2x Combi-bolter
2x Meltagun
• Mark of Chaos: Nurgle
• 1x Armoured tracks
1x Combi-weapon
1x Havoc launcher
2x Lascannon
1x Predator autocannon
• Mark of Chaos: Nurgle
• 1x Armoured tracks
1x Combi-weapon
1x Havoc launcher
2x Lascannon
1x Predator autocannon
• Mark of Chaos: Nurgle
• 1x Armoured tracks
1x Combi-weapon
1x Demolisher cannon
1x Havoc launcher
• Mark of Chaos: Nurgle
• 1x Close combat weapon
1x Heavy flamer
1x Helbrute fist
1x Multi-melta
• Mark of Chaos: Slaanesh
• 1x Warp Talon Champion
• 1x Warp claws
• 4x Warp Talon
• 4x Warp claws
• Mark of Chaos: Slaanesh
• 1x Warp Talon Champion
• 1x Warp claws
• 4x Warp Talon
• 4x Warp claws
• 3x Nurgling Swarm
• 3x Diseased claws and teeth
Archetype
Brawler CSM
Thoughts
A classic Innes build here, combining cheap melee threat projection from Warp Talons and Rhino-riding Legionaries with a firebase that throws out way more pain than it really should for the price. Doubling up on Critical boosts with a Helbrute is incredible with Nurgle-marked stuff and Abaddon re-rolls, and will make a fairly severe mess of whatever it’s pointed at. One Lord squad in each of the two Legionary units also ensures that threats can be tailored to targets, increasingly important with Orks on the rise. Also, who doesn’t love re-rolling chainswords and warp claws into horde infantry? Well done to Innes on taking down the event.
The Best of the Rest
There were 6 more players on 4-1 records. They were:
- 2nd – Christopher Irvine – Blood Angels (Sons of Sanguinius): A full squad each of foot and flying Death Company, plus a big VanVet unit and support firepower.
- 3rd – Larry Martin – Orks (Bully Boyz): Ghazghkull, Meganobz galore, plus supporting Boyz and Nobz in Trukks (with Warbosses in every unit for maximum Waaagh).
- 4th – Ryan Jervis – Thousand Sons (Cult of Magic): Lots of Characters, four Rubricae units and a big brick of Tzaangors with the Shaman and Crystal.
- 5th – Aidhan Higgins – Orks (Green Tide): 110 Boyz with buff Characters, Ghaz and a Meganob unit, and some support tools.
- 6th – Bruce Duffy – Adepta Sororitas: Lots of Arco-flagellants, lots of go-wide scoring pieces.
- 7th – Dean Lees – Blood Angels (Sons of Sanguinius): A full squad each of foot and flying Death Company, plus a Redeemer this time!
Loaded Dice Games May the 4th Open
32-player, 6-round Grand Tournament in Stevenson Ranch, CA, US on May 03 2024. All the lists for this event can be found in Best Coast Pairings.
The Showdown
Take and Hold – Chilling Rain – Search and Destroy
Tyler Russo – Orks (Bully Boyz) Orks CHARACTERS Whump-Whack Toestompa (Snakebite Warboss) (65 Points) Goregrim Ironmask (Goff Warboss) (65 Points) Snort Trot Da Rippa (Evil Suns Warboss) (75 Points) Biter, or Bites-Face-Of-The-Face-Biter-Before-It-Can-Bite BATTLELINE Boyz (85 Points) Boyz (85 Points) DEDICATED TRANSPORTS Trukk (65 Points) Trukk (65 Points) Trukk (65 Points) OTHER DATASHEETS Battlewagon (160 Points) Battlewagon (160 Points) Gretchin (40 Points) Gretchin (40 Points) Meganobz (150 Points) Meganobz (150 Points) Meganobz (180 Points) Nobz (105 Points) Nobz (105 Points) Nobz (105 Points) Stormboyz (65 Points) Stormboyz (65 Points) Exported with App Version: v1.13.0 (36), Data Version: v373
Army List - Click to Expand
The Age of Men is Over, The Time of The Meganob Has Come (2000 Points)
Bully Boyz
Strike Force (2000 Points)
• 1x Attack squig
1x Kombi-weapon
1x Power klaw
1x Twin sluggas
• 1x Attack squig
1x Kombi-weapon
1x Power klaw
1x Twin sluggas
• 1x Attack squig
1x Kombi-weapon
1x Power klaw
1x Twin sluggas
• Enhancements: ’Eadstompa
(Blood Axe Warboss in Mega Armour) (105 Points)
• Warlord
• 1x Big shoota
1x ’Uge choppa
• Enhancements: Tellyporta
• 9x Boy
• 9x Choppa
9x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
• 9x Boy
• 9x Choppa
9x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
• 1x Big shoota
1x Spiked wheels
1x Wreckin’ ball
• 1x Big shoota
1x Spiked wheels
1x Wreckin’ ball
• 1x Big shoota
1x Spiked wheels
1x Wreckin’ ball
• 4x Big shoota
1x Deff rolla
1x Grabbin’ klaw
1x Kannon
1x Lobba
1x Wreckin’ ball
1x ’Ard Case
• 4x Big shoota
1x Deff rolla
1x Grabbin’ klaw
1x Kannon
1x Lobba
1x Wreckin’ ball
1x ’Ard Case
• 10x Gretchin
• 10x Close combat weapon
10x Grot blasta
• 1x Runtherd
• 1x Runtherd tools
1x Slugga
• 10x Gretchin
• 10x Close combat weapon
10x Grot blasta
• 1x Runtherd
• 1x Runtherd tools
1x Slugga
• 5x Meganob
• 5x Twin killsaws
• 5x Meganob
• 5x Twin killsaws
• 6x Meganob
• 6x Twin killsaws
• 1x Boss Nob
• 1x Power klaw
1x Slugga
• 4x Nob
• 4x Power klaw
4x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
• 4x Nob
• 2x Big choppa
2x Power klaw
4x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
• 4x Nob
• 3x Big choppa
1x Power klaw
4x Slugga
• 4x Stormboy
• 4x Choppa
4x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
• 4x Stormboy
• 4x Choppa
4x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
vs.
Jeff Jew – Orks (Bully Boyz) Orks CHARACTERS Boss Snikrot (85 Points) Painboy (70 Points) Warboss (65 Points) Warboss (65 Points) Warboss (65 Points) Warboss in Mega Armour (105 Points) Warboss in Mega Armour (100 Points) BATTLELINE Boyz (170 Points) DEDICATED TRANSPORTS Trukk (65 Points) Trukk (65 Points) Trukk (65 Points) Trukk (65 Points) OTHER DATASHEETS Gretchin (40 Points) Gretchin (40 Points) Gretchin (40 Points) Meganobz (150 Points) Meganobz (150 Points) Meganobz (150 Points) Nobz (210 Points) Nobz (105 Points) Stormboyz (65 Points) Stormboyz (65 Points) Exported with App Version: v1.13.0 (36), Data Version: v373
Army List - Click to Expand
Orkstodes (2000 Points)
Bully Boyz
Strike Force (2000 Points)
• 1x Mork’s Teeth
1x Slugga
• 1x Power klaw
1x ’Urty syringe
• 1x Attack squig
1x Kombi-weapon
1x Power klaw
1x Twin sluggas
• 1x Attack squig
1x Kombi-weapon
1x Power klaw
1x Twin sluggas
• 1x Attack squig
1x Kombi-weapon
1x Power klaw
1x Twin sluggas
• 1x Big shoota
1x ’Uge choppa
• Enhancements: Tellyporta
• Warlord
• 1x Big shoota
1x ’Uge choppa
• Enhancements: Big Gob
• 19x Boy
• 17x Choppa
2x Close combat weapon
2x Rokkit launcha
17x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
• 1x Big shoota
1x Spiked wheels
1x Wreckin’ ball
• 1x Big shoota
1x Spiked wheels
1x Wreckin’ ball
• 1x Big shoota
1x Spiked wheels
1x Wreckin’ ball
• 1x Big shoota
1x Spiked wheels
1x Wreckin’ ball
• 10x Gretchin
• 10x Close combat weapon
10x Grot blasta
• 1x Runtherd
• 1x Runtherd tools
1x Slugga
• 10x Gretchin
• 10x Close combat weapon
10x Grot blasta
• 1x Runtherd
• 1x Runtherd tools
1x Slugga
• 10x Gretchin
• 10x Close combat weapon
10x Grot blasta
• 1x Runtherd
• 1x Runtherd tools
1x Slugga
• 5x Meganob
• 5x Twin killsaws
• 5x Meganob
• 5x Twin killsaws
• 5x Meganob
• 5x Twin killsaws
• 1x Boss Nob
• 1x Power klaw
1x Slugga
• 9x Nob
• 9x Power klaw
9x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
• 4x Nob
• 4x Power klaw
4x Slugga
• 4x Stormboy
• 4x Choppa
4x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
• 4x Stormboy
• 4x Choppa
4x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
Thoughts
You would think that in the world of Detachments it would be harder for the treacherous beloved patrons to serve me up a pure mirror match, but new codex hotness was always going to put that at risk and here we are – two Bully Boyz builds facing off on the top table. Happily there are some differences between them – Tyler’s build goes for a heavier Transport theme, providing protection against earlier shooting and some strong mobility, while Jeff concentrates more of his value in each units, taking far more Characters and a big Boyz squad as an additional centrepiece.
Both bring some advantages to the table. Lists that only do their damage in melee tend to struggle a bit with Transports, as it’s rare to be able to pop one and kill the contents in a single turn, leaving you open to a counterattack. 10th’s rules about being able to fight something you pile into after charging can sometimes mitigate that with clever positioning, but it’s usually tricky with larger vehicles like Battlewagons, and those definitely help Tyler here, particularly as an ‘Ard Case Battlewagon legitimately threatens to bounce anything less than overwhelming force here, which would be an instant disaster.
On the flip side, going lighter on Characters and using smaller Nobz units leaves Tyler with a few more things that risk just bouncing from the opponent, making it harder to line up all the effective trades you want. The presence of the Boyz unit compounds that – one of the weaknesses of Meganobz is that they don’t have that many attacks, and in a Waaagh on Waaagh situation, they probably drop enough wounds to not clear the Boyz unit in one swing, which has the potential to be disastrous for objective control. You really want the full Nobz unit to lift the Boyz block here, and without that it feels like there’s a serious risk of them gumming up the table enough to tilt scoring towards Jeff.
Realistically, I think the pivot point here is going to be whether one of Jeff’s units bounces off a Battlewagon on a key turn or not. If they do (and it’s at least a possibility), I think Tyler can plausibly use that momentum to build up enough value advantage to win. If that doesn’t happen (and Jeff’s Meganobz being all killsaws definitely reduces the risk of them failing), I’d expect clever use of the Boyz to be able to grind the game out – there are just slightly too many units in Tyler’s list that can’t effectively interact with them, which is a problem with the amount of OC they put down. Could go either way, but I’d lean towards Jeff on that basis, and it looks like he took the win.
Result
Orks (Jeff) Victory – 84 – 78
Jeff Jew – Orks (Waaagh! Tribe) – 1st Place
The List
See showdown
Archetype
XL Bullies
Thoughts
A first win for the Ork book right out the gate here, with Bully Boyz being the build that the highest proportion of players seem to have gravitated to. Two turns of 4+ Feel No Pain Meganobz is the draw there, obviously, and three units is a staple in most variants of it I’ve seen, often with one using a Tellyporta as here. Combining the option of Rapid Ingress with two turns of speed and durability lets you put the opponent under enormous pressure, and can be too much of a stat check for some armies to pull themselves out from, though you do need to be a little cautious of things that can just tarpit the Meganobz, since as mentioned earlier their attack count isn’t massive.
For that reason, I really like having both a big Boyz unit and a full Nobz squad on deck to deal with any problem that demands volume murder, as it massively mitigates a way that opponents can push back into the build. Putting a Painboy/Warboss combo in the Boyz ensures they aren’t even really an Orkilles heel damage-wise – chewing through a 5+ Invulnerable and 5+ Feel No Pain takes time!
I’m sure there will be plenty of tinkering with this formula, but this is clearly a strong start – well done Jeff!
The Best of the Rest
There were 2 more players on 5-1 records. They were:
- 2nd – Forrest Phanton – Space Wolves (Stormlance Task Force): Full throttle awoooo here, maxing both ThunderCav and Wulfen.
- 3rd – Ava Regalado – Space Marines (Ironstorm Spearhead): Lots of the previously popular tanks with some newly cheap Vindicators added.
PCG Hosts Lightly Salted’s 40k Spring GT
29-player, 5-round Grand Tournament in Sandy, UT, US on May 04 2024. All the lists for this event can be found in Best Coast Pairings.
Chase Chappell – Grey Knights (Teleport Strike Force) – 1st Place
The List
Army List - Click to Expand Grey Knights CHARACTERS Brotherhood Librarian (150 points) Brotherhood Librarian (120 points) Castellan Crowe (75 points) Grand Master in Nemesis Dreadknight (200 points) Kaldor Draigo (125 points) BATTLELINE Brotherhood Terminator Squad (210 points) Strike Squad (120 points) OTHER DATASHEETS Interceptor Squad (130 points) Nemesis Dreadknight (195 points) Nemesis Dreadknight (195 points) Paladin Squad (225 points) Purifier Squad (250 points) Exported with App Version: v1.13.0 (41), Data Version: v373
nothing to see here just 6 dreadknights (1995 points)
Strike Force (2000 points)
Teleport Strike Force
• 1x Combi-weapon
1x Nemesis force weapon
1x Purge Soul
• Enhancement: Sigil of Exigence
• 1x Combi-weapon
1x Nemesis force weapon
1x Purge Soul
• 1x Black Blade of Antwyr
1x Purifying Flame
1x Storm bolter
• 1x Heavy incinerator
1x Heavy psycannon
1x Nemesis daemon greathammer
• Warlord
• 1x Scourging
1x Storm bolter
1x The Titansword
• 1x Terminator Justicar
• 1x Nemesis force weapon
1x Storm bolter
• 4x Brotherhood Terminator
• 1x Ancient’s Banner
1x Incinerator
1x Narthecium
4x Nemesis force weapon
2x Storm bolter
• 1x Justicar
• 1x Nemesis force weapon
1x Storm bolter
• 4x Grey Knight
• 1x Close combat weapon
1x Incinerator
3x Nemesis force weapon
3x Storm bolter
• 1x Interceptor Justicar
• 1x Nemesis force weapon
1x Storm bolter
• 4x Interceptor
• 1x Close combat weapon
1x Incinerator
3x Nemesis force weapon
3x Storm bolter
• 1x Heavy incinerator
1x Heavy psycannon
1x Nemesis daemon greathammer
• 1x Heavy incinerator
1x Heavy psycannon
1x Nemesis daemon greathammer
• 1x Paragon
• 1x Nemesis force weapon
1x Storm bolter
• 1x Paladin Ancient
• 1x Ancient’s Banner
1x Nemesis force weapon
1x Psycannon
• 3x Paladin
• 3x Nemesis force weapon
2x Psycannon
1x Storm bolter
• 1x Knight of the Flame
• 1x Nemesis force weapon
1x Purifying Flame
1x Storm bolter
• 9x Purifier
• 4x Close combat weapon
4x Incinerator
5x Nemesis force weapon
9x Purifying Flame
5x Storm bolter
Archetype
All-rounder Grey Knights
Thoughts
This appears to be a diabolical test being set to check if I actually read lists beyond the title, but I’m afraid you’ll have to do better than that to fool me.
Points increases on Librarians and Dreadknights have clearly forced a bit of (healthy) experimentation, and this build uses a nice mix of options. Draigo and his Brotherhood Terminators threaten an early game slam to keep the foe on their toes, an Exigence Librarian with Paladins provides ranged damage that dodges reprisals. Meanwhile, Crowe’s Purifiers look better than ever in an Ork-heavy metagame, and you still get a few Dreadknights to go along with that. Just in general, AP-1 volume weaponry appears to be in right now, so being a faction with army-wide 2+ saves and access to Truesilver Armour really helps the Infantry appeal, so hopefully more varied builds like this will continue to succeed, well done Chase.
The Best of the Rest
There were 4 more players on 4-1 records. They were:
- 2nd – Cody Jiru – Drukhari (Skysplinter Assault): Another showing for Cody’s Tantalus variant on the Skysplinter formula (see last week for its first outing).
- 3rd – Evan Stump – Ultramarines (Ironstorm Spearhead): Calgar, two Redemptors and triple RepEx.
- 4th – Derek Holder – World Eaters (Berzerker Warband): Infantry and Eightbound galore.
- 5th – Lee Harris – Chaos Daemons: Rendmasters amping up Be’lakor, a Bloodthirster and some Bloodcrushers, with two Brigands joining in to add fire support.