We’re in short intro mode this week because I spent the weekend running the GHO UK (see below) and am still recovering from the classic TO’s mix of not enough sleep and a very late drive home on the Sunday.
This week, I’ll be covering:
Goonhammer Open UK September 2024
Crucible 2024 Warhammer 40K GT
40k Italian Grand Tournament – Road to Atlanta 2024
Warhammer 40.000 Fall Edition MidtconGT
Winchester 40K GT – September 2024
On Friday, Lowest of Men will take over (for which I am particularly grateful on weeks like this) and review:
Smite Club Open 2024 – 40K World Championships Qualifier
Kassel Cup Singles – Alpine Cup
Shanghai Sanlin Warhammer Chinese championship
Da Summer Waaagh 2024
The Fall of Empires II
As ever, our esteemed patrons have been asked to vote for their favourite matchups for the Showdowns, and have selected:
Dark Angels (Gladius Task Force) vs Thousand Sons (Cult Of Magic) at the Crucible GT
Leagues Of Votann (Oathband) vs Death Guard (Plague Company) at the Fall of Empires
Goonhammer Open UK September 2024
53-player, 6-round Grand Tournament in England, GB on September 07 2024. All the lists for this event can be found in Best Coast Pairings.
The event was streamed by Hellstorm Wargaming, and you can check out the VODs for day 1 and day 2 on YouTube.
The premium Necron build of the current metagame takes a Golden Ticket and champion’s belt in Danny’s hands. Shooty Heavy Hypercrypt has the firepower to flatten key metagame threats without compromising on mobility or a bit of punch up close. Monoliths and the Silent King both pack nasty melee, and the threats are durable enough that a foe can charge, swing and miss, suffering disastrous consequences. I like Danny’s use of a very cheap Royal Warden as a bearer for Dimensional Overseer, minimising spend on anything that isn’t the big guns (plus the one Battleline unit that’s pretty much mandatory in Pariah, especially if you can teleport it). All good stuff, and Danny saw off a very challenging gauntlet of players to take the win, huge congratulations!
The Best of the Rest
There were 5 more players on 5-1 records. They were:
2nd – Alex Harrison – Blood Angels (Sons of Sanguinius): Durability-skew Sons with the double VanVet/Priest setup.
3rd – Jay Seebarun – Dark Angels (Gladius Task Force): A surprise return for Desolation Marines here, with two units providing chip damage behind the impenetrable wall of Deathwing Knights (plus a Librarian/ICC unit for increased durability).
4th – Giulio Cesare Ghermandi – Drukhari (Skysplinter Assault): Classic 4/2 Venom/Raider Skysplinter (lead by an Archon that won best painted single mini).
5th – Sam Nash – Chaos Space Marines (Renegade Raiders): Extra shooty Raiders with 3×2 Obliterators alongside Abaddon, plus a squad of Possessed as a hammer.
6th – Alex Fowler – Thousand Sons: Double Mutalith Tsons with a few extra chaff units in place of a rubricae squad or two.
Crucible 2024 Warhammer 40K GT
116-player, 7-round Major in Orlando, Florida, US on September 06 2024. All the lists for this event can be found in Best Coast Pairings.
The Showdown
The Ritual – Swift Action – Crucible of Battle
John Lennon – Dark Angels (Gladius Task Force) Army List - Click to Expand
Knights of the round bases (1995 Points)
Space Marines
Dark Angels
Gladius Task Force
Strike Force (2000 Points)
CHARACTERS
Apothecary Biologis (85 Points)
• 1x Absolvor bolt pistol
• 1x Close combat weapon
• Enhancements: Fire Discipline
Azrael (105 Points)
• Warlord
• 1x Lion’s Wrath
• 1x The Lion Helm
• 1x The Sword of Secrets
Assault Intercessors with Jump Packs (80 Points)
• 1x Assault Intercessor Sergeant with Jump Pack
◦ 1x Plasma pistol
◦ 1x Power fist
• 4x Assault Intercessors with Jump Packs
◦ 4x Astartes chainsword
◦ 3x Heavy bolt pistol
◦ 1x Plasma pistol
Assault Intercessors with Jump Packs (80 Points)
• 1x Assault Intercessor Sergeant with Jump Pack
◦ 1x Hand flamer
◦ 1x Power fist
• 4x Assault Intercessors with Jump Packs
◦ 4x Astartes chainsword
◦ 3x Heavy bolt pistol
◦ 1x Plasma pistol
Assault Intercessors with Jump Packs (80 Points)
• 1x Assault Intercessor Sergeant with Jump Pack
◦ 1x Hand flamer
◦ 1x Power fist
• 4x Assault Intercessors with Jump Packs
◦ 4x Astartes chainsword
◦ 3x Heavy bolt pistol
◦ 1x Plasma pistol
Deathwing Knights (235 Points)
• 1x Watcher in the Dark
• 1x Knight Master
◦ 1x Great weapon of the Unforgiven
• 4x Deathwing Knight
◦ 4x Mace of absolution
Deathwing Knights (235 Points)
• 1x Watcher in the Dark
• 1x Knight Master
◦ 1x Great weapon of the Unforgiven
• 4x Deathwing Knight
◦ 4x Mace of absolution
Deathwing Knights (235 Points)
• 1x Watcher in the Dark
• 1x Knight Master
◦ 1x Great weapon of the Unforgiven
• 4x Deathwing Knight
◦ 4x Power weapon
Exported with App Version: v1.20.0 (44), Data Version: v464
vs.
Mike Muzeni – Thousand Sons (Cult of Magic) Army List - Click to Expand
Team (1995 Points)
Thousand Sons
Cult of Magic
Strike Force (2000 Points)
CHARACTERS
Ahriman on Disc of Tzeentch (140 Points)
• 1x Black Staff of Ahriman
• 1x Inferno bolt pistol
• 1x Psychic Stalk
Exalted Sorcerer on Disc of Tzeentch (140 Points)
• 1x Arcane Fire
• 1x Force weapon
• 1x Prosperine khopesh
• 1x Warpflame pistol
• Enhancements: Lord of Forbidden Lore
Exalted Sorcerer on Disc of Tzeentch (125 Points)
• 1x Arcane Fire
• 1x Force weapon
• 1x Prosperine khopesh
• 1x Warpflame pistol
• Enhancements: Umbralefic Crystal
Exported with App Version: v1.20.0 (44), Data Version: v464
Thoughts
A faceoff between two of the rudest current builds here, but on a relatively unusual mission to keep things somewhat interesting. I think this is definitely tough for the Thousand Sons, but they’ve got a few things that help at least somewhat. Firstly, The Ritual makes it easier to stem the Primary bleeding than it might otherwise be – even Deathwing Knights are going to have to be cautious about pushing for a centre objective against an army that counterattacks as hard as Thousand Sons, so in early turns shooting for at least parity on Primary scoring is fairly doable. It also helps having the big Warpflamer unit around, as that’s probably the biggest deterrent you can field in the army, especially as the Dark Angels don’t have great tools for shooting them, which allows them to be fairly muscular. Swift Action can only help the Tsons too, as it gives them a bit more scoring flexibility than normal.
All that and this is still rough, and it’s very hard for the servents of Tzeentch to stay on the board long enough to lock in the win. Although The Ritual creates an easier route to early parity, it also has some tendency to condense the early fight, which is rough if you’re up against Deathwing Knights. This also really highlights how absurdly better Jump Intercessors are as scoring/objective “chaff” than any other faction gets – the fact that what Marines are throwing around to pick up Secondary points is a real unit at the same price point that some other armies get pure sacrificial jerks is a subtle driver of how strong Dark Angels and Blood Angels are right now.
From the Thousand Sons side, I think the aim here is to try and pull the second objective you place a long way off to one side of the table, and try and use the minimum resources possible to deny the Dark Angels while cautiously building up their score. It would help them a lot in this specific game if a Rubricae unit and one of the Enlightened squads became two units of regular Tzaangors – double move high OC denial might give them a route over the line. As is, they’re relying a bit on the Dark Angels giving up a bit too much to either Magnus or the flamer brick to keep pace on resources, which is a problem when the Dark Angels are piloted by one of the best players in the world. John duly locked in a decent win.
Result
Dark Angels (Gladius Task Force) Victory – 84 – 65
John Lennon – Dark Angels (Gladius Task Force) – 1st Place
Rainbow Warriors Deathwing Knights by Craig “MasterSlowPoke” Sniffen
The List
Army List - Click to Expand
Knights of the round bases (1995 Points)
Space Marines
Dark Angels
Gladius Task Force
Strike Force (2000 Points)
CHARACTERS
Apothecary Biologis (85 Points)
• 1x Absolvor bolt pistol
• 1x Close combat weapon
• Enhancements: Fire Discipline
Azrael (105 Points)
• Warlord
• 1x Lion’s Wrath
• 1x The Lion Helm
• 1x The Sword of Secrets
Assault Intercessors with Jump Packs (80 Points)
• 1x Assault Intercessor Sergeant with Jump Pack
◦ 1x Plasma pistol
◦ 1x Power fist
• 4x Assault Intercessors with Jump Packs
◦ 4x Astartes chainsword
◦ 3x Heavy bolt pistol
◦ 1x Plasma pistol
Assault Intercessors with Jump Packs (80 Points)
• 1x Assault Intercessor Sergeant with Jump Pack
◦ 1x Hand flamer
◦ 1x Power fist
• 4x Assault Intercessors with Jump Packs
◦ 4x Astartes chainsword
◦ 3x Heavy bolt pistol
◦ 1x Plasma pistol
Assault Intercessors with Jump Packs (80 Points)
• 1x Assault Intercessor Sergeant with Jump Pack
◦ 1x Hand flamer
◦ 1x Power fist
• 4x Assault Intercessors with Jump Packs
◦ 4x Astartes chainsword
◦ 3x Heavy bolt pistol
◦ 1x Plasma pistol
Deathwing Knights (235 Points)
• 1x Watcher in the Dark
• 1x Knight Master
◦ 1x Great weapon of the Unforgiven
• 4x Deathwing Knight
◦ 4x Mace of absolution
Deathwing Knights (235 Points)
• 1x Watcher in the Dark
• 1x Knight Master
◦ 1x Great weapon of the Unforgiven
• 4x Deathwing Knight
◦ 4x Mace of absolution
Deathwing Knights (235 Points)
• 1x Watcher in the Dark
• 1x Knight Master
◦ 1x Great weapon of the Unforgiven
• 4x Deathwing Knight
◦ 4x Power weapon
Exported with App Version: v1.20.0 (44), Data Version: v464
Archetype
Terminator Grey Knights
Thoughts
In second place we’ve got a build that is locked and loaded for a metagame packed with Damage Reduction. I’m a huge fan of the Paladin/Grand Master/Sigil unit, and think it should be used more, but Jack’s version goes even further, adding a Grand Master to a Terminator unit to create a blender that (with Lethal hits) will threaten almost anything in melee. Adding in the overwhelming pressure that Draigo can bring to bear creates an ultra-threatening combination – this army can roll people over, but also play a very grindy game into essentially any target as needed (and also rocks at Secret Missions). A very strong twist on the faction (unsurprising from Art of War) and a well-deserved second place as a result.
Mike Muzeni – Thousand Sons (Cult of Magic) – 3rd Place
Credit: Robert “TheChirurgeon” Jones
The List
Army List - Click to Expand
Team (1995 Points)
Thousand Sons
Cult of Magic
Strike Force (2000 Points)
CHARACTERS
Ahriman on Disc of Tzeentch (140 Points)
• 1x Black Staff of Ahriman
• 1x Inferno bolt pistol
• 1x Psychic Stalk
Exalted Sorcerer on Disc of Tzeentch (140 Points)
• 1x Arcane Fire
• 1x Force weapon
• 1x Prosperine khopesh
• 1x Warpflame pistol
• Enhancements: Lord of Forbidden Lore
Exalted Sorcerer on Disc of Tzeentch (125 Points)
• 1x Arcane Fire
• 1x Force weapon
• 1x Prosperine khopesh
• 1x Warpflame pistol
• Enhancements: Umbralefic Crystal
Exported with App Version: v1.20.0 (44), Data Version: v464
Archetype
Double Mutalith Tsons
Thoughts
Another build requiring pretty much no introduction – Dark Angels can fight this, Blood Angels can maybe overwhelm it, but the sheer power and variety of threat that this list projects makes it a daunting prospect for almost anything else. Well done to Mike on taking it to the final, and putting in a respectable score again st John even there!
Richard Siegler – Adeptus Mechanicus (Skitarii Hunter Cohort) – 4th Place
Skitarii Marshal. Credit: Pendulin
The List
Army List - Click to Expand
Adeptus Mechanicus
Strike Force (2000 points)
Skitarii Hunter Cohort
CHARACTERS
Skitarii Marshal (35 points)
• 1x Control stave
1x Mechanicus pistol
Skitarii Marshal (65 points)
• Warlord
• 1x Control stave
1x Mechanicus pistol
• Enhancement: Battle-sphere Uplink
Skitarii Marshal (35 points)
• 1x Control stave
1x Mechanicus pistol
The AdMech master returns (as foretold), unleashing a very retro boat-heavy build, using lots of Skitarii in transports for objective play and lightning lunges, and ferrumite Skorpii as cost-efficient shooting threats. Using the latter allows the list to avoid including Breachers, which are very good but also a big investment you need to plan positioning about. This build is free to go wherever it needs, has decent punch, and can score objectives like a champ. Great stuff as always from Richard.
The Best of the Rest
There were 7 more players on 5-2+ records. They were:
5th (6-1) – Rielle Long – Blood Angels (Sons of Sanguinius): A balanced spin on Sons, combining some cheap shooting from Baal Predators, a footslogging threat from an Impulsor packed with Bladeguard, and the big Lemartes jump unit.
6th – Z Martin – Aeldari: An unusually crunchy Aeldari list with the Avatar and triple Wraithlords screening a full shuriken cannon bike unit, all backed by lots of Storm Guardians (and one Defender squad) to contest the board. A few scoring units and the classic Death Jester/Autarch Lone Op combo round the army out, and overall it’s nice to see a list that isn’t just pure scoring keep-away do well for Aeldari.
7th – Robin Roberts – Genestealer Cult (Host of Ascension): A fairly all-rounder Host of Ascension build using Purestrains and two full Jackal Squads to put the enemy under pressure, then Acolytes and Neophytes to try and finish the job. Looks fairly white knuckle to play, but performed very well, so great job Robin.
8th – Christopher Herron – Necrons (Hypercrypt Legion): Heavy Hypercrypt with a Tesseract Vault and Nightbringer instead of Monoliths.
9th – Robert Birmingham – Adepta Sororitas (Bringers of Flame): Speedy Flame Sisters.
10th – Steven “Wiggin” Rota – Necrons (Hypercrypt Legion): Quad C’tan and a Vault.
11th – Collin Watts – Grey Knights: Ultracrunch Grey Knights with the full Six Dreadknights and Canis.
40k Italian Grand Tournament – Road to Atlanta 2024
78-player, 5-round Grand Tournament in Milano, Lombardia, IT on September 07 2024. All the lists for this event can be found in Best Coast Pairings.
Edoardo Rinaldi – Astra Militarum (Combined Regiment) – 1st Place
Credit: Crab-Stuffed Mushrooms
The List
Army List - Click to Expand
15 e 18 (2000 points)
Astra Militarum
Strike Force (2000 points)
Combined Regiment
A brutal build from the Astra Militarum here, combining multiple Dorns with maximum Bullgryn to slam foes into the dust. On top of that, the build doubles down on overwhelming force by packing a full squad of Armoured Sentinels to get maximum respawn value from Reinforcements. That adds up to an incredibly daunting list to take on, and no one was able to rise to the challenge. Great work from Eduardo on really emphasising the might of the Militarum.
Andrea Manfroni – Space Wolves (Champions of Russ) – 2nd Place (Undefeated)
Photo cred: Riley Trembley
The List
Army List - Click to Expand
Who let the dogs out? (2000 points)
Space Marines
Space Wolves
Strike Force (2000 points)
Champions of Russ
CHARACTERS
Bjorn the Fell-Handed (180 points)
• 1x Heavy flamer
1x Helfrost cannon
1x Trueclaw
Wolf Guard Battle Leader on Thunderwolf (80 points)
• 1x Close combat weapon
1x Crushing teeth and claws
1x Power fist
1x Storm Shield
Wolf Guard Battle Leader on Thunderwolf (80 points)
• 1x Close combat weapon
1x Crushing teeth and claws
1x Power fist
1x Storm Shield
Wolf Guard Battle Leader on Thunderwolf (90 points)
• 1x Close combat weapon
1x Crushing teeth and claws
1x Power fist
1x Storm Shield
• Enhancement: The Pelt of the Balewolf
Wolf Lord on Thunderwolf (115 points)
• Warlord
• 1x Close combat weapon
1x Crushing teeth and claws
1x Power fist
1x Relic Shield
• Enhancement: Frost Weapon
Exported with App Version: v1.17.0 (45), Data Version: v430
Archetype
Champion Wolf Jail
Thoughts
Wolf Jail trots onwards, here supplemented by a Ragnar/Impulsor unit for some precision blending of anyone who tries the genius tactic of hiding behind a wall. If enemies don’t manage to escape from the fluffy bars of lupine prison fast enough, then Bjorn rocking in to start taxing CP is very likely to seal the deal. Given no one was able to overcome the fearsome might of this army, I’d say that plan probably worked pretty well – congratulations Andrea on undefeated second place.
Giorgio castelli – Necrons (Hypercrypt Legion) – 3rd Place (Undefeated)
Doomsday Ark. Credit: Rockfish
The List
Army List - Click to Expand
teleport necron (2000 points)
Necrons
Strike Force (2000 points)
Hypercrypt Legion
CHARACTERS
C’tan Shard of the Nightbringer (295 points)
• 1x Gaze of death
1x Scythe of the Nightbringer
Monolith (375 points)
• 4x Death ray
1x Particle whip
1x Portal of exile
Exported with App Version: v1.18.0 (46), Data Version: v464
Archetype
Heavy Hypercrypt
Thoughts
Another showing for heavy shooty Hypercrypt in third place, mixing things up by subbing the Nightbringer in for a Monolith to provide a bit more threat diversity and some additional counter-punch. Also goes a bit heavier on SPyders than normal to try and keep the Doomsdays in peak condition, plus give the Silent King an additional layer of resilience. Love to see a ro-boss winning, great stuff Giorgio.
Marco Santopadre – Grey Knights (Teleport Strike Force) – 4th Place
Grey Knight Kill Team Credit: Pendulin
The List
Army List - Click to Expand
++ Army Roster (Imperium – Grey Knights) [2,000pts] ++
+ Configuration +
Battle Size: 2. Strike Force (2000 Point limit)
Detachment: Teleport Strike Force
Show/Hide Options: Agents of the Imperium are visible, Imperial Knights are visible, Legends are visible, Titans are visible, Unaligned Forces are visible, Unaligned Fortifications are visible
+ Epic Hero +
Kaldor Draigo [125pts]: Warlord
+ Character +
Brotherhood Librarian [120pts]: Storm Bolter
Brotherhood Librarian [120pts]: Storm Bolter
Grand Master [125pts]: Incinerator, Sigil of Exigence
+ Battleline +
Brotherhood Terminator Squad [420pts]
. 5x Terminator: 5x Nemesis Force Weapon, 5x Storm Bolter
. Terminator with Ancient’s Banner: Storm Bolter
. Terminator with Heavy Weapon: Incinerator
. Terminator with Heavy Weapon: Incinerator
. Terminator with Narthecium
Brotherhood Terminator Squad [210pts]
. Terminator
. Terminator with Ancient’s Banner: Storm Bolter
. Terminator with Heavy Weapon: Incinerator
. Terminator with Narthecium
Brotherhood Terminator Squad [210pts]
. Terminator
. Terminator with Ancient’s Banner: Storm Bolter
. Terminator with Heavy Weapon: Incinerator
. Terminator with Narthecium
Paladin Squad [450pts]
. 4x Paladin: 4x Nemesis Force Weapon, 4x Storm Bolter
. Paladin with Ancient’s Banner: Incinerator
. Paladin with Heavy Weapon: Incinerator
. Paladin with Heavy Weapon: Incinerator
. Paladin with Heavy Weapon: Incinerator
. Paladin with Heavy Weapon: Incinerator
. Paragon
+ Allied Units +
Callidus Assassin [100pts]
++ Total: [2,000pts] ++
Archetype
Terminator Grey Knights
Thoughts
Another Terminator-heavy Grey Knights build, here splitting the second Brotherhood unit into two fives to really maximise the Secret Mission potential. Grey Knights with Grand Master Paladins continue to seem super well placed in the metagame, great work from Marco.
The Best of the Rest
There were 8 more players on 4-1 records. They were:
5th – Andrea Lelli – Thousand Sons: Rubric-heavy Tsons with a single Beast.
6th – Daniele De Gemini – T’au Empire (Kauyon): Extra-mechanised Kauyon with three Breacherfish and three each of Sky Rays and Hammerheads.
7th – Giulio de Cicco – Space Wolves (Stormlance Task Force): Wolf Jail.
8th – Edoardo Pierini – Imperial Knights: Double bigs with the current on-trend option of Canis and an Atrapos.
9th – Federico Buggiani – Astra Militarum: Infantry-punch Militarum with a couple of Kasrkin squads screened by Bullgryn.
10th – Riccardo Ghio – Grey Knights: It’s Terminator season apparently, with a double Paladin build here that also features the unusual addition of Voldus, presumably to make one of the smaller Brotherhood units extra durable.
11th – Andrea Costa – Space Wolves (Champions of Russ): Champion Wolf Jail with Bjorn.
12th – Matteo Samarani – Astra Militarum: Triple Tank Commander with a gigantic wall of Catachans to screen.
Warhammer 40.000 Fall Edition MidtconGT
60-player, 5-round Grand Tournament in Viborg, DK on September 07 2024. All the lists for this event can be found in Best Coast Pairings.
Alexander Jessen – Thousand Sons (Cult of Magic) – 1st Place
Credit: Robert “TheChirurgeon” Jones
The List
Army List - Click to Expand
+++++++++++++++++++++++++++++++++++++++++++++++ + FACTION KEYWORD: Chaos – Thousand Sons + DETACHMENT: Cult of Magic (Kindred Sorcery) + TOTAL ARMY POINTS: 2000pts + + WARLORD: Char5: Magnus the Red + ENHANCEMENT: Lord of Forbidden Lore (on Char1: Infernal Master)
& Arcane Vortex (on Char2: Infernal Master)
& Umbralefic Crystal (on Char4: Thousand Sons Sorcerer in Terminator Armour) +++++++++++++++++++++++++++++++++++++++++++++++
CHARACTER
Infernal Master (125 pts)
• 1x Force weapon
• 1x Inferno bolt pistol
• 1x Screamer Invocation
• Lord of Forbidden Lore
A timely reminder that Tsons have a centrepiece option that is both fringe and also entirely capable of winning a major. Scarabs with the Crystal give a maximum strength gut punch that can overwhelm some forces, plus a rock-solid anvil that needs different answers to the Mutalith standard. Which this build also has one of. Love that for it. Still, Scarabs are much cooler than Mutaliths (yeah I said it) so great stuff from Alexander.
Morten Hørby – Necrons (Awakened Dynasty) – 2nd Place (Undefeated)
Speaking of lists that are way cooler than the dominant options – Awakened Dynasty holds on here via a mixture of willpower and the sheer trade efficiency of Skorpekh Destroyers (particularly factoring in getting the Lord back up with the Stratagem). Wraiths can still tarpit like champions to set up great counter-charges alongside this, and Plasmancer gauss Immortals are pretty strong into a healthy variety of targets once you factor in Szeras. It’s far less direct in how it takes foes down than the heavy Hypercrypt standard, but it’s very cool and much more how I like playing Necrons, so I really love seeing it go undefeated, huge props to Morten.
Support Weapons (135 points)
• 1x Close combat weapon
1x D-cannon
1x Shuriken catapult
Support Weapons (135 points)
• 1x Close combat weapon
1x D-cannon
1x Shuriken catapult
Support Weapons (135 points)
• 1x Close combat weapon
1x D-cannon
1x Shuriken catapult
Swooping Hawks (85 points)
• 1x Swooping Hawk Exarch
• 1x Aeldari power sword
1x Close combat weapon
1x Hawk’s talon
• 4x Swooping Hawk
• 4x Close combat weapon
4x Lasblaster
Swooping Hawks (85 points)
• 1x Swooping Hawk Exarch
• 1x Aeldari power sword
1x Close combat weapon
1x Hawk’s talon
• 4x Swooping Hawk
• 4x Close combat weapon
4x Lasblaster
Warp Spiders (125 points)
• 1x Warp Spider Exarch
• 1x Close combat weapon
2x Death spinner
1x Powerblades
• 4x Warp Spider
• 4x Close combat weapon
4x Death spinner
Exported with App Version: v1.18.0 (46), Data Version: v464
Archetype
Keep-away Aeldari
Thoughts
Scoring pieces and indirect murder engines, you just can’t beat them. Well, you sometimes can, but one of the ways you do that is pressuring on Primary, and the bonus double Corsair Wave Serpent here provides a very effective tool for counter-denying on that front. It also further enhances Aeldari’s relatively good Secret Mission game by letting them stash some Battleline till late. In the abstract Corsairs are overcosted, but I can definitely see that they add some value to what this list is doing, so smart pick from Killi!
Simon Darre – Dark Angels (Gladius Task Force) – 4th Place
Credit: Keewa
The List
Army List - Click to Expand
++ Army Roster (Imperium – Adeptus Astartes – Dark Angels) [1,995pts] ++
Inner Circle Companions [180pts]
. 6x Inner Circle Companion: 6x Calibanite Greatsword, 6x Heavy Bolt Pistol
+ Vehicle +
Land Raider Redeemer [285pts]: Hunter Killer Missile, Multi-melta, Storm Bolter
+ Allied Units +
Callidus Assassin [100pts]
++ Total: [1,995pts] ++
Archetype
Deathwing GTF
Thoughts
It’s the Deathwing Knight GTF build you know and love, only upgrading the Repulsor to a Redeemer for some extra toasty goodness, and a bit of discouragement to Hypercrypt or similar trying to run rings around the army. I think if I’m honest I don’t quite rate it as worth 100pts over the more standard Repulsor, but it’s still a generically very strong unit, and secured a top four finish here.
The Best of the Rest
There were 6 more players on 4-1 records. They were:
5th – Martin Bræmer Nielsen – Adepta Sororitas (Bringers of Flame): Extra speedy Flame Sisters, cutting out the Warsuit unit and Vahl in favour of extra Seraphim and Celestine.
6th – Tim Verbeek – T’au Empire (Kauyon): Plasma Fireknifes, Riptides, Sky Rays, Breacherfish, all the scary stuff.
7th – Mathias Larsen – Adeptus Mechanicus (Skitarii Hunter Cohort): Mechanised Skitarii, a big hammer each of Sterylizors and Ruststalkers, and a Breacher squad for all-rounder dakka.
8th – Paul Bridge – Grey Knights: Triple Dreadknight and the Sigil GM Paladin unit.
9th – Morten Troelsen – Chaos Daemons: Three big Daemons (Be’lakor, Bloodthirster, GuO) backed by a Bloodcrusher missile and some Soulgrinders.
10th – Lars Hedegaard – Necrons (Hypercrypt Legion): Shooty Hypercrypt that sports Doom Scythes instead of Doomsdays, plus a squad of Lychguard to hurl around.
Winchester 40K GT – September 2024
29-player, 5-round Grand Tournament in England, GB on September 07 2024. All the lists for this event can be found in Best Coast Pairings.
Martyn Cooper – Astra Militarum (Combined Regiment) – 1st Place
Valhallan Leman Russ. Credit: SRM
The List
Army List - Click to Expand
Guard (2000 Points)
Astra Militarum
Combined Regiment
Strike Force (2000 Points)
Exported with App Version: v1.20.0 (44), Data Version: v464
Archetype
Board Control Guard
Thoughts
Martyn takes down another event with his board-control focused guard, and having played against him using this build I can attest he knows exactly how to leverage all the Catachans and Bullgryn to keep a foe pinned at bay while the tanks do their work and the points rack up. Great work as always!
The Best of the Rest
There were 5 more players on 4-1 records. They were:
2nd – Tom Mitchell – World Eaters (Berzerker Warband): Bonus Berzerker Eaters with a second full 10-model unit in a Rhino, and extra spawn instead of a second Exalted unit to compensate.
3rd – James Ball – Chaos Daemons (Daemonic Incursion): Board-control heavy Daemons with a GuO as a central anvil and Big Bird to snipe.
4th – Jude Burges – Necrons (Hypercrypt Legion): All-rounder Hypercrypt with extra Heavy Destroyers and a Tesseract Vault.
6th – Michael Corr – World Eaters: Mostly the standard World Eaters setup, but sneaking in a single Forgefiend for some dakka.
Wrap Up
A surprise late showing for Necron season, all told – reminding us that Hypercrypt still rocks, and is poised to strike if other armies get hit without the Silent King and Doomsdays going up. Much to consider. Anyway – more Warhammer with Lowest of Men on Friday, make sure to come back then!
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