Vrekais

Ruleshammer – Transports

Transports Transports offer a variety of gameplay elements, primarily in the Movement and Shooting Phases. Embarking and Embarked Units If a unit makes a Normal Move, an Advance or it Falls Back, and every model in that unit ends that move within...

Ruleshammer Returns!

After a well-earned break following the initial tour through the 9th Edition rulebook, this week Ruleshammer is back, as Rob "Vrekais" Chilton brings you the first two of a new series of articles. With this series, Rob will be...

Ruleshammer: Mistakes were made – in my first game of 9th

With the new edition nearly upon us, we had Rob “Vre’kais” Chilton sit down with the new rulebook in the Indomitus boxed set and write his thoughts (in great detail) on the new rules – what’s changed, what needs...

Ruleshammer: Guide to Terrain in 9th

Terrain is an integral part of the 40k and it's an area that is often the cause of some of the best moments in the game and some of the most confusing too. This article aims to explain all...

Ruleshammer: Morale Phase and Core Stratagems in 9th Edition.

With the new edition nearly upon us, we had Rob “Vre’kais” Chilton sit down with the new rulebook in the Indomitus boxed set and write his thoughts (in great detail) on the new rules – what’s changed, what needs...

Ruleshammer: Psychic and Shooting Phases in 9th

With the new edition nearly upon us, we had Rob "Vre'kais" Chilton sit down with the new rulebook in the Indomitus boxed set and write his thoughts (in great detail) on the new rules - what's changed, what needs...

Ruleshammer: Movement Phase in 9th

With the new edition nearly upon us, we had Rob "Vre'kais" Chilton sit down with the new rulebook in the Indomitus boxed set and write his thoughts (in great detail) on the new rules - what's changed, what needs...

Ruleshammer: How has 9th Edition Changed the Core Concepts of 40k?

In today's Ruleshammer, Rob "Vre'kais" Chilton is talking about how 9th edition changes core concepts in the 40k rules from 8th and what it means for your games.

Ruleshammer: 9th Previews – “Look Out Sir” 

Although we love Warhammer 40,000, the game’s complexity can be daunting, particularly for newer players. In Ruleshammer, we look at the nuances of the game’s rules and how they affect gameplay, clearing up potential issues and helping make sense...

Ruleshammer: Mailbag 005

Although we love Warhammer 40,000, the game’s complexity can be daunting, particularly for newer players. In Ruleshammer, we look at the nuances of the game’s rules and how they affect gameplay, clearing up potential issues and helping make sense...

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CYRAC: Balance Changes Needed for Kill Team

John from Can You Roll a Crit! goes over the balance changes he'd like to see in the upcoming Balance Dataslate, going over the many factions that need tweaks!
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