Jules “Merton” O’Hare

Necromunday: The 2019 FAQ

Happy ‘Munday, Scummers! This week we’ve decided to zag on ya, because GW up and released a big ol’ FAQ document without our say so. Rude as hell. Anyways, we’ve decided to push back part 2 of our Scenarios...

Necromunday: All the Missions – Scenarios Part 1

Good morning, Scummers! We’ve been at this for a couple months now, and we realize now that we’ve been remiss; we’ve barely talked about the best part of Necromunda: The missions. So join us for another week’s worth of...

Necromunday: Initial Impressions of the Corpse Grinder Cults

Greetings fellow Scummers! Dan and Jules here, coming at you with week two of our Book of Ruin coverage, tackling the Big Bads themselves, the Corpse Grinder Cult! Crazed devotees of the Lord of Skin and Sinew, the Corpse...

Necromunday: The Book of Ruin Review

The next big release for Necromunda, The Book of Ruin, is finally here! It’s got a ton of content in it, and Dan and Jules are here to help you navigate through it. We hope you pass that Willpower...

Necromunday: Dealing With Melee – Keep Your Corpse Out of the Grinder

A warning, Scummers! Groups of well-armed and insane cannibals have been spotted in the Underhive! This week on Necromunday, our hosts Dan and Jules impart some tips and tricks to take them out before you become meat for the...

Necromunday: Houses of the Underhive – Escher

Welcome back, Scummers, to another edition of your favorite downhive weekly: Necromunday! Join us as we do a deep dive into the deadly sirens of the Underhive, House Escher! As one of the first gangs released, Escher are appropriately all...

Necromunday: Campaign Progression, Part 2 – The Trading Post

Welcome back, scummers, to the second part on our progression series. If you’ve checked out Part One - Advancements (which you can refresh yourself on by clicking here), you’ll already have an idea of how to spend your Experience....

Necromunday: Campaign Progression, Part 1 – Advancements

Necromunda is, at its best, a campaign game. You get to recruit and guide your group of murderous criminals (or murderous cops!) through the Underhive, and watch them as they grow to the terrifyingly amoral powerhouse that they’re destined...

Necromunday: Skills – From Treasure to Trash

In Necromunda, skills are non-ability statistic ways of improving your fighters. They represent the different ways experienced fighters have learned to cope with the dangers of the Underhive. Like most things in Necromunda, some skills are awesome, and some...

Necromunday: Special Ammo and Grenades

Good Morning and a fine Necromunday to all of you out there in the Underhive!  We’ve covered a lot of the basics by now, so as of this week we’ll be breaking into some of the options available to folks...

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The Narrative Forge: The 2024 Grand Narrative Missions and Crusade Rules

We talk about the missions and rules at this year's Grand Narrative event - what they were, and how to play with them.
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