Jonathan Bernhardt

Necromunda: Underwhelming Chore

Sometimes the license just doesn’t land. Necromunda: Underhive Wars, developed by Rogue Factor and published by Focus Home Interactive, is a third-person turn-based tactics game in the vein of your XCOM revivals or, well, just about any game that’s a...

Control: Experience the Ultimate Powers-Based Shooter, One Creepypasta at a Time

In 2004, Midway Games -- at this point a shell of the titan that had brought Mortal Kombat to American arcades, only five years away from declaring bankruptcy -- released a title called Psi-Ops: The Mindgate Conspiracy. It was...

Alpha Protocol: The Mass Effect-Like Series That Might Have Been

Alpha Protocol was the greatest FPS RPG franchise that never was. Even today it remains a pretty divisive game for those who remember it; at the time, the Obsidian Entertainment-developed, SEGA-published title was released in 2010 on PC/PS3/Xbox 360 to...

Tom Clancy’s Ghost Recon Breakpoint: You Could Bend It Instead, or Just Leave It Be Entirely

There are a lot of good ways to do open-world games, even ones that are games as a service (GaaS). And then there are a lot of bad ones. Tom Clancy’s Ghost Recon Breakpoint didn’t get a review in this...

Carrion, or, How a Secret Government Facility Earns a Michelin Star

What’s the most you’ve ever eaten in one sitting? Carrion is a game of consumption and corruption, the story of what happens when man digs too greedily and too deep, finding only-- alright, fine. It’s a game where you play...

Ghost of Tsushima Is a Fantasy Game, But a Good One

I did not think I’d be back here reviewing an open-world fantasy game again so soon after The Witcher 3. That’s what Ghost of Tsushima is, of course, and it’s important to get it out of the way early: despite...

The Fall of the Tomb Raider? A Tomb Raider Reboot Retrospective

Did you remember a Tomb Raider game came out in late 2018? Shadow of the Tomb Raider was the third and almost certainly final game in the Crystal Dynamics/Eidos Montreal reboot of the classic action-adventure franchise, and the game seemed...

Bioshock Infinite Revisited: A Triple-A Studio “Game as Art,” Seven Years Later

Author's note: Given the scope of the piece and what it specifically examines, this article was written solely about the base Bioshock: Infinite game, without playing or considering the Burial at Sea story expansions as they were not part...

Video Game Review: Watch Dogs 2

At Goonhammer, our passion for games extends well beyond the tabletop. These aren’t just limited to Warhammer games, and we've recently been looking at some of the best open world games to come out over the last few years,...

Video Game Review: Blood Bowl II

Many developers have attempted to capture the grim darkness of the 41st Millennium (and the high fantasy of the Old World) in video game form. Jonathan “Crion” Bernhardt has been diving into the games that use the Warhammer license...

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Goonhammer Historicals – Wargames Atlantic Plastic WW1 German HMGs Review

Today in Historicals, we look at the new plastic German WWI heavy machine gun kit from Wargames Atlantic.
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